47 #ifndef vtkPainterDeviceAdapter_h
48 #define vtkPainterDeviceAdapter_h
50 #include "vtkRenderingCoreModule.h"
72 virtual void BeginPrimitive(
int mode) = 0;
77 virtual void EndPrimitive() = 0;
83 virtual int IsAttributesSupported(
int attribute)=0;
88 virtual void SendMultiTextureCoords(
int numcomp,
int type,
const void *attribute,
104 virtual void SendAttribute(
int index,
int components,
int type,
130 virtual void SetAttributePointer(
int index,
int numcomponents,
int type,
131 int stride,
const void *pointer) = 0;
137 virtual void EnableAttributeArray(
int index) = 0;
138 virtual void DisableAttributeArray(
int index) = 0;
180 virtual void MakeVertexEmphasis(
bool mode) = 0;
186 virtual void Stencil(
int on) = 0;
203 this->SetAttributePointer(index, attributeArray->GetNumberOfComponents(),
204 attributeArray->GetDataType(), 0,
205 attributeArray->GetVoidPointer(0));
208 #endif //_vtkPainterDeviceAdapter_h
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract specification for renderers
An adapter between a vtkPainter and a rendering device.
a simple class to control print indentation
abstract superclass for arrays of numeric data
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...