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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkPLineIntegralConvolution2D * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | GetGlobalMinMax (vtkPainterCommunicator *comm, float &min, float &max) |
| For parallel operation, find global min/max min/max are in/out. More...
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virtual void | WriteTimerLog (const char *fileName) |
| Methods used for parallel benchmarks. More...
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virtual void | SetCommunicator (vtkPainterCommunicator *) |
| Set the communicator to use during parallel operation The communicator will not be duplicated or reference counted for performance reasons thus caller should hold/manage reference to the communicator during use of the LIC object. More...
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virtual vtkPainterCommunicator * | GetCommunicator () |
| Set the communicator to use during parallel operation The communicator will not be duplicated or reference counted for performance reasons thus caller should hold/manage reference to the communicator during use of the LIC object. More...
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vtkLineIntegralConvolution2D * | NewInstance () const |
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vtkTextureObject * | Execute (vtkTextureObject *vectorTex, vtkTextureObject *noiseTex) |
| Compute the lic on the entire vector field texture. More...
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vtkTextureObject * | Execute (const int extent[4], vtkTextureObject *vectorTex, vtkTextureObject *noiseTex) |
| Compute the lic on the indicated subset of the vector field texture. More...
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vtkTextureObject * | Execute (const vtkPixelExtent &inputTexExtent, const std::deque< vtkPixelExtent > &vectorExtent, const std::deque< vtkPixelExtent > &licExtent, vtkTextureObject *vectorTex, vtkTextureObject *maskVectorTex, vtkTextureObject *noiseTex) |
| Compute LIC over the desired subset of the input texture. More...
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vtkLineIntegralConvolution2D * | NewInstance () const |
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vtkTextureObject * | Execute (vtkTextureObject *vectorTex, vtkTextureObject *noiseTex) |
| Compute the lic on the entire vector field texture. More...
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vtkTextureObject * | Execute (const int extent[4], vtkTextureObject *vectorTex, vtkTextureObject *noiseTex) |
| Compute the lic on the indicated subset of the vector field texture. More...
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vtkTextureObject * | Execute (const vtkPixelExtent &inputTexExtent, const std::deque< vtkPixelExtent > &vectorExtent, const std::deque< vtkPixelExtent > &licExtent, vtkTextureObject *vectorTex, vtkTextureObject *maskVectorTex, vtkTextureObject *noiseTex) |
| Compute LIC over the desired subset of the input texture. More...
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void | SetContext (vtkRenderWindow *context) |
| Set/Get the rendering context. More...
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vtkRenderWindow * | GetContext () |
| Set/Get the rendering context. More...
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virtual void | SetEnhancedLIC (int) |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual int | GetEnhancedLIC () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | EnhancedLICOn () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | EnhancedLICOff () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | SetLowContrastEnhancementFactor (double) |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetLowContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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virtual void | SetHighContrastEnhancementFactor (double) |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetHighContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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virtual void | SetAntiAlias (int) |
| Enable/Disable the anti-aliasing pass. More...
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virtual int | GetAntiAlias () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | AntiAliasOn () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | AntiAliasOff () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | SetNumberOfSteps (int) |
| Number of streamline integration steps (initial value is 1). More...
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virtual int | GetNumberOfSteps () |
| Number of streamline integration steps (initial value is 1). More...
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virtual void | SetStepSize (double) |
| Get/Set the streamline integration step size (0.01 by default). More...
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virtual double | GetStepSize () |
| Get/Set the streamline integration step size (0.01 by default). More...
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void | SetComponentIds (int c0, int c1) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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void | SetComponentIds (int c[2]) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual int * | GetComponentIds () |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual void | GetComponentIds (int &, int &) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual void | GetComponentIds (int[2]) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual void | SetMaxNoiseValue (double) |
| Set the max noise value for use during LIC integration normalization. More...
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virtual double | GetMaxNoiseValue () |
| Set the max noise value for use during LIC integration normalization. More...
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void | SetTransformVectors (int val) |
| This class performs LIC in the normalized image space. More...
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virtual int | GetTransformVectors () |
| This class performs LIC in the normalized image space. More...
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void | SetNormalizeVectors (int val) |
| Set/Get the spacing in each dimension of the plane on which the vector field is defined. More...
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virtual int | GetNormalizeVectors () |
| Set/Get the spacing in each dimension of the plane on which the vector field is defined. More...
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virtual void | SetMaskThreshold (double) |
| The MaskThreshold controls blanking of the LIC texture. More...
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virtual double | GetMaskThreshold () |
| The MaskThreshold controls blanking of the LIC texture. More...
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void | SetContext (vtkOpenGLRenderWindow *context) |
| Set/Get the rendering context. More...
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vtkOpenGLRenderWindow * | GetContext () |
| Set/Get the rendering context. More...
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virtual void | SetEnhancedLIC (int) |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual int | GetEnhancedLIC () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | EnhancedLICOn () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | EnhancedLICOff () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | SetLowContrastEnhancementFactor (double) |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetLowContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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virtual void | SetHighContrastEnhancementFactor (double) |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetHighContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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virtual void | SetAntiAlias (int) |
| Enable/Disable the anti-aliasing pass. More...
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virtual int | GetAntiAlias () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | AntiAliasOn () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | AntiAliasOff () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | SetNumberOfSteps (int) |
| Number of streamline integration steps (initial value is 1). More...
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virtual int | GetNumberOfSteps () |
| Number of streamline integration steps (initial value is 1). More...
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virtual void | SetStepSize (double) |
| Get/Set the streamline integration step size (0.01 by default). More...
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virtual double | GetStepSize () |
| Get/Set the streamline integration step size (0.01 by default). More...
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void | SetComponentIds (int c0, int c1) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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void | SetComponentIds (int c[2]) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual int * | GetComponentIds () |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual void | GetComponentIds (int &, int &) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual void | GetComponentIds (int[2]) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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virtual void | SetMaxNoiseValue (double) |
| Set the max noise value for use during LIC integration normalization. More...
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virtual double | GetMaxNoiseValue () |
| Set the max noise value for use during LIC integration normalization. More...
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void | SetTransformVectors (int val) |
| This class performs LIC in the normalized image space. More...
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virtual int | GetTransformVectors () |
| This class performs LIC in the normalized image space. More...
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void | SetNormalizeVectors (int val) |
| Set/Get the spacing in each dimension of the plane on which the vector field is defined. More...
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virtual int | GetNormalizeVectors () |
| Set/Get the spacing in each dimension of the plane on which the vector field is defined. More...
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virtual void | SetMaskThreshold (double) |
| The MaskThreshold controls blanking of the LIC texture. More...
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virtual double | GetMaskThreshold () |
| The MaskThreshold controls blanking of the LIC texture. More...
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virtual void | SetEnhanceContrast (int) |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual int | GetEnhanceContrast () |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual void | EnhanceContrastOn () |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual void | EnhanceContrastOff () |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual void | SetEnhanceContrast (int) |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual int | GetEnhanceContrast () |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual void | EnhanceContrastOn () |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual void | EnhanceContrastOff () |
| Enable/Disable contrast and dynamic range correction stages. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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