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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
vtkOpenGLLight Class Reference

OpenGL light. More...

#include <vtkOpenGLLight.h>

Inheritance diagram for vtkOpenGLLight:
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Collaboration diagram for vtkOpenGLLight:
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Public Types

typedef vtkLight Superclass
 
typedef vtkLight Superclass
 
- Public Types inherited from vtkLight
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLLightNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void Render (vtkRenderer *ren, int light_index)
 Implement base class method. More...
 
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLLightNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void Render (vtkRenderer *ren, int light_index)
 Implement base class method. More...
 
- Public Member Functions inherited from vtkLight
vtkLightNewInstance () const
 
virtual vtkLightShallowClone ()
 Create a new light object with the same light parameters than the current object (any ivar from the superclasses (vtkObject and vtkObjectBase), like reference counting, timestamp and observers are not copied). More...
 
void DeepCopy (vtkLight *light)
 Perform deep copy of this light. More...
 
void ReadSelf (istream &is)
 
void WriteSelf (ostream &os)
 
virtual void SetAmbientColor (double, double, double)
 Set/Get the color of the light. More...
 
virtual void SetAmbientColor (double[3])
 Set/Get the color of the light. More...
 
virtual doubleGetAmbientColor ()
 Set/Get the color of the light. More...
 
virtual void GetAmbientColor (double data[3])
 Set/Get the color of the light. More...
 
virtual void SetDiffuseColor (double, double, double)
 Set/Get the color of the light. More...
 
virtual void SetDiffuseColor (double[3])
 Set/Get the color of the light. More...
 
virtual doubleGetDiffuseColor ()
 Set/Get the color of the light. More...
 
virtual void GetDiffuseColor (double data[3])
 Set/Get the color of the light. More...
 
virtual void SetSpecularColor (double, double, double)
 Set/Get the color of the light. More...
 
virtual void SetSpecularColor (double[3])
 Set/Get the color of the light. More...
 
virtual doubleGetSpecularColor ()
 Set/Get the color of the light. More...
 
virtual void GetSpecularColor (double data[3])
 Set/Get the color of the light. More...
 
void SetColor (double, double, double)
 Set/Get the color of the light. More...
 
void SetColor (const double a[3])
 Set/Get the color of the light. More...
 
virtual void SetPosition (double, double, double)
 Set/Get the position of the light. More...
 
virtual void SetPosition (double[3])
 Set/Get the position of the light. More...
 
virtual doubleGetPosition ()
 Set/Get the position of the light. More...
 
virtual void GetPosition (double data[3])
 Set/Get the position of the light. More...
 
void SetPosition (const float *a)
 Set/Get the position of the light. More...
 
virtual void SetFocalPoint (double, double, double)
 Set/Get the point at which the light is shining. More...
 
virtual void SetFocalPoint (double[3])
 Set/Get the point at which the light is shining. More...
 
virtual doubleGetFocalPoint ()
 Set/Get the point at which the light is shining. More...
 
virtual void GetFocalPoint (double data[3])
 Set/Get the point at which the light is shining. More...
 
void SetFocalPoint (const float *a)
 Set/Get the point at which the light is shining. More...
 
virtual void SetIntensity (double)
 Set/Get the brightness of the light (from one to zero). More...
 
virtual double GetIntensity ()
 Set/Get the brightness of the light (from one to zero). More...
 
virtual void SetSwitch (int)
 Turn the light on or off. More...
 
virtual int GetSwitch ()
 Turn the light on or off. More...
 
virtual void SwitchOn ()
 Turn the light on or off. More...
 
virtual void SwitchOff ()
 Turn the light on or off. More...
 
virtual void SetPositional (int)
 Turn positional lighting on or off. More...
 
virtual int GetPositional ()
 Turn positional lighting on or off. More...
 
virtual void PositionalOn ()
 Turn positional lighting on or off. More...
 
virtual void PositionalOff ()
 Turn positional lighting on or off. More...
 
virtual void SetExponent (double)
 Set/Get the exponent of the cosine used in positional lighting. More...
 
virtual double GetExponent ()
 Set/Get the exponent of the cosine used in positional lighting. More...
 
virtual void SetConeAngle (double)
 Set/Get the lighting cone angle of a positional light in degrees. More...
 
virtual double GetConeAngle ()
 Set/Get the lighting cone angle of a positional light in degrees. More...
 
virtual void SetAttenuationValues (double, double, double)
 Set/Get the quadratic attenuation constants. More...
 
virtual void SetAttenuationValues (double[3])
 Set/Get the quadratic attenuation constants. More...
 
virtual doubleGetAttenuationValues ()
 Set/Get the quadratic attenuation constants. More...
 
virtual void GetAttenuationValues (double data[3])
 Set/Get the quadratic attenuation constants. More...
 
virtual void SetTransformMatrix (vtkMatrix4x4 *)
 Set/Get the light's transformation matrix. More...
 
virtual vtkMatrix4x4GetTransformMatrix ()
 Set/Get the light's transformation matrix. More...
 
void GetTransformedPosition (double &a0, double &a1, double &a2)
 Get the position of the light, modified by the transformation matrix (if it exists). More...
 
void GetTransformedPosition (double a[3])
 Get the position of the light, modified by the transformation matrix (if it exists). More...
 
doubleGetTransformedPosition ()
 Get the position of the light, modified by the transformation matrix (if it exists). More...
 
void GetTransformedFocalPoint (double &a0, double &a1, double &a2)
 Get the focal point of the light, modified by the transformation matrix (if it exists). More...
 
void GetTransformedFocalPoint (double a[3])
 Get the focal point of the light, modified by the transformation matrix (if it exists). More...
 
doubleGetTransformedFocalPoint ()
 Get the focal point of the light, modified by the transformation matrix (if it exists). More...
 
void SetDirectionAngle (double elevation, double azimuth)
 Set the position and focal point of a light based on elevation and azimuth. More...
 
void SetDirectionAngle (const double ang[2])
 Set the position and focal point of a light based on elevation and azimuth. More...
 
virtual void SetLightType (int)
 Set/Get the type of the light. More...
 
virtual int GetLightType ()
 Set/Get the type of the light. More...
 
void SetLightTypeToHeadlight ()
 Set/Get the type of the light. More...
 
void SetLightTypeToSceneLight ()
 Set/Get the type of the light. More...
 
void SetLightTypeToCameraLight ()
 Set/Get the type of the light. More...
 
int LightTypeIsHeadlight ()
 Query the type of the light. More...
 
int LightTypeIsSceneLight ()
 Query the type of the light. More...
 
int LightTypeIsCameraLight ()
 Query the type of the light. More...
 
virtual void SetShadowAttenuation (float)
 Set/Get the shadow intensity By default a light will be completely blocked when in shadow by setting this value to less than 1.0 you can control how much light is attenuated when in shadow. More...
 
virtual float GetShadowAttenuation ()
 Set/Get the shadow intensity By default a light will be completely blocked when in shadow by setting this value to less than 1.0 you can control how much light is attenuated when in shadow. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkOpenGLLightNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLLightSafeDownCast (vtkObjectBase *o)
 
static vtkOpenGLLightNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLLightSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkLight
static int IsTypeOf (const char *type)
 
static vtkLightSafeDownCast (vtkObjectBase *o)
 
static vtkLightNew ()
 Create a light with the focal point at the origin and its position set to (0,0,1). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLLight ()
 
 ~vtkOpenGLLight ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLLight ()
 
 ~vtkOpenGLLight ()
 
- Protected Member Functions inherited from vtkLight
 vtkLight ()
 
 ~vtkLight ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Additional Inherited Members

- Protected Attributes inherited from vtkLight
double FocalPoint [3]
 
double Position [3]
 
double Intensity
 
double AmbientColor [3]
 
double DiffuseColor [3]
 
double SpecularColor [3]
 
int Switch
 
int Positional
 
double Exponent
 
double ConeAngle
 
double AttenuationValues [3]
 
vtkMatrix4x4TransformMatrix
 
double TransformedFocalPointReturn [3]
 
double TransformedPositionReturn [3]
 
int LightType
 
float ShadowAttenuation
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

OpenGL light.

vtkOpenGLLight is a concrete implementation of the abstract class vtkLight. vtkOpenGLLight interfaces to the OpenGL rendering library.

Definition at line 31 of file vtkOpenGLLight.h.

Member Typedef Documentation

Definition at line 35 of file vtkOpenGLLight.h.

Definition at line 34 of file vtkOpenGLLight.h.

Constructor & Destructor Documentation

vtkOpenGLLight::vtkOpenGLLight ( )
inlineprotected

Definition at line 44 of file vtkOpenGLLight.h.

vtkOpenGLLight::~vtkOpenGLLight ( )
inlineprotected

Definition at line 45 of file vtkOpenGLLight.h.

vtkOpenGLLight::vtkOpenGLLight ( )
inlineprotected

Definition at line 43 of file vtkOpenGLLight.h.

vtkOpenGLLight::~vtkOpenGLLight ( )
inlineprotected

Definition at line 44 of file vtkOpenGLLight.h.

Member Function Documentation

static vtkOpenGLLight* vtkOpenGLLight::New ( )
static
static int vtkOpenGLLight::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLLight::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLight.

static vtkOpenGLLight* vtkOpenGLLight::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLLight::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkLight.

vtkOpenGLLight* vtkOpenGLLight::NewInstance ( ) const
void vtkOpenGLLight::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLight.

void vtkOpenGLLight::Render ( vtkRenderer ren,
int  light_index 
)
virtual

Implement base class method.

Reimplemented from vtkLight.

static vtkOpenGLLight* vtkOpenGLLight::New ( )
static
static int vtkOpenGLLight::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLLight::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLight.

static vtkOpenGLLight* vtkOpenGLLight::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLLight::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkLight.

vtkOpenGLLight* vtkOpenGLLight::NewInstance ( ) const
void vtkOpenGLLight::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLight.

void vtkOpenGLLight::Render ( vtkRenderer ren,
int  light_index 
)
virtual

Implement base class method.

Reimplemented from vtkLight.


The documentation for this class was generated from the following file: