VTK
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manager for OpenGL-based selection. More...
#include <vtkHardwareSelector.h>
Classes | |
struct | PixelInformation |
Struct used to return information about a pixel location. More... | |
Public Types | |
enum | PassTypes { PROCESS_PASS, ACTOR_PASS, COMPOSITE_INDEX_PASS, ID_LOW24, ID_MID24, ID_HIGH16, MAX_KNOWN_PASS = ID_HIGH16, MIN_KNOWN_PASS = PROCESS_PASS } |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkHardwareSelector * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
vtkSelection * | Select () |
Perform the selection. More... | |
virtual void | RenderCompositeIndex (unsigned int index) |
Called by any vtkMapper or vtkProp subclass to render a composite-index. More... | |
virtual void | RenderAttributeId (vtkIdType attribid) |
Called by any vtkMapper or vtkProp subclass to render an attribute's id. More... | |
virtual void | RenderProcessId (unsigned int processid) |
Called by any vtkMapper or subclass to render process id. More... | |
int | Render (vtkRenderer *renderer, vtkProp **propArray, int propArrayCount) |
Called by vtkRenderer to render the selection pass. More... | |
virtual vtkSelection * | GenerateSelection () |
Generates the vtkSelection from pixel buffers. More... | |
virtual vtkSelection * | GenerateSelection (unsigned int r[4]) |
virtual vtkSelection * | GenerateSelection (unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2) |
virtual vtkSelection * | GeneratePolygonSelection (int *polygonPoints, vtkIdType count) |
Generates the vtkSelection from pixel buffers. More... | |
vtkProp * | GetPropFromID (int id) |
returns the prop associated with a ID. More... | |
std::string | PassTypeToString (PassTypes type) |
Convert a PassTypes enum value to a human readable string. More... | |
virtual void | SetRenderer (vtkRenderer *) |
Get/Set the renderer to perform the selection on. More... | |
virtual vtkRenderer * | GetRenderer () |
Get/Set the renderer to perform the selection on. More... | |
virtual void | SetArea (unsigned int, unsigned int, unsigned int, unsigned int) |
Get/Set the area to select as (xmin, ymin, xmax, ymax). More... | |
virtual void | SetArea (unsigned int[4]) |
Get/Set the area to select as (xmin, ymin, xmax, ymax). More... | |
virtual unsigned int * | GetArea () |
Get/Set the area to select as (xmin, ymin, xmax, ymax). More... | |
virtual void | GetArea (unsigned int &, unsigned int &, unsigned int &, unsigned int &) |
Get/Set the area to select as (xmin, ymin, xmax, ymax). More... | |
virtual void | GetArea (unsigned int[4]) |
Get/Set the area to select as (xmin, ymin, xmax, ymax). More... | |
virtual void | SetFieldAssociation (int) |
Set the field type to select. More... | |
virtual int | GetFieldAssociation () |
Set the field type to select. More... | |
virtual void | SetUseProcessIdFromData (bool) |
In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id. More... | |
virtual bool | GetUseProcessIdFromData () |
In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id. More... | |
virtual bool | CaptureBuffers () |
It is possible to use the vtkHardwareSelector for a custom picking. More... | |
PixelInformation | GetPixelInformation (const unsigned int display_position[2]) |
It is possible to use the vtkHardwareSelector for a custom picking. More... | |
PixelInformation | GetPixelInformation (const unsigned int display_position[2], int maxDist) |
It is possible to use the vtkHardwareSelector for a custom picking. More... | |
PixelInformation | GetPixelInformation (const unsigned int display_position[2], int maxDist, unsigned int selected_position[2]) |
It is possible to use the vtkHardwareSelector for a custom picking. More... | |
void | ClearBuffers () |
It is possible to use the vtkHardwareSelector for a custom picking. More... | |
virtual void | BeginRenderProp () |
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop. More... | |
virtual void | EndRenderProp () |
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop. More... | |
virtual void | SetProcessID (int) |
Get/Set the process id. More... | |
virtual int | GetProcessID () |
Get/Set the process id. More... | |
virtual float * | GetPropColorValue () |
Get/Set the color to be used by the prop when drawing. More... | |
virtual void | GetPropColorValue (float &, float &, float &) |
Get/Set the color to be used by the prop when drawing. More... | |
virtual void | GetPropColorValue (float[3]) |
Get/Set the color to be used by the prop when drawing. More... | |
virtual void | SetPropColorValue (float, float, float) |
Get/Set the color to be used by the prop when drawing. More... | |
virtual void | SetPropColorValue (float[3]) |
Get/Set the color to be used by the prop when drawing. More... | |
virtual int | GetCurrentPass () |
Get the current pass number. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkHardwareSelector * | New () |
static int | IsTypeOf (const char *type) |
static vtkHardwareSelector * | SafeDownCast (vtkObjectBase *o) |
static void | Convert (int id, float tcoord[3]) |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkHardwareSelector () | |
~vtkHardwareSelector () | |
virtual void | PreCapturePass (int pass) |
virtual void | PostCapturePass (int pass) |
virtual void | BeginRenderProp (vtkRenderWindow *)=0 |
virtual void | EndRenderProp (vtkRenderWindow *)=0 |
int | Convert (unsigned long offset, unsigned char *pb) |
vtkIdType | GetID (int low24, int mid24, int high16) |
virtual bool | PassRequired (int pass) |
Returns is the pass indicated is needed. More... | |
bool | IsPropHit (int propid) |
After the ACTOR_PASS this return true or false depending upon whether the prop was hit in the ACTOR_PASS. More... | |
virtual int | GetPropID (int idx, vtkProp *vtkNotUsed(prop)) |
Return a unique ID for the prop. More... | |
virtual void | BeginSelection () |
virtual void | EndSelection () |
virtual void | SavePixelBuffer (int passNo) |
void | BuildPropHitList (unsigned char *rgbData) |
int | Convert (unsigned int pos[2], unsigned char *pb) |
pos must be relative to the lower-left corner of this->Area. More... | |
int | Convert (int xx, int yy, unsigned char *pb) |
pos must be relative to the lower-left corner of this->Area. More... | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
unsigned char * | PixBuffer [10] |
int | ProcessID |
int | CurrentPass |
int | InPropRender |
int | PropID |
float | PropColorValue [3] |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
vtkRenderer * | Renderer |
Clears all pixel buffers. More... | |
unsigned int | Area [4] |
Clears all pixel buffers. More... | |
int | FieldAssociation |
Clears all pixel buffers. More... | |
bool | UseProcessIdFromData |
Clears all pixel buffers. More... | |
vtkIdType | MaxAttributeId |
Clears all pixel buffers. More... | |
void | ReleasePixBuffers () |
Clears all pixel buffers. More... | |
manager for OpenGL-based selection.
vtkHardwareSelector is a helper that orchestrates color buffer based selection. This relies on OpenGL. vtkHardwareSelector can be used to select visible cells or points within a given rectangle of the RenderWindow. To use it, call in order:
Limitations: Antialiasing will break this class. If your graphics card settings force their use this class will return invalid results.
Currently only cells from PolyDataMappers can be selected from. When vtkRenderer::Selector is non-null vtkPainterPolyDataMapper uses the vtkHardwareSelectionPolyDataPainter which make appropriate calls to BeginRenderProp(), EndRenderProp(), RenderProcessId(), RenderAttributeId() to render colors correctly. Until alternatives to vtkHardwareSelectionPolyDataPainter exist that can do a similar coloration of other vtkDataSet types, only polygonal data can be selected. If you need to select other data types, consider using vtkDataSetMapper and turning on it's PassThroughCellIds feature, or using vtkFrustumExtractor.
Only Opaque geometry in Actors is selected from. Assemblies and LODMappers are not currently supported.
During selection, visible datasets that can not be selected from are temporarily hidden so as not to produce invalid indices from their colors.
Definition at line 78 of file vtkHardwareSelector.h.
Definition at line 104 of file vtkHardwareSelector.h.
Enumerator | |
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PROCESS_PASS | |
ACTOR_PASS | |
COMPOSITE_INDEX_PASS | |
ID_LOW24 | |
ID_MID24 | |
ID_HIGH16 | |
MAX_KNOWN_PASS | |
MIN_KNOWN_PASS |
Definition at line 266 of file vtkHardwareSelector.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObjectBase.
Reimplemented in vtkPHardwareSelector, vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
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Reimplemented in vtkPHardwareSelector, vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
vtkHardwareSelector* vtkHardwareSelector::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkPHardwareSelector, vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
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Get/Set the renderer to perform the selection on.
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Get/Set the renderer to perform the selection on.
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Get/Set the area to select as (xmin, ymin, xmax, ymax).
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Get/Set the area to select as (xmin, ymin, xmax, ymax).
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Get/Set the area to select as (xmin, ymin, xmax, ymax).
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Get/Set the area to select as (xmin, ymin, xmax, ymax).
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Get/Set the area to select as (xmin, ymin, xmax, ymax).
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Set the field type to select.
Valid values are
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Set the field type to select.
Valid values are
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In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id.
In that case, set this flag to ON (default OFF).
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In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id.
In that case, set this flag to ON (default OFF).
vtkSelection* vtkHardwareSelector::Select | ( | ) |
Perform the selection.
Returns a new instance of vtkSelection containing the selection on success.
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It is possible to use the vtkHardwareSelector for a custom picking.
(Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position
argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.
Reimplemented in vtkPHardwareSelector.
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It is possible to use the vtkHardwareSelector for a custom picking.
(Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position
argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.
Definition at line 169 of file vtkHardwareSelector.h.
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It is possible to use the vtkHardwareSelector for a custom picking.
(Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position
argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.
Definition at line 171 of file vtkHardwareSelector.h.
PixelInformation vtkHardwareSelector::GetPixelInformation | ( | const unsigned int | display_position[2], |
int | maxDist, | ||
unsigned int | selected_position[2] | ||
) |
It is possible to use the vtkHardwareSelector for a custom picking.
(Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position
argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.
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inline |
It is possible to use the vtkHardwareSelector for a custom picking.
(Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position
argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.
Definition at line 175 of file vtkHardwareSelector.h.
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Called by any vtkMapper or vtkProp subclass to render a composite-index.
Currently indices >= 0xffffff are not supported.
Reimplemented in vtkOpenGLHardwareSelector.
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Called by any vtkMapper or vtkProp subclass to render an attribute's id.
Reimplemented in vtkOpenGLHardwareSelector.
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Called by any vtkMapper or subclass to render process id.
This has any effect when this->UseProcessIdFromData is true.
Reimplemented in vtkOpenGLHardwareSelector.
int vtkHardwareSelector::Render | ( | vtkRenderer * | renderer, |
vtkProp ** | propArray, | ||
int | propArrayCount | ||
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Called by vtkRenderer to render the selection pass.
Returns the number of props rendered.
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Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
Reimplemented in vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
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Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
Reimplemented in vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
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Get/Set the process id.
If process id < 0 (default -1), then the PROCESS_PASS is not rendered.
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Get/Set the process id.
If process id < 0 (default -1), then the PROCESS_PASS is not rendered.
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Get/Set the color to be used by the prop when drawing.
Get/Set the color to be used by the prop when drawing.
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Get/Set the color to be used by the prop when drawing.
Get/Set the color to be used by the prop when drawing.
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Get/Set the color to be used by the prop when drawing.
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Get the current pass number.
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Generates the vtkSelection from pixel buffers.
Requires that CaptureBuffers() has already been called. Optionally you may pass a screen region (xmin, ymin, xmax, ymax) to generate a selection from. The region must be a subregion of the region specified by SetArea(), otherwise it will be clipped to that region.
Definition at line 243 of file vtkHardwareSelector.h.
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Definition at line 245 of file vtkHardwareSelector.h.
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Generates the vtkSelection from pixel buffers.
Same as GenerateSelection, except this one use a polygon, instead of a rectangle region, and select elements inside the polygon. NOTE: The CaptureBuffers() needs to be called first.
returns the prop associated with a ID.
This is valid only until ReleasePixBuffers() gets called.
std::string vtkHardwareSelector::PassTypeToString | ( | PassTypes | type | ) |
Convert a PassTypes enum value to a human readable string.
Definition at line 283 of file vtkHardwareSelector.h.
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Reimplemented in vtkOpenGLHardwareSelector.
Definition at line 295 of file vtkHardwareSelector.h.
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Reimplemented in vtkOpenGLHardwareSelector.
Definition at line 296 of file vtkHardwareSelector.h.
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protectedpure virtual |
Implemented in vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
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Implemented in vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.
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Definition at line 303 of file vtkHardwareSelector.h.
pos
must be relative to the lower-left corner of this->Area.
Definition at line 327 of file vtkHardwareSelector.h.
pos
must be relative to the lower-left corner of this->Area.
Definition at line 329 of file vtkHardwareSelector.h.
Definition at line 350 of file vtkHardwareSelector.h.
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Returns is the pass indicated is needed.
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After the ACTOR_PASS this return true or false depending upon whether the prop was hit in the ACTOR_PASS.
This makes it possible to skip props that are not involved in the selection after the first pass.
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Return a unique ID for the prop.
Definition at line 376 of file vtkHardwareSelector.h.
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Reimplemented in vtkOpenGLHardwareSelector.
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Reimplemented in vtkOpenGLHardwareSelector.
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Clears all pixel buffers.
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Clears all pixel buffers.
Definition at line 390 of file vtkHardwareSelector.h.
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Clears all pixel buffers.
Definition at line 391 of file vtkHardwareSelector.h.
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Clears all pixel buffers.
Definition at line 392 of file vtkHardwareSelector.h.
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Clears all pixel buffers.
Definition at line 393 of file vtkHardwareSelector.h.
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Clears all pixel buffers.
Definition at line 394 of file vtkHardwareSelector.h.
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Definition at line 398 of file vtkHardwareSelector.h.
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Definition at line 399 of file vtkHardwareSelector.h.
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Definition at line 400 of file vtkHardwareSelector.h.
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Definition at line 401 of file vtkHardwareSelector.h.
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Definition at line 402 of file vtkHardwareSelector.h.
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Definition at line 403 of file vtkHardwareSelector.h.