VTK
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abstracts an OpenGL pixel buffer object. More...
#include <vtkPixelBufferObject.h>
Public Types | |
enum | { StreamDraw =0, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, DynamicCopy, NumberOfUsages } |
enum | BufferType { UNPACKED_BUFFER =0, PACKED_BUFFER, UNPACKED_BUFFER =0, PACKED_BUFFER } |
enum | { StreamDraw =0, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, DynamicCopy, NumberOfUsages } |
enum | BufferType { UNPACKED_BUFFER =0, PACKED_BUFFER, UNPACKED_BUFFER =0, PACKED_BUFFER } |
typedef vtkObject | Superclass |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkPixelBufferObject * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
bool | Upload3D (int type, void *data, unsigned int dims[3], int comps, vtkIdType increments[3], int components, int *componentList) |
Update data to PBO mapped sourcing it from a 3D array. More... | |
bool | Download3D (int type, void *data, unsigned int dims[3], int numcomps, vtkIdType increments[3]) |
Download data from pixel buffer to the 3D array. More... | |
void | BindToPackedBuffer () |
Convenience methods for binding. More... | |
void | BindToUnPackedBuffer () |
void | UnBind () |
Inactivate the buffer. More... | |
void * | MapPackedBuffer () |
Convenience api for mapping buffers to app address space. More... | |
void * | MapPackedBuffer (int type, unsigned int numtuples, int comps) |
void * | MapPackedBuffer (unsigned int numbytes) |
void * | MapUnpackedBuffer () |
void * | MapUnpackedBuffer (int type, unsigned int numtuples, int comps) |
void * | MapUnpackedBuffer (unsigned int numbytes) |
void | UnmapUnpackedBuffer () |
Convenience api for unmapping buffers from app address space. More... | |
void | UnmapPackedBuffer () |
void | Bind (BufferType buffer) |
Make the buffer active. More... | |
void | UnmapBuffer (BufferType mode) |
Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents. More... | |
void | Allocate (int vtkType, unsigned int numtuples, int comps, BufferType mode) |
Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType. More... | |
void | Allocate (unsigned int nbytes, BufferType mode) |
Allocate PACKED/UNPACKED memory to hold nBytes of data. More... | |
void | ReleaseMemory () |
Release the memory allocated without destroying the PBO handle. More... | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkPixelBufferObject * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
bool | Upload3D (int type, void *data, unsigned int dims[3], int comps, vtkIdType increments[3], int components, int *componentList) |
Update data to PBO mapped sourcing it from a 3D array. More... | |
bool | Download3D (int type, void *data, unsigned int dims[3], int numcomps, vtkIdType increments[3]) |
Download data from pixel buffer to the 3D array. More... | |
void | BindToPackedBuffer () |
Convenience methods for binding. More... | |
void | BindToUnPackedBuffer () |
void | UnBind () |
Inactivate the buffer. More... | |
void * | MapPackedBuffer () |
Convenience api for mapping buffers to app address space. More... | |
void * | MapPackedBuffer (int type, unsigned int numtuples, int comps) |
void * | MapPackedBuffer (unsigned int numbytes) |
void * | MapUnpackedBuffer () |
void * | MapUnpackedBuffer (int type, unsigned int numtuples, int comps) |
void * | MapUnpackedBuffer (unsigned int numbytes) |
void | UnmapUnpackedBuffer () |
Convenience api for unmapping buffers from app address space. More... | |
void | UnmapPackedBuffer () |
void | Bind (BufferType buffer) |
Make the buffer active. More... | |
void | UnmapBuffer (BufferType mode) |
Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents. More... | |
void | Allocate (int vtkType, unsigned int numtuples, int comps, BufferType mode) |
Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType. More... | |
void | Allocate (unsigned int nbytes, BufferType mode) |
Allocate PACKED/UNPACKED memory to hold nBytes of data. More... | |
void | ReleaseMemory () |
Release the memory allocated without destroying the PBO handle. More... | |
void | SetContext (vtkRenderWindow *context) |
Get/Set the context. More... | |
vtkRenderWindow * | GetContext () |
Get/Set the context. More... | |
virtual int | GetUsage () |
Usage is a performance hint. More... | |
virtual void | SetUsage (int) |
Usage is a performance hint. More... | |
bool | Upload1D (int type, void *data, unsigned int numtuples, int comps, vtkIdType increment) |
Upload data to PBO mapped. More... | |
bool | Upload2D (int type, void *data, unsigned int dims[2], int comps, vtkIdType increments[2]) |
Update data to PBO mapped sourcing it from a 2D array. More... | |
virtual int | GetType () |
Get the type with which the data is loaded into the PBO mapped. More... | |
virtual void | SetType (int) |
Get the type with which the data is loaded into the PBO mapped. More... | |
virtual int | GetComponents () |
Get the number of components used to initialize the buffer. More... | |
virtual void | SetComponents (int) |
Get the number of components used to initialize the buffer. More... | |
virtual unsigned int | GetSize () |
Get the size of the data loaded into the PBO mapped memory. More... | |
virtual void | SetSize (unsigned int) |
Get the size of the data loaded into the PBO mapped memory. More... | |
void | SetSize (unsigned int nTups, int nComps) |
Get the size of the data loaded into the PBO mapped memory. More... | |
virtual unsigned int | GetHandle () |
Get the openGL buffer handle. More... | |
bool | Download1D (int type, void *data, unsigned int dim, int numcomps, vtkIdType increment) |
Download data from pixel buffer to the 1D array. More... | |
bool | Download2D (int type, void *data, unsigned int dims[2], int numcomps, vtkIdType increments[2]) |
Download data from pixel buffer to the 2D array. More... | |
void * | MapBuffer (int type, unsigned int numtuples, int comps, BufferType mode) |
Map the buffer to our addresspace. More... | |
void * | MapBuffer (unsigned int numbytes, BufferType mode) |
Map the buffer to our addresspace. More... | |
void * | MapBuffer (BufferType mode) |
Map the buffer to our addresspace. More... | |
void | SetContext (vtkRenderWindow *context) |
Get/Set the context. More... | |
vtkRenderWindow * | GetContext () |
Get/Set the context. More... | |
virtual int | GetUsage () |
Usage is a performance hint. More... | |
virtual void | SetUsage (int) |
Usage is a performance hint. More... | |
bool | Upload1D (int type, void *data, unsigned int numtuples, int comps, vtkIdType increment) |
Upload data to PBO mapped. More... | |
bool | Upload2D (int type, void *data, unsigned int dims[2], int comps, vtkIdType increments[2]) |
Update data to PBO mapped sourcing it from a 2D array. More... | |
virtual int | GetType () |
Get the type with which the data is loaded into the PBO mapped. More... | |
virtual void | SetType (int) |
Get the type with which the data is loaded into the PBO mapped. More... | |
virtual int | GetComponents () |
Get the number of components used to initialize the buffer. More... | |
virtual void | SetComponents (int) |
Get the number of components used to initialize the buffer. More... | |
virtual unsigned int | GetSize () |
Get the size of the data loaded into the PBO mapped memory. More... | |
virtual void | SetSize (unsigned int) |
Get the size of the data loaded into the PBO mapped memory. More... | |
void | SetSize (unsigned int nTups, int nComps) |
Get the size of the data loaded into the PBO mapped memory. More... | |
virtual unsigned int | GetHandle () |
Get the openGL buffer handle. More... | |
bool | Download1D (int type, void *data, unsigned int dim, int numcomps, vtkIdType increment) |
Download data from pixel buffer to the 1D array. More... | |
bool | Download2D (int type, void *data, unsigned int dims[2], int numcomps, vtkIdType increments[2]) |
Download data from pixel buffer to the 2D array. More... | |
void * | MapBuffer (int type, unsigned int numtuples, int comps, BufferType mode) |
Map the buffer to our addresspace. More... | |
void * | MapBuffer (unsigned int numbytes, BufferType mode) |
Map the buffer to our addresspace. More... | |
void * | MapBuffer (BufferType mode) |
Map the buffer to our addresspace. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkPixelBufferObject * | New () |
static int | IsTypeOf (const char *type) |
static vtkPixelBufferObject * | SafeDownCast (vtkObjectBase *o) |
static bool | IsSupported (vtkRenderWindow *renWin) |
Returns if the context supports the required extensions. More... | |
static vtkPixelBufferObject * | New () |
static int | IsTypeOf (const char *type) |
static vtkPixelBufferObject * | SafeDownCast (vtkObjectBase *o) |
static bool | IsSupported (vtkRenderWindow *renWin) |
Returns if the context supports the required extensions. More... | |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkPixelBufferObject () | |
~vtkPixelBufferObject () | |
bool | LoadRequiredExtensions (vtkRenderWindow *renWin) |
Loads all required OpenGL extensions. More... | |
void | CreateBuffer () |
Create the pixel buffer object. More... | |
void | DestroyBuffer () |
Destroys the pixel buffer object. More... | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkPixelBufferObject () | |
~vtkPixelBufferObject () | |
bool | LoadRequiredExtensions (vtkRenderWindow *renWin) |
Loads all required OpenGL extensions. More... | |
void | CreateBuffer () |
Create the pixel buffer object. More... | |
void | DestroyBuffer () |
Destroys the pixel buffer object. More... | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
int | Usage |
unsigned int | BufferTarget |
int | Type |
int | Components |
unsigned int | Size |
vtkWeakPointer< vtkRenderWindow > | Context |
unsigned int | Handle |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
abstracts an OpenGL pixel buffer object.
Provides low-level access to PBO mapped memory. Used to transfer raw data to/from PBO mapped memory and the application. Once data is transfered to the PBO it can then be transfered to the GPU (eg texture memory). Data may be uploaded from the application into a pixel buffer or downloaded from the pixel bufer to the application. The vtkTextureObject is used to transfer data from/to the PBO to/from texture memory on the GPU.
Definition at line 43 of file vtkPixelBufferObject.h.
Definition at line 63 of file vtkPixelBufferObject.h.
Definition at line 63 of file vtkPixelBufferObject.h.
anonymous enum |
Enumerator | |
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StreamDraw | |
StreamRead | |
StreamCopy | |
StaticDraw | |
StaticRead | |
StaticCopy | |
DynamicDraw | |
DynamicRead | |
DynamicCopy | |
NumberOfUsages |
Definition at line 48 of file vtkPixelBufferObject.h.
Enumerator | |
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UNPACKED_BUFFER | |
PACKED_BUFFER | |
UNPACKED_BUFFER | |
PACKED_BUFFER |
Definition at line 301 of file vtkPixelBufferObject.h.
anonymous enum |
Enumerator | |
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StreamDraw | |
StreamRead | |
StreamCopy | |
StaticDraw | |
StaticRead | |
StaticCopy | |
DynamicDraw | |
DynamicRead | |
DynamicCopy | |
NumberOfUsages |
Definition at line 48 of file vtkPixelBufferObject.h.
Enumerator | |
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UNPACKED_BUFFER | |
PACKED_BUFFER | |
UNPACKED_BUFFER | |
PACKED_BUFFER |
Definition at line 301 of file vtkPixelBufferObject.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObjectBase.
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vtkPixelBufferObject* vtkPixelBufferObject::NewInstance | ( | ) | const |
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void vtkPixelBufferObject::SetContext | ( | vtkRenderWindow * | context | ) |
Get/Set the context.
Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.
vtkRenderWindow* vtkPixelBufferObject::GetContext | ( | ) |
Get/Set the context.
Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.
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Usage is a performance hint.
Valid values are:
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Usage is a performance hint.
Valid values are:
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Upload data to PBO mapped.
The input data can be freed after this call. The data ptr is treated as an 1D array with the given number of tuples and given number of components in each tuple to be copied to the PBO mapped. increment is the offset added after the last component in each tuple is transferred. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.
Definition at line 110 of file vtkPixelBufferObject.h.
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Update data to PBO mapped sourcing it from a 2D array.
The input data can be freed after this call. The data ptr is treated as a 2D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.
Definition at line 134 of file vtkPixelBufferObject.h.
bool vtkPixelBufferObject::Upload3D | ( | int | type, |
void * | data, | ||
unsigned int | dims[3], | ||
int | comps, | ||
vtkIdType | increments[3], | ||
int | components, | ||
int * | componentList | ||
) |
Update data to PBO mapped sourcing it from a 3D array.
The input data can be freed after this call. The data ptr is treated as a 3D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.
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Get the type with which the data is loaded into the PBO mapped.
eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.
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Get the type with which the data is loaded into the PBO mapped.
eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.
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Get the number of components used to initialize the buffer.
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Get the number of components used to initialize the buffer.
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Get the size of the data loaded into the PBO mapped memory.
Size is in the number of elements of the uploaded Type.
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Get the size of the data loaded into the PBO mapped memory.
Size is in the number of elements of the uploaded Type.
Get the size of the data loaded into the PBO mapped memory.
Size is in the number of elements of the uploaded Type.
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Get the openGL buffer handle.
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Download data from pixel buffer to the 1D array.
The length of the array must be equal to the size of the data in the memory.
Definition at line 205 of file vtkPixelBufferObject.h.
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Download data from pixel buffer to the 2D array.
(lengthx * lengthy) must be equal to the size of the data in the memory.
Definition at line 227 of file vtkPixelBufferObject.h.
bool vtkPixelBufferObject::Download3D | ( | int | type, |
void * | data, | ||
unsigned int | dims[3], | ||
int | numcomps, | ||
vtkIdType | increments[3] | ||
) |
Download data from pixel buffer to the 3D array.
(lengthx * lengthy * lengthz) must be equal to the size of the data in the memory.
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Convenience methods for binding.
Definition at line 256 of file vtkPixelBufferObject.h.
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Definition at line 259 of file vtkPixelBufferObject.h.
void vtkPixelBufferObject::UnBind | ( | ) |
Inactivate the buffer.
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Convenience api for mapping buffers to app address space.
See also MapBuffer.
Definition at line 271 of file vtkPixelBufferObject.h.
Definition at line 274 of file vtkPixelBufferObject.h.
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Definition at line 277 of file vtkPixelBufferObject.h.
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Definition at line 280 of file vtkPixelBufferObject.h.
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Definition at line 283 of file vtkPixelBufferObject.h.
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Definition at line 286 of file vtkPixelBufferObject.h.
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Convenience api for unmapping buffers from app address space.
See also UnmapBuffer.
Definition at line 293 of file vtkPixelBufferObject.h.
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Definition at line 296 of file vtkPixelBufferObject.h.
void vtkPixelBufferObject::Bind | ( | BufferType | buffer | ) |
Make the buffer active.
void* vtkPixelBufferObject::MapBuffer | ( | int | type, |
unsigned int | numtuples, | ||
int | comps, | ||
BufferType | mode | ||
) |
Map the buffer to our addresspace.
Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.
void* vtkPixelBufferObject::MapBuffer | ( | unsigned int | numbytes, |
BufferType | mode | ||
) |
Map the buffer to our addresspace.
Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.
void* vtkPixelBufferObject::MapBuffer | ( | BufferType | mode | ) |
Map the buffer to our addresspace.
Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.
void vtkPixelBufferObject::UnmapBuffer | ( | BufferType | mode | ) |
Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents.
void vtkPixelBufferObject::Allocate | ( | int | vtkType, |
unsigned int | numtuples, | ||
int | comps, | ||
BufferType | mode | ||
) |
Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType.
void vtkPixelBufferObject::Allocate | ( | unsigned int | nbytes, |
BufferType | mode | ||
) |
Allocate PACKED/UNPACKED memory to hold nBytes of data.
void vtkPixelBufferObject::ReleaseMemory | ( | ) |
Release the memory allocated without destroying the PBO handle.
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Returns if the context supports the required extensions.
Extension will be loaded when the conetxt is set.
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Loads all required OpenGL extensions.
Must be called every time a new context is set.
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Create the pixel buffer object.
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Destroys the pixel buffer object.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObjectBase.
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vtkPixelBufferObject* vtkPixelBufferObject::NewInstance | ( | ) | const |
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void vtkPixelBufferObject::SetContext | ( | vtkRenderWindow * | context | ) |
Get/Set the context.
Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.
vtkRenderWindow* vtkPixelBufferObject::GetContext | ( | ) |
Get/Set the context.
Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.
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Usage is a performance hint.
Valid values are:
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virtual |
Usage is a performance hint.
Valid values are:
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inline |
Upload data to PBO mapped.
The input data can be freed after this call. The data ptr is treated as an 1D array with the given number of tuples and given number of components in each tuple to be copied to the PBO mapped. increment is the offset added after the last component in each tuple is transferred. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.
Definition at line 110 of file vtkPixelBufferObject.h.
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Update data to PBO mapped sourcing it from a 2D array.
The input data can be freed after this call. The data ptr is treated as a 2D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.
Definition at line 134 of file vtkPixelBufferObject.h.
bool vtkPixelBufferObject::Upload3D | ( | int | type, |
void * | data, | ||
unsigned int | dims[3], | ||
int | comps, | ||
vtkIdType | increments[3], | ||
int | components, | ||
int * | componentList | ||
) |
Update data to PBO mapped sourcing it from a 3D array.
The input data can be freed after this call. The data ptr is treated as a 3D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.
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Get the type with which the data is loaded into the PBO mapped.
eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.
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Get the type with which the data is loaded into the PBO mapped.
eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.
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Get the number of components used to initialize the buffer.
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Get the number of components used to initialize the buffer.
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Get the size of the data loaded into the PBO mapped memory.
Size is in the number of elements of the uploaded Type.
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Get the size of the data loaded into the PBO mapped memory.
Size is in the number of elements of the uploaded Type.
Get the size of the data loaded into the PBO mapped memory.
Size is in the number of elements of the uploaded Type.
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Get the openGL buffer handle.
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Download data from pixel buffer to the 1D array.
The length of the array must be equal to the size of the data in the memory.
Definition at line 205 of file vtkPixelBufferObject.h.
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Download data from pixel buffer to the 2D array.
(lengthx * lengthy) must be equal to the size of the data in the memory.
Definition at line 227 of file vtkPixelBufferObject.h.
bool vtkPixelBufferObject::Download3D | ( | int | type, |
void * | data, | ||
unsigned int | dims[3], | ||
int | numcomps, | ||
vtkIdType | increments[3] | ||
) |
Download data from pixel buffer to the 3D array.
(lengthx * lengthy * lengthz) must be equal to the size of the data in the memory.
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Convenience methods for binding.
Definition at line 256 of file vtkPixelBufferObject.h.
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Definition at line 259 of file vtkPixelBufferObject.h.
void vtkPixelBufferObject::UnBind | ( | ) |
Inactivate the buffer.
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Convenience api for mapping buffers to app address space.
See also MapBuffer.
Definition at line 271 of file vtkPixelBufferObject.h.
Definition at line 274 of file vtkPixelBufferObject.h.
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Definition at line 277 of file vtkPixelBufferObject.h.
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Definition at line 280 of file vtkPixelBufferObject.h.
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Definition at line 283 of file vtkPixelBufferObject.h.
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Definition at line 286 of file vtkPixelBufferObject.h.
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Convenience api for unmapping buffers from app address space.
See also UnmapBuffer.
Definition at line 293 of file vtkPixelBufferObject.h.
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Definition at line 296 of file vtkPixelBufferObject.h.
void vtkPixelBufferObject::Bind | ( | BufferType | buffer | ) |
Make the buffer active.
void* vtkPixelBufferObject::MapBuffer | ( | int | type, |
unsigned int | numtuples, | ||
int | comps, | ||
BufferType | mode | ||
) |
Map the buffer to our addresspace.
Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.
void* vtkPixelBufferObject::MapBuffer | ( | unsigned int | numbytes, |
BufferType | mode | ||
) |
Map the buffer to our addresspace.
Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.
void* vtkPixelBufferObject::MapBuffer | ( | BufferType | mode | ) |
Map the buffer to our addresspace.
Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.
void vtkPixelBufferObject::UnmapBuffer | ( | BufferType | mode | ) |
Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents.
void vtkPixelBufferObject::Allocate | ( | int | vtkType, |
unsigned int | numtuples, | ||
int | comps, | ||
BufferType | mode | ||
) |
Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType.
void vtkPixelBufferObject::Allocate | ( | unsigned int | nbytes, |
BufferType | mode | ||
) |
Allocate PACKED/UNPACKED memory to hold nBytes of data.
void vtkPixelBufferObject::ReleaseMemory | ( | ) |
Release the memory allocated without destroying the PBO handle.
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Returns if the context supports the required extensions.
Extension will be loaded when the conetxt is set.
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Loads all required OpenGL extensions.
Must be called every time a new context is set.
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Create the pixel buffer object.
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Destroys the pixel buffer object.
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Definition at line 376 of file vtkPixelBufferObject.h.
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Definition at line 377 of file vtkPixelBufferObject.h.
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Definition at line 378 of file vtkPixelBufferObject.h.
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Definition at line 379 of file vtkPixelBufferObject.h.
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Definition at line 380 of file vtkPixelBufferObject.h.
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Definition at line 381 of file vtkPixelBufferObject.h.
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Definition at line 382 of file vtkPixelBufferObject.h.