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vtkPainterDeviceAdapter Class Referenceabstract

An adapter between a vtkPainter and a rendering device. More...

#include <vtkPainterDeviceAdapter.h>

Inheritance diagram for vtkPainterDeviceAdapter:
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Collaboration diagram for vtkPainterDeviceAdapter:
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Public Types

typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkPainterDeviceAdapterNewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void BeginPrimitive (int mode)=0
 Signals the start of sending a primitive to the graphics card. More...
 
virtual void EndPrimitive ()=0
 Signals the end of sending a primitive to the graphics card. More...
 
virtual int IsAttributesSupported (int attribute)=0
 Returns if the given attribute type is supported by the device. More...
 
virtual void SendMultiTextureCoords (int numcomp, int type, const void *attribute, int idx, vtkIdType offset)=0
 Calls glMultiTex. More...
 
virtual void SendAttribute (int index, int components, int type, const void *attribute, vtkIdType offset=0)=0
 Sends a single attribute to the graphics card. More...
 
void SetAttributePointer (int index, vtkDataArray *attributeArray)
 Sets an array of attributes. More...
 
virtual void SetAttributePointer (int index, int numcomponents, int type, int stride, const void *pointer)=0
 Sets an array of attributes. More...
 
virtual void DrawArrays (int mode, vtkIdType first, vtkIdType count)=0
 Send a section of the enabled attribute pointers to the graphics card to define a primitive. More...
 
virtual void DrawElements (int mode, vtkIdType count, int type, void *indices)=0
 Send items in the attribute pointers to the graphics card to define a primitive. More...
 
virtual int Compatible (vtkRenderer *renderer)=0
 Returns true if this device adapter is compatible with the given vtkRenderer. More...
 
virtual void MakeVertexEmphasis (bool mode)=0
 Turns emphasis of vertices on or off for vertex selection. More...
 
virtual void EnableAttributeArray (int index)=0
 Enable/disable the attribute array set with SetAttributePointer. More...
 
virtual void DisableAttributeArray (int index)=0
 Enable/disable the attribute array set with SetAttributePointer. More...
 
virtual void Stencil (int on)=0
 Control use of the stencil buffer (for vertex selection). More...
 
virtual void WriteStencil (vtkIdType value)=0
 Control use of the stencil buffer (for vertex selection). More...
 
virtual void TestStencil (vtkIdType value)=0
 Control use of the stencil buffer (for vertex selection). More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkPainterDeviceAdapterNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPainterDeviceAdapterSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkPainterDeviceAdapter ()
 
 ~vtkPainterDeviceAdapter ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Additional Inherited Members

- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

An adapter between a vtkPainter and a rendering device.

This class is an adapter between a vtkPainter and a rendering device (such as an OpenGL machine). Having an abstract adapter allows vtkPainters to be re-used for any rendering system.

Although VTK really only uses OpenGL right now, there are reasons to swap out the rendering functions. Sometimes MESA with mangled names is used. Also, different shader extensions use different functions. Furthermore, Cg also has its own interface.

The interface for this class should be familier to anyone experienced with OpenGL.

See also
vtkPainter

Definition at line 55 of file vtkPainterDeviceAdapter.h.

Member Typedef Documentation

Definition at line 59 of file vtkPainterDeviceAdapter.h.

Constructor & Destructor Documentation

vtkPainterDeviceAdapter::vtkPainterDeviceAdapter ( )
protected
vtkPainterDeviceAdapter::~vtkPainterDeviceAdapter ( )
protected

Member Function Documentation

static vtkPainterDeviceAdapter* vtkPainterDeviceAdapter::New ( )
static
static int vtkPainterDeviceAdapter::IsTypeOf ( const char *  type)
static
virtual int vtkPainterDeviceAdapter::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObjectBase.

Reimplemented in vtkOpenGLPainterDeviceAdapter.

static vtkPainterDeviceAdapter* vtkPainterDeviceAdapter::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkPainterDeviceAdapter::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented in vtkOpenGLPainterDeviceAdapter.

vtkPainterDeviceAdapter* vtkPainterDeviceAdapter::NewInstance ( ) const
virtual void vtkPainterDeviceAdapter::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::BeginPrimitive ( int  mode)
pure virtual

Signals the start of sending a primitive to the graphics card.

The mode is one of VTK_VERTEX, VTK_POLY_VERTEX, VTK_LINE, VTK_POLY_LINE, VTK_TRIANGLE, VTK_TRIANGLE_STRIP, VTK_POLYGON, or VTK_QUAD. The primitive is defined by the attributes sent between the calls to BeginPrimitive and EndPrimitive. You do not need to call EndPrimitive/BeginPrimitive between primitives that have a constant number of points (i.e. VTK_VERTEX, VTK_LINE, VTK_TRIANGLE, and VTK_QUAD).

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::EndPrimitive ( )
pure virtual

Signals the end of sending a primitive to the graphics card.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual int vtkPainterDeviceAdapter::IsAttributesSupported ( int  attribute)
pure virtual

Returns if the given attribute type is supported by the device.

Returns 1 is supported, 0 otherwise.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::SendMultiTextureCoords ( int  numcomp,
int  type,
const void *  attribute,
int  idx,
vtkIdType  offset 
)
pure virtual

Calls glMultiTex.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::SendAttribute ( int  index,
int  components,
int  type,
const void *  attribute,
vtkIdType  offset = 0 
)
pure virtual

Sends a single attribute to the graphics card.

The index parameter identifies the attribute. Some indices have special meaning (see vtkPainter for details). The components parameter gives the number of components in the attribute. In general, components must be between 1-4, but a rendering system may impose even more constraints. The type parameter is a VTK type enumeration (VTK_FLOAT, VTK_INT, etc.). Again, a rendering system may not support all types for all attributes. The attribute parameter is the actual data for the attribute. If offset is specified, it is added to attribute pointer after it has been casted to the proper type.

Implemented in vtkOpenGLPainterDeviceAdapter.

void vtkPainterDeviceAdapter::SetAttributePointer ( int  index,
vtkDataArray attributeArray 
)
inline

Sets an array of attributes.

This allows you to send all the data for a particular attribute with one call, thus greatly reducing function call overhead. Once set, the array is enabled with EnableAttributeArray, and the data is sent with a call to DrawArrays DrawElements.

Definition at line 200 of file vtkPainterDeviceAdapter.h.

virtual void vtkPainterDeviceAdapter::SetAttributePointer ( int  index,
int  numcomponents,
int  type,
int  stride,
const void *  pointer 
)
pure virtual

Sets an array of attributes.

This allows you to send all the data for a particular attribute with one call, thus greatly reducing function call overhead. Once set, the array is enabled with EnableAttributeArray, and the data is sent with a call to DrawArrays DrawElements.

  • index the index of the attribute.
  • numcomponents the number of components in each attribute entry.
  • type the data type (VTK_FLOAT, VTK_UNSIGNED_CHAR, etc.).
  • stride the byte offset between entries in the array (0 for tightly packed).
  • pointer the array holding the data.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::EnableAttributeArray ( int  index)
pure virtual

Enable/disable the attribute array set with SetAttributePointer.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::DisableAttributeArray ( int  index)
pure virtual

Enable/disable the attribute array set with SetAttributePointer.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::DrawArrays ( int  mode,
vtkIdType  first,
vtkIdType  count 
)
pure virtual

Send a section of the enabled attribute pointers to the graphics card to define a primitive.

The mode is one of VTK_VERTEX, VTK_POLY_VERTEX, VTK_LINE, VTK_POLY_LINE, VTK_TRIANGLE, VTK_TRIANGLE_STRIP, VTK_POLYGON, or VTK_QUAD. It identifies which type of primitive the attribute data is defining. The parameters first and count identify what part of the attribute arrays define the given primitive. If mode is a primitive that has a constant number of points (i.e. VTK_VERTEX, VTK_LINE, VTK_TRIANGLE, and VTK_QUAD), you may draw multiple primitives with one call to DrawArrays.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::DrawElements ( int  mode,
vtkIdType  count,
int  type,
void *  indices 
)
pure virtual

Send items in the attribute pointers to the graphics card to define a primitive.

The mode is one of VTK_VERTEX, VTK_POLY_VERTEX, VTK_LINE, VTK_POLY_LINE, VTK_TRIANGLE, VTK_TRIANGLE_STRIP, VTK_POLYGON, or VTK_QUAD. It identifies which type of primitive the attribute data is defining. The indices array holds the list of attribute elements that define the primitive. The count and type parameters give the number and data type of the indices array. The type parameter is a VTK type enumeration (VTK_UNSIGNED_INT, ...). The type should be an integer type (for obvious reasons). If mode is a primitive that has a constant number of points (i.e. VTK_VERTEX, VTK_LINE, VTK_TRIANGLE, and VTK_QUAD), you may draw multiple primitives with one call to DrawArrays.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual int vtkPainterDeviceAdapter::Compatible ( vtkRenderer renderer)
pure virtual

Returns true if this device adapter is compatible with the given vtkRenderer.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::MakeVertexEmphasis ( bool  mode)
pure virtual

Turns emphasis of vertices on or off for vertex selection.

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::Stencil ( int  on)
pure virtual

Control use of the stencil buffer (for vertex selection).

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::WriteStencil ( vtkIdType  value)
pure virtual

Control use of the stencil buffer (for vertex selection).

Implemented in vtkOpenGLPainterDeviceAdapter.

virtual void vtkPainterDeviceAdapter::TestStencil ( vtkIdType  value)
pure virtual

Control use of the stencil buffer (for vertex selection).

Implemented in vtkOpenGLPainterDeviceAdapter.


The documentation for this class was generated from the following file: