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vtkValuePass Class Reference

Render opaque objects with the vtkValuePainter. More...

#include <vtkValuePass.h>

Inheritance diagram for vtkValuePass:
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Collaboration diagram for vtkValuePass:
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Public Types

enum  Mode { INVERTIBLE_LUT = 1, FLOATING_POINT = 2 }
 
typedef vtkOpaquePass Superclass
 
typedef vtkDefaultPass Superclass
 
- Public Types inherited from vtkDefaultPass
typedef vtkRenderPass Superclass
 
typedef vtkRenderPass Superclass
 
- Public Types inherited from vtkRenderPass
typedef vtkObject Superclass
 
- Public Types inherited from vtkOpaquePass
typedef vtkDefaultPass Superclass
 
typedef vtkDefaultPass Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkValuePassNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void Render (const vtkRenderState *s)
 Render. More...
 
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkValuePassNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void SetRenderingMode (int)
 
virtual int GetRenderingMode ()
 
void SetInputArrayToProcess (int fieldAssociation, const char *name)
 
void SetInputArrayToProcess (int fieldAssociation, int fieldAttributeType)
 
void SetInputComponentToProcess (int component)
 
void SetScalarRange (double min, double max)
 
virtual void Render (const vtkRenderState *s)
 Perform rendering according to a render state s. More...
 
vtkFloatArrayGetFloatImageDataArray (vtkRenderer *ren)
 Interface to get the rendered image in FLOATING_POINT mode. More...
 
void GetFloatImageData (int const format, int const width, int const height, void *data)
 Interface to get the rendered image in FLOATING_POINT mode. More...
 
intGetFloatImageExtents ()
 Interface to get the rendered image in FLOATING_POINT mode. More...
 
bool IsFloatingPointModeSupported (vtkRenderWindow *renWin)
 
void SetInputArrayToProcess (int fieldAssociation, const char *name)
 Set the array to be drawn. More...
 
void SetInputArrayToProcess (int fieldAssociation, int fieldAttributeType)
 Set the array to be drawn. More...
 
void SetInputComponentToProcess (int comp)
 Set the array to be drawn. More...
 
void SetScalarRange (double min, double max)
 Set the array to be drawn. More...
 
- Public Member Functions inherited from vtkDefaultPass
vtkDefaultPassNewInstance () const
 
vtkDefaultPassNewInstance () const
 
- Public Member Functions inherited from vtkRenderPass
vtkRenderPassNewInstance () const
 
virtual void ReleaseGraphicsResources (vtkWindow *w)
 Release graphics resources and ask components to release their own resources. More...
 
virtual int GetNumberOfRenderedProps ()
 Number of props rendered at the last Render call. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
- Public Member Functions inherited from vtkOpaquePass
vtkOpaquePassNewInstance () const
 
vtkOpaquePassNewInstance () const
 

Static Public Member Functions

static vtkValuePassNew ()
 
static int IsTypeOf (const char *type)
 
static vtkValuePassSafeDownCast (vtkObjectBase *o)
 
static vtkValuePassNew ()
 
static int IsTypeOf (const char *type)
 
static vtkValuePassSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyRENDER_VALUES ()
 
static vtkInformationIntegerKeySCALAR_MODE ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
static vtkInformationIntegerKeyARRAY_MODE ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
static vtkInformationIntegerKeyARRAY_ID ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
static vtkInformationStringKeyARRAY_NAME ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
static vtkInformationIntegerKeyARRAY_COMPONENT ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
static vtkInformationDoubleVectorKeySCALAR_RANGE ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
static vtkInformationIntegerKeyRELOAD_DATA ()
 Passed down the rendering pipeline to control what data array to draw. More...
 
- Static Public Member Functions inherited from vtkDefaultPass
static vtkDefaultPassNew ()
 
static int IsTypeOf (const char *type)
 
static vtkDefaultPassSafeDownCast (vtkObjectBase *o)
 
static vtkDefaultPassNew ()
 
static int IsTypeOf (const char *type)
 
static vtkDefaultPassSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkRenderPass
static int IsTypeOf (const char *type)
 
static vtkRenderPassSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
- Static Public Member Functions inherited from vtkOpaquePass
static vtkOpaquePassNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpaquePassSafeDownCast (vtkObjectBase *o)
 
static vtkOpaquePassNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpaquePassSafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkValuePass ()
 Default constructor. More...
 
virtual ~vtkValuePass ()
 Destructor. More...
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkValuePass ()
 Default constructor. More...
 
virtual ~vtkValuePass ()
 Destructor. More...
 
virtual void RenderOpaqueGeometry (const vtkRenderState *s)
 Opaque pass with key checking. More...
 
void BeginPass (vtkRenderer *ren)
 Manages graphics resources depending on the rendering mode. More...
 
void EndPass ()
 Unbinds internal FBO when FLOATING_POINT mode is enabled. More...
 
bool HasWindowSizeChanged (vtkRenderer *ren)
 Methods managing graphics resources required during FLOATING_POINT mode. More...
 
bool InitializeFloatingPointMode (vtkRenderer *ren)
 Methods managing graphics resources required during FLOATING_POINT mode. More...
 
void ReleaseFloatingPointMode (vtkRenderer *ren)
 Methods managing graphics resources required during FLOATING_POINT mode. More...
 
- Protected Member Functions inherited from vtkDefaultPass
 vtkDefaultPass ()
 Default constructor. More...
 
virtual ~vtkDefaultPass ()
 Destructor. More...
 
virtual void RenderFilteredOpaqueGeometry (const vtkRenderState *s)
 Opaque pass with key checking. More...
 
virtual void RenderTranslucentPolygonalGeometry (const vtkRenderState *s)
 Translucent pass without key checking. More...
 
virtual void RenderFilteredTranslucentPolygonalGeometry (const vtkRenderState *s)
 Translucent pass with key checking. More...
 
virtual void RenderVolumetricGeometry (const vtkRenderState *s)
 Volume pass without key checking. More...
 
virtual void RenderFilteredVolumetricGeometry (const vtkRenderState *s)
 Translucent pass with key checking. More...
 
virtual void RenderOverlay (const vtkRenderState *s)
 Overlay pass without key checking. More...
 
virtual void RenderFilteredOverlay (const vtkRenderState *s)
 Overlay pass with key checking. More...
 
 vtkDefaultPass ()
 Default constructor. More...
 
virtual ~vtkDefaultPass ()
 Destructor. More...
 
virtual void RenderFilteredOpaqueGeometry (const vtkRenderState *s)
 Opaque pass with key checking. More...
 
virtual void RenderTranslucentPolygonalGeometry (const vtkRenderState *s)
 Translucent pass without key checking. More...
 
virtual void RenderFilteredTranslucentPolygonalGeometry (const vtkRenderState *s)
 Translucent pass with key checking. More...
 
virtual void RenderVolumetricGeometry (const vtkRenderState *s)
 Volume pass without key checking. More...
 
virtual void RenderFilteredVolumetricGeometry (const vtkRenderState *s)
 Translucent pass with key checking. More...
 
virtual void RenderOverlay (const vtkRenderState *s)
 Overlay pass without key checking. More...
 
virtual void RenderFilteredOverlay (const vtkRenderState *s)
 Overlay pass with key checking. More...
 
- Protected Member Functions inherited from vtkRenderPass
 vtkRenderPass ()
 Default constructor. More...
 
virtual ~vtkRenderPass ()
 Destructor. More...
 
void UpdateCamera (vtkRenderer *renderer)
 Call UpdateCamera() on Renderer. More...
 
void ClearLights (vtkRenderer *renderer)
 Call ClearLights() on Renderer. More...
 
void UpdateLightGeometry (vtkRenderer *renderer)
 Call UpdateLightGeometry() on Renderer. More...
 
void UpdateLights (vtkRenderer *renderer)
 Call UpdateLights() on Renderer. More...
 
void UpdateGeometry (vtkRenderer *renderer)
 Call UpdateGeometry() on Renderer. More...
 
void SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value)
 Modify protected member LastRenderingUsedDepthPeeling on Renderer. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 
- Protected Member Functions inherited from vtkOpaquePass
 vtkOpaquePass ()
 Default constructor. More...
 
virtual ~vtkOpaquePass ()
 Destructor. More...
 
 vtkOpaquePass ()
 Default constructor. More...
 
virtual ~vtkOpaquePass ()
 Destructor. More...
 

Protected Attributes

int RenderingMode
 
- Protected Attributes inherited from vtkRenderPass
int NumberOfRenderedProps
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

Render opaque objects with the vtkValuePainter.

Renders geometry using the values of a field array as fragment colors.

This is a render pass draws polygonal data with the vtkValuePainter.

See also
vtkValuePainter, vtkValuePass

The output can be used for deferred color mapping. It supports using arrays of either point or cell data. The target array can be selected by setting an array name/id and a component number. Only opaque geometry is supported.

There are two rendering modes available:

See also
vtkRenderPass vtkDefaultPass vtkValuePassHelper vtkMapper
Tests:
vtkValuePass (Tests)

Definition at line 31 of file vtkValuePass.h.

Member Typedef Documentation

Definition at line 35 of file vtkValuePass.h.

Definition at line 62 of file vtkValuePass.h.

Member Enumeration Documentation

Enumerator
INVERTIBLE_LUT 
FLOATING_POINT 

Definition at line 57 of file vtkValuePass.h.

Constructor & Destructor Documentation

vtkValuePass::vtkValuePass ( )
protected

Default constructor.

virtual vtkValuePass::~vtkValuePass ( )
protectedvirtual

Destructor.

vtkValuePass::vtkValuePass ( )
protected

Default constructor.

virtual vtkValuePass::~vtkValuePass ( )
protectedvirtual

Destructor.

Member Function Documentation

static vtkValuePass* vtkValuePass::New ( )
static
static int vtkValuePass::IsTypeOf ( const char *  type)
static
virtual int vtkValuePass::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDefaultPass.

static vtkValuePass* vtkValuePass::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkValuePass::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkDefaultPass.

vtkValuePass* vtkValuePass::NewInstance ( ) const
void vtkValuePass::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkDefaultPass.

void vtkValuePass::SetInputArrayToProcess ( int  fieldAssociation,
const char *  name 
)

Set the array to be drawn.

void vtkValuePass::SetInputArrayToProcess ( int  fieldAssociation,
int  fieldAttributeType 
)

Set the array to be drawn.

void vtkValuePass::SetInputComponentToProcess ( int  comp)

Set the array to be drawn.

void vtkValuePass::SetScalarRange ( double  min,
double  max 
)

Set the array to be drawn.

virtual void vtkValuePass::Render ( const vtkRenderState s)
virtual

Render.

Reimplemented from vtkDefaultPass.

static vtkValuePass* vtkValuePass::New ( )
static
static int vtkValuePass::IsTypeOf ( const char *  type)
static
virtual int vtkValuePass::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDefaultPass.

static vtkValuePass* vtkValuePass::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkValuePass::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkDefaultPass.

vtkValuePass* vtkValuePass::NewInstance ( ) const
void vtkValuePass::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkDefaultPass.

static vtkInformationIntegerKey* vtkValuePass::RENDER_VALUES ( )
static
virtual void vtkValuePass::SetRenderingMode ( int  )
virtual
virtual int vtkValuePass::GetRenderingMode ( )
virtual
void vtkValuePass::SetInputArrayToProcess ( int  fieldAssociation,
const char *  name 
)
void vtkValuePass::SetInputArrayToProcess ( int  fieldAssociation,
int  fieldAttributeType 
)
void vtkValuePass::SetInputComponentToProcess ( int  component)
void vtkValuePass::SetScalarRange ( double  min,
double  max 
)
static vtkInformationIntegerKey* vtkValuePass::SCALAR_MODE ( )
static

Passed down the rendering pipeline to control what data array to draw.

static vtkInformationIntegerKey* vtkValuePass::ARRAY_MODE ( )
static

Passed down the rendering pipeline to control what data array to draw.

static vtkInformationIntegerKey* vtkValuePass::ARRAY_ID ( )
static

Passed down the rendering pipeline to control what data array to draw.

static vtkInformationStringKey* vtkValuePass::ARRAY_NAME ( )
static

Passed down the rendering pipeline to control what data array to draw.

static vtkInformationIntegerKey* vtkValuePass::ARRAY_COMPONENT ( )
static

Passed down the rendering pipeline to control what data array to draw.

static vtkInformationDoubleVectorKey* vtkValuePass::SCALAR_RANGE ( )
static

Passed down the rendering pipeline to control what data array to draw.

static vtkInformationIntegerKey* vtkValuePass::RELOAD_DATA ( )
static

Passed down the rendering pipeline to control what data array to draw.

virtual void vtkValuePass::Render ( const vtkRenderState s)
virtual

Perform rendering according to a render state s.

Precondition
s_exists: s!=0

Reimplemented from vtkDefaultPass.

vtkFloatArray* vtkValuePass::GetFloatImageDataArray ( vtkRenderer ren)

Interface to get the rendered image in FLOATING_POINT mode.

Returns a single component array containing the rendered values. The returned array is owned by vtkValuePass so it is intended to be deep copied.

void vtkValuePass::GetFloatImageData ( int const  format,
int const  width,
int const  height,
void *  data 
)

Interface to get the rendered image in FLOATING_POINT mode.

Low level API, a format for the internal glReadPixels call can be specified. 'data' is expected to be allocated and cleaned-up by the caller.

int* vtkValuePass::GetFloatImageExtents ( )

Interface to get the rendered image in FLOATING_POINT mode.

Image extents of the value array.

bool vtkValuePass::IsFloatingPointModeSupported ( vtkRenderWindow renWin)
virtual void vtkValuePass::RenderOpaqueGeometry ( const vtkRenderState s)
protectedvirtual

Opaque pass with key checking.

Precondition
s_exists: s!=0

Reimplemented from vtkDefaultPass.

void vtkValuePass::BeginPass ( vtkRenderer ren)
protected

Manages graphics resources depending on the rendering mode.

Binds internal FBO when FLOATING_POINT mode is enabled.

void vtkValuePass::EndPass ( )
protected

Unbinds internal FBO when FLOATING_POINT mode is enabled.

bool vtkValuePass::HasWindowSizeChanged ( vtkRenderer ren)
protected

Methods managing graphics resources required during FLOATING_POINT mode.

bool vtkValuePass::InitializeFloatingPointMode ( vtkRenderer ren)
protected

Methods managing graphics resources required during FLOATING_POINT mode.

void vtkValuePass::ReleaseFloatingPointMode ( vtkRenderer ren)
protected

Methods managing graphics resources required during FLOATING_POINT mode.

Member Data Documentation

int vtkValuePass::RenderingMode
protected

Definition at line 156 of file vtkValuePass.h.


The documentation for this class was generated from the following file: