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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkVRMLImporter * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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vtkObject * | GetVRMLDEFObject (const char *name) |
| In the VRML spec you can DEF and USE nodes (name them), This routine will return the associated VTK object which was created as a result of the DEF mechanism Send in the name from the VRML file, get the VTK object. More...
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virtual void | SetFileName (const char *) |
| Specify the name of the file to read. More...
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virtual char * | GetFileName () |
| Specify the name of the file to read. More...
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virtual void | SetShapeResolution (int) |
| Specify the resolution for Sphere, Cone and Cylinder shape sources. More...
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virtual int | GetShapeResolution () |
| Specify the resolution for Sphere, Cone and Cylinder shape sources. More...
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vtkImporter * | NewInstance () const |
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virtual vtkRenderer * | GetRenderer () |
| Get the renderer that contains the imported actors, cameras and lights. More...
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virtual void | SetRenderWindow (vtkRenderWindow *) |
| Set the vtkRenderWindow to contain the imported actors, cameras and lights, If no vtkRenderWindow is set, one will be created and can be obtained with the GetRenderWindow method. More...
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virtual vtkRenderWindow * | GetRenderWindow () |
| Set the vtkRenderWindow to contain the imported actors, cameras and lights, If no vtkRenderWindow is set, one will be created and can be obtained with the GetRenderWindow method. More...
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void | Read () |
| Import the actors, cameras, lights and properties into a vtkRenderWindow. More...
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void | Update () |
| Import the actors, cameras, lights and properties into a vtkRenderWindow. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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imports VRML 2.0 files.
vtkVRMLImporter imports VRML 2.0 files into VTK.
- Warning
- These nodes are currently supported: Appearance IndexedFaceSet Box IndexedLineSet Color Material Cone Shape Coordinate Sphere Cylinder Transform DirectionalLight
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As you can see this implementation focuses on getting the geometry translated. The routes and scripting nodes are ignored since they deal with directly accessing a nodes internal structure based on the VRML spec. Since this is a translation the internal data structures differ greatly from the VRML spec and the External Authoring Interface (see the VRML spec). The DEF/USE mechanism does allow the VTK user to extract objects from the scene and directly manipulate them using the native language (Tcl, Python, Java, or whatever language VTK is wrapped in). This, in a way, removes the need for the route and script mechanism (not completely though). Texture coordinates are attached to the mesh is available but image textures are not loaded. Viewpoints (camera presets) are not imported.
- Thanks:
- Thanks to Russ Coucher of Areva for numerous bug fixes and a new test.
- See also
- vtkImporter
- Tests:
- vtkVRMLImporter (Tests)
Definition at line 77 of file vtkVRMLImporter.h.