52 #ifndef vtkInteractorStyleTerrain_h
53 #define vtkInteractorStyleTerrain_h
55 #include "vtkInteractionStyleModule.h"
103 vtkGetMacro(LatLongLines,
int);
119 void SelectRepresentation();
120 void CreateLatLong();
virtual void OnLeftButtonDown()
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
virtual void OnMiddleButtonDown()
virtual void OnRightButtonDown()
represents an object (geometry & properties) in a rendered scene
vtkSphereSource * LatLongSphere
virtual void OnLeftButtonUp()
static vtkInteractorStyle * New()
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent.
virtual void OnMiddleButtonUp()
manipulate camera in scene with natural view up (e.g., terrain)
virtual void OnRightButtonUp()
create a polygonal sphere centered at the origin
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
map vtkPolyData to graphics primitives
virtual void OnChar()
OnChar is triggered when an ASCII key is pressed.
provide event-driven interface to the rendering window (defines trackball mode)
vtkPolyDataMapper * LatLongMapper
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
vtkExtractEdges * LatLongExtractEdges
virtual void OnMouseMove()
Generic event bindings can be overridden in subclasses.