VTK
vtkRIBProperty.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkRIBProperty.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
30 #ifndef vtkRIBProperty_h
31 #define vtkRIBProperty_h
32 
33 #include "vtkIOExportModule.h" // For export macro
34 #include "vtkProperty.h"
35 
36 class vtkRIBRenderer;
37 
39 {
40 public:
41  static vtkRIBProperty *New();
42  vtkTypeMacro(vtkRIBProperty,vtkProperty);
43  void PrintSelf(ostream& os, vtkIndent indent);
44 
46 
51  vtkSetMacro(SurfaceShaderUsesDefaultParameters, bool);
52  vtkGetMacro(SurfaceShaderUsesDefaultParameters, bool);
53  vtkBooleanMacro(SurfaceShaderUsesDefaultParameters, bool);
55 
57 
58  vtkSetStringMacro(SurfaceShader);
59  vtkGetStringMacro(SurfaceShader);
61 
63 
64  vtkSetStringMacro(DisplacementShader);
65  vtkGetStringMacro(DisplacementShader);
67 
69 
70  void SetVariable (const char *variable, const char *declaration);
71  void AddVariable (const char *variable, const char *declaration);
73 
75  char *GetDeclarations ();
76 
78 
80  void SetParameter (const char *parameter, const char *value);
81  void AddParameter (const char *parameter, const char *value);
83 
85 
86  void SetSurfaceShaderParameter (const char *parameter, const char *value);
87  void AddSurfaceShaderParameter (const char *parameter, const char *value);
89 
91 
92  void SetDisplacementShaderParameter (const char *parameter, const char *value);
93  void AddDisplacementShaderParameter (const char *parameter, const char *value);
95 
97 
98  char *GetParameters (); // DEPRECATED: use GetSurfaceShaderParameters instead.
99  char *GetSurfaceShaderParameters ();
100  char *GetDisplacementShaderParameters ();
102 
103 protected:
104  vtkRIBProperty();
105  ~vtkRIBProperty();
106 
107  void Render(vtkActor *a, vtkRenderer *ren);
115 
116 private:
117  vtkRIBProperty(const vtkRIBProperty&); // Not implemented.
118  void operator=(const vtkRIBProperty&); // Not implemented.
119 };
120 
121 #endif
virtual void Render(vtkActor *, vtkRenderer *)
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:50
static vtkProperty * New()
represent surface properties of a geometric object
Definition: vtkProperty.h:63
char * DisplacementShader
RIP Property.
#define VTKIOEXPORT_EXPORT
bool SurfaceShaderUsesDefaultParameters
abstract specification for renderers
Definition: vtkRenderer.h:62
vtkProperty * Property
void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
Definition: vtkIndent.h:38
char * DisplacementShaderParameters
char * SurfaceShaderParameters