|
| virtual int | IsA (const char *type) |
| | Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
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| vtkPSurfaceLICInterface * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| | Methods invoked by print to print information about the object including superclasses. More...
|
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| virtual void | WriteTimerLog (const char *fileName) |
| | Methods used for parallel benchmarks. More...
|
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| vtkSurfaceLICInterface * | NewInstance () const |
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| void | ShallowCopy (vtkSurfaceLICInterface *m) |
| | Make a shallow copy of this interface. More...
|
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| virtual void | ReleaseGraphicsResources (vtkWindow *win) |
| | Release any graphics resources that are being consumed by this mapper. More...
|
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| bool | CanRenderSurfaceLIC (vtkActor *actor) |
| | Returns true when rendering LIC is possible. More...
|
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| void | ValidateContext (vtkRenderer *renderer) |
| | Look for changes that would trigger stage updates. More...
|
| |
| void | CreateCommunicator (vtkRenderer *, vtkActor *, vtkDataObject *data) |
| | Creates a new communicator for internal use based on this rank's visible data. More...
|
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| vtkPainterCommunicator * | GetCommunicator () |
| |
| void | UpdateCommunicator (vtkRenderer *renderer, vtkActor *actor, vtkDataObject *data) |
| | Called from a mapper, does what is needed to make sure the communicators are ready. More...
|
| |
| void | InitializeResources () |
| | resoucre allocators More...
|
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| void | PrepareForGeometry () |
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| void | CompletedGeometry () |
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| void | GatherVectors () |
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| void | ApplyLIC () |
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| void | CombineColorsAndLIC () |
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| void | CopyToScreen () |
| |
| void | SetNumberOfSteps (int val) |
| | Get/Set the number of integration steps in each direction. More...
|
| |
| virtual int | GetNumberOfSteps () |
| | Get/Set the number of integration steps in each direction. More...
|
| |
| void | SetStepSize (double val) |
| | Get/Set the step size (in pixels). More...
|
| |
| virtual double | GetStepSize () |
| | Get/Set the step size (in pixels). More...
|
| |
| void | SetNormalizeVectors (int val) |
| | Normalize vectors during integration. More...
|
| |
| virtual void | NormalizeVectorsOn () |
| | Normalize vectors during integration. More...
|
| |
| virtual void | NormalizeVectorsOff () |
| | Normalize vectors during integration. More...
|
| |
| virtual int | GetNormalizeVectors () |
| | Normalize vectors during integration. More...
|
| |
| void | SetMaskOnSurface (int val) |
| | When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
|
| |
| virtual void | MaskOnSurfaceOn () |
| | When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
|
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| virtual void | MaskOnSurfaceOff () |
| | When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
|
| |
| virtual int | GetMaskOnSurface () |
| | When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
|
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| void | SetMaskThreshold (double val) |
| | The MaskThreshold controls the rendering of fragments in stagnant regions of flow. More...
|
| |
| virtual double | GetMaskThreshold () |
| | The MaskThreshold controls the rendering of fragments in stagnant regions of flow. More...
|
| |
| void | SetMaskColor (double *val) |
| | The MaskColor is used on masked fragments. More...
|
| |
| void | SetMaskColor (double r, double g, double b) |
| | The MaskColor is used on masked fragments. More...
|
| |
| virtual double * | GetMaskColor () |
| | The MaskColor is used on masked fragments. More...
|
| |
| virtual void | GetMaskColor (double &, double &, double &) |
| | The MaskColor is used on masked fragments. More...
|
| |
| virtual void | GetMaskColor (double[3]) |
| | The MaskColor is used on masked fragments. More...
|
| |
| void | SetMaskIntensity (double val) |
| | The MaskIntensity controls the blending of the mask color and the geometry color. More...
|
| |
| virtual double | GetMaskIntensity () |
| | The MaskIntensity controls the blending of the mask color and the geometry color. More...
|
| |
| void | SetEnhancedLIC (int val) |
| | EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
|
| |
| virtual int | GetEnhancedLIC () |
| | EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
|
| |
| virtual void | EnhancedLICOn () |
| | EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
|
| |
| virtual void | EnhancedLICOff () |
| | EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
|
| |
| virtual double | GetLowLICContrastEnhancementFactor () |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| virtual double | GetHighLICContrastEnhancementFactor () |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| void | SetLowLICContrastEnhancementFactor (double val) |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| void | SetHighLICContrastEnhancementFactor (double val) |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| virtual double | GetLowColorContrastEnhancementFactor () |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| virtual double | GetHighColorContrastEnhancementFactor () |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| void | SetLowColorContrastEnhancementFactor (double val) |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| void | SetHighColorContrastEnhancementFactor (double val) |
| | This feature is used to fine tune the contrast enhancement. More...
|
| |
| void | SetAntiAlias (int val) |
| | Enable/Disable the anti-aliasing pass. More...
|
| |
| virtual void | AntiAliasOn () |
| | Enable/Disable the anti-aliasing pass. More...
|
| |
| virtual void | AntiAliasOff () |
| | Enable/Disable the anti-aliasing pass. More...
|
| |
| virtual int | GetAntiAlias () |
| | Enable/Disable the anti-aliasing pass. More...
|
| |
| void | SetLICIntensity (double val) |
| | Factor used when blend mode is set to COLOR_MODE_BLEND. More...
|
| |
| virtual double | GetLICIntensity () |
| | Factor used when blend mode is set to COLOR_MODE_BLEND. More...
|
| |
| void | SetMapModeBias (double val) |
| | Factor used when blend mode is set to COLOR_MODE_MAP. More...
|
| |
| virtual double | GetMapModeBias () |
| | Factor used when blend mode is set to COLOR_MODE_MAP. More...
|
| |
| void | SetNoiseDataSet (vtkImageData *data) |
| | Set the data containing a noise array as active scalars. More...
|
| |
| vtkImageData * | GetNoiseDataSet () |
| | Set the data containing a noise array as active scalars. More...
|
| |
| void | SetGenerateNoiseTexture (int shouldGenerate) |
| | Set/Get the noise texture source. More...
|
| |
| virtual int | GetGenerateNoiseTexture () |
| | Set/Get the noise texture source. More...
|
| |
| void | SetNoiseTextureSize (int length) |
| | Set/Get the side length in pixels of the noise texture. More...
|
| |
| virtual int | GetNoiseTextureSize () |
| | Set/Get the side length in pixels of the noise texture. More...
|
| |
| void | SetNoiseGrainSize (int val) |
| | Each noise value will be length^2 pixels in area. More...
|
| |
| virtual int | GetNoiseGrainSize () |
| | Each noise value will be length^2 pixels in area. More...
|
| |
| void | SetMinNoiseValue (double val) |
| | Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
|
| |
| void | SetMaxNoiseValue (double val) |
| | Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
|
| |
| virtual double | GetMinNoiseValue () |
| | Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
|
| |
| virtual double | GetMaxNoiseValue () |
| | Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
|
| |
| void | SetNumberOfNoiseLevels (int val) |
| | Set/Get the number of discrete values a noise pixel may take on. More...
|
| |
| virtual int | GetNumberOfNoiseLevels () |
| | Set/Get the number of discrete values a noise pixel may take on. More...
|
| |
| void | SetImpulseNoiseProbability (double val) |
| | Control the density of of the noise. More...
|
| |
| virtual double | GetImpulseNoiseProbability () |
| | Control the density of of the noise. More...
|
| |
| void | SetImpulseNoiseBackgroundValue (double val) |
| | The color to use for untouched pixels when impulse noise probability < 1. More...
|
| |
| virtual double | GetImpulseNoiseBackgroundValue () |
| | The color to use for untouched pixels when impulse noise probability < 1. More...
|
| |
| void | SetNoiseGeneratorSeed (int val) |
| | Set/Get the seed value used by the random number generator. More...
|
| |
| virtual int | GetNoiseGeneratorSeed () |
| | Set/Get the seed value used by the random number generator. More...
|
| |
| void | SetHasVectors (bool val) |
| | Does the data have vectors which we require. More...
|
| |
| bool | GetHasVectors () |
| | Does the data have vectors which we require. More...
|
| |
| virtual void | SetEnable (int) |
| | Enable/Disable LIC. More...
|
| |
| virtual int | GetEnable () |
| | Enable/Disable LIC. More...
|
| |
| virtual void | EnableOn () |
| | Enable/Disable LIC. More...
|
| |
| virtual void | EnableOff () |
| | Enable/Disable LIC. More...
|
| |
| void | SetEnhanceContrast (int val) |
| | Enable/Disable contrast and dynamic range correction stages. More...
|
| |
| virtual int | GetEnhanceContrast () |
| | Enable/Disable contrast and dynamic range correction stages. More...
|
| |
| void | SetColorMode (int val) |
| | Set/Get the color mode. More...
|
| |
| virtual int | GetColorMode () |
| | Set/Get the color mode. More...
|
| |
| void | SetNoiseType (int type) |
| | Select the statistical distribution of randomly generated noise values. More...
|
| |
| virtual int | GetNoiseType () |
| | Select the statistical distribution of randomly generated noise values. More...
|
| |
| void | SetCompositeStrategy (int val) |
| | Control the screen space decomposition where LIC is computed. More...
|
| |
| virtual int | GetCompositeStrategy () |
| | Control the screen space decomposition where LIC is computed. More...
|
| |
| | vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
| |
| virtual void | DebugOn () |
| | Turn debugging output on. More...
|
| |
| virtual void | DebugOff () |
| | Turn debugging output off. More...
|
| |
| bool | GetDebug () |
| | Get the value of the debug flag. More...
|
| |
| void | SetDebug (bool debugFlag) |
| | Set the value of the debug flag. More...
|
| |
| virtual void | Modified () |
| | Update the modification time for this object. More...
|
| |
| virtual vtkMTimeType | GetMTime () |
| | Return this object's modified time. More...
|
| |
| void | RemoveObserver (unsigned long tag) |
| |
| void | RemoveObservers (unsigned long event) |
| |
| void | RemoveObservers (const char *event) |
| |
| void | RemoveAllObservers () |
| |
| int | HasObserver (unsigned long event) |
| |
| int | HasObserver (const char *event) |
| |
| int | InvokeEvent (unsigned long event) |
| |
| int | InvokeEvent (const char *event) |
| |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| vtkCommand * | GetCommand (unsigned long tag) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObserver (vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObservers (const char *event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| int | HasObserver (unsigned long event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| int | HasObserver (const char *event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
| |
| int | InvokeEvent (unsigned long event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
|
| |
| int | InvokeEvent (const char *event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
|
| |
| const char * | GetClassName () const |
| | Return the class name as a string. More...
|
| |
| virtual void | Delete () |
| | Delete a VTK object. More...
|
| |
| virtual void | FastDelete () |
| | Delete a reference to this object. More...
|
| |
| void | InitializeObjectBase () |
| |
| void | Print (ostream &os) |
| | Print an object to an ostream. More...
|
| |
| virtual void | Register (vtkObjectBase *o) |
| | Increase the reference count (mark as used by another object). More...
|
| |
| virtual void | UnRegister (vtkObjectBase *o) |
| | Decrease the reference count (release by another object). More...
|
| |
| int | GetReferenceCount () |
| | Return the current reference count of this object. More...
|
| |
| void | SetReferenceCount (int) |
| | Sets the reference count. More...
|
| |
| void | PrintRevisions (ostream &) |
| | Legacy. More...
|
| |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |