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vtkInteractorStyleTerrain Class Reference

manipulate camera in scene with natural view up (e.g., terrain) More...

#include <vtkInteractorStyleTerrain.h>

Inheritance diagram for vtkInteractorStyleTerrain:
[legend]
Collaboration diagram for vtkInteractorStyleTerrain:
[legend]

Public Types

typedef vtkInteractorStyle Superclass
 
- Public Types inherited from vtkInteractorStyle
typedef vtkInteractorObserver Superclass
 
- Public Types inherited from vtkInteractorObserver
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkInteractorStyleTerrainNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void OnChar ()
 Override the "fly-to" (f keypress) for images. More...
 
virtual void Rotate ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. More...
 
virtual void Pan ()
 
virtual void Dolly ()
 
virtual void OnMouseMove ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void OnLeftButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void OnLeftButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void OnMiddleButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void OnMiddleButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void OnRightButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void OnRightButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
 
virtual void SetLatLongLines (int)
 Turn on/off the latitude/longitude lines. More...
 
virtual int GetLatLongLines ()
 Turn on/off the latitude/longitude lines. More...
 
virtual void LatLongLinesOn ()
 Turn on/off the latitude/longitude lines. More...
 
virtual void LatLongLinesOff ()
 Turn on/off the latitude/longitude lines. More...
 
- Public Member Functions inherited from vtkInteractorStyle
vtkInteractorStyleNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void SetInteractor (vtkRenderWindowInteractor *interactor)
 Set/Get the Interactor wrapper being controlled by this object. More...
 
virtual void SetEnabled (int)
 Turn on/off this interactor. More...
 
void FindPokedRenderer (int, int)
 When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers. More...
 
virtual void OnMouseWheelForward ()
 
virtual void OnMouseWheelBackward ()
 
virtual void OnKeyDown ()
 
virtual void OnKeyUp ()
 
virtual void OnKeyPress ()
 
virtual void OnKeyRelease ()
 
virtual void OnExpose ()
 These are more esoteric events, but are useful in some cases. More...
 
virtual void OnConfigure ()
 
virtual void OnEnter ()
 
virtual void OnLeave ()
 
virtual void OnTimer ()
 OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses. More...
 
virtual void Spin ()
 
virtual void Zoom ()
 
virtual void UniformScale ()
 
virtual void OnPinch ()
 gesture based events More...
 
virtual void OnRotate ()
 
virtual void OnPan ()
 
virtual void OnTap ()
 
virtual void OnLongTap ()
 
virtual void OnSwipe ()
 
void DelegateTDxEvent (unsigned long event, void *calldata)
 Called by the callback to process 3DConnexion device events. More...
 
virtual void SetAutoAdjustCameraClippingRange (int)
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
 
virtual int GetAutoAdjustCameraClippingRange ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
 
virtual void AutoAdjustCameraClippingRangeOn ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
 
virtual void AutoAdjustCameraClippingRangeOff ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
 
virtual int GetState ()
 Some useful information for interaction. More...
 
virtual int GetUseTimers ()
 Set/Get timer hint. More...
 
virtual void SetUseTimers (int)
 Set/Get timer hint. More...
 
virtual void UseTimersOn ()
 Set/Get timer hint. More...
 
virtual void UseTimersOff ()
 Set/Get timer hint. More...
 
virtual void SetTimerDuration (unsigned long)
 If using timers, specify the default timer interval (in milliseconds). More...
 
virtual unsigned long GetTimerDuration ()
 If using timers, specify the default timer interval (in milliseconds). More...
 
virtual void SetHandleObservers (int)
 Does ProcessEvents handle observers on this class or not. More...
 
virtual int GetHandleObservers ()
 Does ProcessEvents handle observers on this class or not. More...
 
virtual void HandleObserversOn ()
 Does ProcessEvents handle observers on this class or not. More...
 
virtual void HandleObserversOff ()
 Does ProcessEvents handle observers on this class or not. More...
 
virtual void StartState (int newstate)
 utility routines used by state changes More...
 
virtual void StopState ()
 utility routines used by state changes More...
 
virtual void StartAnimate ()
 Interaction mode entry points used internally. More...
 
virtual void StopAnimate ()
 Interaction mode entry points used internally. More...
 
virtual void StartRotate ()
 Interaction mode entry points used internally. More...
 
virtual void EndRotate ()
 Interaction mode entry points used internally. More...
 
virtual void StartZoom ()
 Interaction mode entry points used internally. More...
 
virtual void EndZoom ()
 Interaction mode entry points used internally. More...
 
virtual void StartPan ()
 Interaction mode entry points used internally. More...
 
virtual void EndPan ()
 Interaction mode entry points used internally. More...
 
virtual void StartSpin ()
 Interaction mode entry points used internally. More...
 
virtual void EndSpin ()
 Interaction mode entry points used internally. More...
 
virtual void StartDolly ()
 Interaction mode entry points used internally. More...
 
virtual void EndDolly ()
 Interaction mode entry points used internally. More...
 
virtual void StartUniformScale ()
 Interaction mode entry points used internally. More...
 
virtual void EndUniformScale ()
 Interaction mode entry points used internally. More...
 
virtual void StartTimer ()
 Interaction mode entry points used internally. More...
 
virtual void EndTimer ()
 Interaction mode entry points used internally. More...
 
virtual void StartTwoPointer ()
 Interaction mode entry points used internally. More...
 
virtual void EndTwoPointer ()
 Interaction mode entry points used internally. More...
 
virtual void HighlightProp (vtkProp *prop)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
 
virtual void HighlightActor2D (vtkActor2D *actor2D)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
 
virtual void HighlightProp3D (vtkProp3D *prop3D)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
 
virtual void SetPickColor (double, double, double)
 Set/Get the pick color (used by default to color vtkActor2D's). More...
 
virtual void SetPickColor (double[3])
 Set/Get the pick color (used by default to color vtkActor2D's). More...
 
virtual doubleGetPickColor ()
 Set/Get the pick color (used by default to color vtkActor2D's). More...
 
virtual void GetPickColor (double data[3])
 Set/Get the pick color (used by default to color vtkActor2D's). More...
 
virtual void SetMouseWheelMotionFactor (double)
 Set/Get the mouse wheel motion factor. More...
 
virtual double GetMouseWheelMotionFactor ()
 Set/Get the mouse wheel motion factor. More...
 
virtual vtkTDxInteractorStyleGetTDxStyle ()
 3Dconnexion device interactor style. More...
 
virtual void SetTDxStyle (vtkTDxInteractorStyle *tdxStyle)
 3Dconnexion device interactor style. More...
 
- Public Member Functions inherited from vtkInteractorObserver
vtkInteractorObserverNewInstance () const
 
int GetEnabled ()
 
void EnabledOn ()
 
void EnabledOff ()
 
void On ()
 
void Off ()
 
virtual vtkRenderWindowInteractorGetInteractor ()
 This method is used to associate the widget with the render window interactor. More...
 
virtual void SetPriority (float)
 Set/Get the priority at which events are processed. More...
 
virtual float GetPriority ()
 Set/Get the priority at which events are processed. More...
 
virtual void PickingManagedOn ()
 Enable/Disable the use of a manager to process the picking. More...
 
virtual void PickingManagedOff ()
 Enable/Disable the use of a manager to process the picking. More...
 
virtual void SetPickingManaged (bool)
 Enable/Disable the use of a manager to process the picking. More...
 
virtual bool GetPickingManaged ()
 Enable/Disable the use of a manager to process the picking. More...
 
virtual void SetKeyPressActivation (int)
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
 
virtual int GetKeyPressActivation ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
 
virtual void KeyPressActivationOn ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
 
virtual void KeyPressActivationOff ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
 
virtual void SetKeyPressActivationValue (char)
 Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More...
 
virtual char GetKeyPressActivationValue ()
 Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More...
 
virtual vtkRendererGetDefaultRenderer ()
 Set/Get the default renderer to use when activating the interactor observer. More...
 
virtual void SetDefaultRenderer (vtkRenderer *)
 Set/Get the default renderer to use when activating the interactor observer. More...
 
virtual vtkRendererGetCurrentRenderer ()
 Set/Get the current renderer. More...
 
virtual void SetCurrentRenderer (vtkRenderer *)
 Set/Get the current renderer. More...
 
void GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More...
 
void ReleaseFocus ()
 These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkInteractorStyleTerrainNew ()
 Instantiate the object. More...
 
static int IsTypeOf (const char *type)
 
static vtkInteractorStyleTerrainSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkInteractorStyle
static vtkInteractorStyleNew ()
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. More...
 
static int IsTypeOf (const char *type)
 
static vtkInteractorStyleSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkInteractorObserver
static int IsTypeOf (const char *type)
 
static vtkInteractorObserverSafeDownCast (vtkObjectBase *o)
 
static void ComputeDisplayToWorld (vtkRenderer *ren, double x, double y, double z, double worldPt[4])
 Convenience methods for outside classes. More...
 
static void ComputeWorldToDisplay (vtkRenderer *ren, double x, double y, double z, double displayPt[3])
 Convenience methods for outside classes. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkInteractorStyleTerrain ()
 
 ~vtkInteractorStyleTerrain ()
 
void SelectRepresentation ()
 
void CreateLatLong ()
 
- Protected Member Functions inherited from vtkInteractorStyle
 vtkInteractorStyle ()
 
 ~vtkInteractorStyle ()
 
- Protected Member Functions inherited from vtkInteractorObserver
 vtkInteractorObserver ()
 
 ~vtkInteractorObserver ()
 
virtual void RegisterPickers ()
 Register internal Pickers in the Picking Manager. More...
 
void UnRegisterPickers ()
 Unregister internal pickers from the Picking Manager. More...
 
virtual void PickersModified ()
 Update the pickers registered in the Picking Manager when pickers are modified. More...
 
vtkPickingManagerGetPickingManager ()
 Return the picking manager associated on the context on which the observer currently belong. More...
 
vtkAssemblyPathGetAssemblyPath (double X, double Y, double Z, vtkAbstractPropPicker *picker)
 Proceed to a pick, whether through the PickingManager if the picking is managed or directly using the picker, and return the assembly path. More...
 
int RequestCursorShape (int requestedShape)
 
virtual void StartInteraction ()
 Utility routines used to start and end interaction. More...
 
virtual void EndInteraction ()
 Utility routines used to start and end interaction. More...
 
void ComputeDisplayToWorld (double x, double y, double z, double worldPt[4])
 Helper method for subclasses. More...
 
void ComputeWorldToDisplay (double x, double y, double z, double displayPt[3])
 Helper method for subclasses. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int LatLongLines
 
vtkSphereSourceLatLongSphere
 
vtkPolyDataMapperLatLongMapper
 
vtkActorLatLongActor
 
vtkExtractEdgesLatLongExtractEdges
 
double MotionFactor
 
- Protected Attributes inherited from vtkInteractorStyle
int State
 
int AnimState
 
int HandleObservers
 
int UseTimers
 
int TimerId
 
int AutoAdjustCameraClippingRange
 
vtkOutlineSourceOutline
 
vtkPolyDataMapperOutlineMapper
 
vtkActorOutlineActor
 
vtkRendererPickedRenderer
 
vtkPropCurrentProp
 
vtkActor2DPickedActor2D
 
int PropPicked
 
double PickColor [3]
 
double MouseWheelMotionFactor
 
unsigned long TimerDuration
 
vtkEventForwarderCommandEventForwarder
 
vtkTDxInteractorStyleTDxStyle
 
- Protected Attributes inherited from vtkInteractorObserver
int Enabled
 
vtkCallbackCommandEventCallbackCommand
 
vtkCallbackCommandKeyPressCallbackCommand
 
float Priority
 
bool PickingManaged
 
int KeyPressActivation
 
char KeyPressActivationValue
 
vtkRenderWindowInteractorInteractor
 
vtkRendererCurrentRenderer
 
vtkRendererDefaultRenderer
 
unsigned long CharObserverTag
 
unsigned long DeleteObserverTag
 
vtkObserverMediatorObserverMediator
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Static Protected Member Functions inherited from vtkInteractorStyle
static void ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata)
 Main process event method. More...
 
- Static Protected Member Functions inherited from vtkInteractorObserver
static void ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata)
 Handles the char widget activation event. More...
 

Detailed Description

manipulate camera in scene with natural view up (e.g., terrain)

vtkInteractorStyleTerrain is used to manipulate a camera which is viewing a scene with a natural view up, e.g., terrain. The camera in such a scene is manipulated by specifying azimuth (angle around the view up vector) and elevation (the angle from the horizon).

The mouse binding for this class is as follows. Left mouse click followed rotates the camera around the focal point using both elevation and azimuth invocations on the camera. Left mouse motion in the horizontal direction results in azimuth motion; left mouse motion in the vertical direction results in elevation motion. Therefore, diagonal motion results in a combination of azimuth and elevation. (If the shift key is held during motion, then only one of elevation or azimuth is invoked, depending on the whether the mouse motion is primarily horizontal or vertical.) Middle mouse button pans the camera across the scene (again the shift key has a similar effect on limiting the motion to the vertical or horizontal direction. The right mouse is used to dolly (e.g., a type of zoom) towards or away from the focal point.

The class also supports some keypress events. The "r" key resets the camera. The "e" key invokes the exit callback and by default exits the program. The "f" key sets a new camera focal point and flys towards that point. The "u" key invokes the user event. The "3" key toggles between stereo and non-stero mode. The "l" key toggles on/off a latitude/longitude markers that can be used to estimate/control position.

See also
vtkInteractorObserver vtkInteractorStyle vtk3DWidget
Tests:
vtkInteractorStyleTerrain (Tests)

Definition at line 62 of file vtkInteractorStyleTerrain.h.

Member Typedef Documentation

Definition at line 70 of file vtkInteractorStyleTerrain.h.

Constructor & Destructor Documentation

vtkInteractorStyleTerrain::vtkInteractorStyleTerrain ( )
protected
vtkInteractorStyleTerrain::~vtkInteractorStyleTerrain ( )
protected

Member Function Documentation

static vtkInteractorStyleTerrain* vtkInteractorStyleTerrain::New ( )
static

Instantiate the object.

static int vtkInteractorStyleTerrain::IsTypeOf ( const char *  type)
static
virtual int vtkInteractorStyleTerrain::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

static vtkInteractorStyleTerrain* vtkInteractorStyleTerrain::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkInteractorStyleTerrain::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkInteractorStyle.

vtkInteractorStyleTerrain* vtkInteractorStyleTerrain::NewInstance ( ) const
void vtkInteractorStyleTerrain::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

virtual void vtkInteractorStyleTerrain::OnMouseMove ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnLeftButtonDown ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnLeftButtonUp ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnMiddleButtonDown ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnMiddleButtonUp ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnRightButtonDown ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnRightButtonUp ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::OnChar ( )
virtual

Override the "fly-to" (f keypress) for images.

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::Rotate ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.

Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::Pan ( )
virtual

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::Dolly ( )
virtual

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTerrain::SetLatLongLines ( int  )
virtual

Turn on/off the latitude/longitude lines.

virtual int vtkInteractorStyleTerrain::GetLatLongLines ( )
virtual

Turn on/off the latitude/longitude lines.

virtual void vtkInteractorStyleTerrain::LatLongLinesOn ( )
virtual

Turn on/off the latitude/longitude lines.

virtual void vtkInteractorStyleTerrain::LatLongLinesOff ( )
virtual

Turn on/off the latitude/longitude lines.

void vtkInteractorStyleTerrain::SelectRepresentation ( )
protected
void vtkInteractorStyleTerrain::CreateLatLong ( )
protected

Member Data Documentation

int vtkInteractorStyleTerrain::LatLongLines
protected

Definition at line 112 of file vtkInteractorStyleTerrain.h.

vtkSphereSource* vtkInteractorStyleTerrain::LatLongSphere
protected

Definition at line 114 of file vtkInteractorStyleTerrain.h.

vtkPolyDataMapper* vtkInteractorStyleTerrain::LatLongMapper
protected

Definition at line 115 of file vtkInteractorStyleTerrain.h.

vtkActor* vtkInteractorStyleTerrain::LatLongActor
protected

Definition at line 116 of file vtkInteractorStyleTerrain.h.

vtkExtractEdges* vtkInteractorStyleTerrain::LatLongExtractEdges
protected

Definition at line 117 of file vtkInteractorStyleTerrain.h.

double vtkInteractorStyleTerrain::MotionFactor
protected

Definition at line 122 of file vtkInteractorStyleTerrain.h.


The documentation for this class was generated from the following file: