30 #ifndef vtkSplineRepresentation_h
31 #define vtkSplineRepresentation_h
71 vtkGetMacro(Resolution,
int);
abstract superclass for all actors, volumes and annotations
vtkWidgetRepresentation base class for a widget that represents an curve that connects control points...
representation for a spline.
virtual void GetPolyData(vtkPolyData *pd)=0
represents an object (geometry & properties) in a rendered scene
virtual void BuildRepresentation()=0
virtual void InitializeHandles(vtkPoints *points)=0
represent surface properties of a geometric object
virtual void InsertHandleOnLine(double *pos)=0
virtual double GetSummedLength()=0
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void SetNumberOfHandles(int npts)=0
dynamic, self-adjusting array of double
create a polygonal sphere centered at the origin
parametric function for 1D interpolating splines
a simple class to control print indentation
virtual vtkDoubleArray * GetHandlePositions()=0
void PrintSelf(ostream &os, vtkIndent indent)
create an array of quadrilaterals located in a plane
vtkParametricFunctionSource * ParametricFunctionSource
ray-cast cell picker for all kinds of Prop3Ds
vtkParametricSpline * ParametricSpline
represent and manipulate 3D points
tessellate parametric functions