VTK
vtkRenderbuffer.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkRenderbuffer.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
22 #ifndef vtkRenderbuffer_h
23 #define vtkRenderbuffer_h
24 
25 #include "vtkObject.h"
26 #include "vtkRenderingOpenGLModule.h" // for export macro
27 #include "vtkWeakPointer.h" // for render context
28 
29 class vtkRenderWindow;
30 class vtkTextureObject;
31 
32 class VTKRENDERINGOPENGL_EXPORT vtkRenderbuffer : public vtkObject
33 {
34 public:
35  static vtkRenderbuffer* New();
36  vtkTypeMacro(vtkRenderbuffer, vtkObject);
37  void PrintSelf(ostream& os, vtkIndent indent);
38 
43  static bool IsSupported(vtkRenderWindow *renWin);
44 
46 
49  vtkGetMacro(Handle, unsigned int);
51 
53 
60  void SetContext(vtkRenderWindow *win);
61  vtkRenderWindow* GetContext();
63 
68  int CreateColorAttachment(
69  unsigned int width,
70  unsigned int height);
71 
76  int CreateDepthAttachment(
77  unsigned int width,
78  unsigned int height);
79 
84  int Create(
85  unsigned int format,
86  unsigned int width,
87  unsigned int height);
88 
89 protected:
91  ~vtkRenderbuffer();
92 
93  bool LoadRequiredExtensions(vtkRenderWindow *renWin);
94  void Alloc();
95  void Free();
96 
98 
99 private:
100  unsigned int Handle;
102 
103 private:
104  vtkRenderbuffer(const vtkRenderbuffer&) VTK_DELETE_FUNCTION;
105  void operator=(const vtkRenderbuffer&) VTK_DELETE_FUNCTION;
106 };
107 
108 #endif
abstract base class for most VTK objects
Definition: vtkObject.h:59
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
Definition: vtkIndent.h:39
abstracts an OpenGL texture object.
create a window for renderers to draw into
Storage for FBO's.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...