VTK
vtkRenderbuffer.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkRenderbuffer.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
22 #ifndef vtkRenderbuffer_h
23 #define vtkRenderbuffer_h
24 
25 #include "vtkObject.h"
26 #include "vtkRenderingOpenGL2Module.h" // for export macro
27 #include "vtkWeakPointer.h" // for render context
28 
29 class vtkRenderWindow;
30 
31 class VTKRENDERINGOPENGL2_EXPORT vtkRenderbuffer : public vtkObject
32 {
33 public:
34  static vtkRenderbuffer* New();
35  vtkTypeMacro(vtkRenderbuffer, vtkObject);
36  void PrintSelf(ostream& os, vtkIndent indent);
37 
42  static bool IsSupported(vtkRenderWindow *renWin);
43 
45 
48  vtkGetMacro(Handle, unsigned int);
50 
52 
59  void SetContext(vtkRenderWindow *win);
60  vtkRenderWindow* GetContext();
62 
67  int CreateColorAttachment(
68  unsigned int width,
69  unsigned int height);
70 
75  int CreateDepthAttachment(
76  unsigned int width,
77  unsigned int height);
78 
83  int Create(
84  unsigned int format,
85  unsigned int width,
86  unsigned int height);
87 
88 protected:
90  ~vtkRenderbuffer();
91 
92  bool LoadRequiredExtensions(vtkRenderWindow *renWin);
93  void Alloc();
94  void Free();
95 
96  int DepthBufferFloat;
97 
98 private:
99  unsigned int Handle;
101 
102 private:
103  vtkRenderbuffer(const vtkRenderbuffer&) VTK_DELETE_FUNCTION;
104  void operator=(const vtkRenderbuffer&) VTK_DELETE_FUNCTION;
105 };
106 
107 #endif
abstract base class for most VTK objects
Definition: vtkObject.h:59
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
Definition: vtkIndent.h:39
create a window for renderers to draw into
Storage for FBO's.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...