VTK
vtkAngleRepresentation3D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkAngleRepresentation3D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
34 #ifndef vtkAngleRepresentation3D_h
35 #define vtkAngleRepresentation3D_h
36 
37 #include "vtkInteractionWidgetsModule.h" // For export macro
38 #include "vtkAngleRepresentation.h"
39 
40 class vtkActor;
41 class vtkProperty;
42 class vtkPolyDataMapper;
43 class vtkLineSource;
44 class vtkArcSource;
45 class vtkFollower;
46 class vtkVectorText;
47 class vtkPolyDataMapper;
48 class vtkTextProperty;
49 
50 class VTKINTERACTIONWIDGETS_EXPORT vtkAngleRepresentation3D : public vtkAngleRepresentation
51 {
52 public:
56  static vtkAngleRepresentation3D *New();
57 
59 
63  void PrintSelf(ostream& os, vtkIndent indent);
65 
69  virtual double GetAngle();
70 
72 
77  virtual void GetPoint1WorldPosition(double pos[3]);
78  virtual void GetCenterWorldPosition(double pos[3]);
79  virtual void GetPoint2WorldPosition(double pos[3]);
80  virtual void SetPoint1WorldPosition(double pos[3]);
81  virtual void SetPoint1DisplayPosition(double pos[3]);
82  virtual void SetCenterWorldPosition(double pos[3]);
83  virtual void SetCenterDisplayPosition(double pos[3]);
84  virtual void SetPoint2WorldPosition(double pos[3]);
85  virtual void SetPoint2DisplayPosition(double pos[3]);
86  virtual void GetPoint1DisplayPosition(double pos[3]);
87  virtual void GetCenterDisplayPosition(double pos[3]);
88  virtual void GetPoint2DisplayPosition(double pos[3]);
90 
92 
97  vtkGetObjectMacro(Ray1,vtkActor);
98  vtkGetObjectMacro(Ray2,vtkActor);
99  vtkGetObjectMacro(Arc,vtkActor);
100  vtkGetObjectMacro(TextActor,vtkFollower);
102 
104 
107  virtual void SetTextActorScale( double scale[3] );
108  virtual double * GetTextActorScale();
110 
115  void BuildRepresentation();
116 
118 
121  virtual void ReleaseGraphicsResources(vtkWindow *w);
122  virtual int RenderOpaqueGeometry(vtkViewport*);
124  virtual int HasTranslucentPolygonalGeometry();
126 
127 protected:
130 
131  // The pieces that make up the angle representations
144  double Angle;
146  double TextPosition[3];
147 
148 private:
149  vtkAngleRepresentation3D(const vtkAngleRepresentation3D&) VTK_DELETE_FUNCTION;
150  void operator=(const vtkAngleRepresentation3D&) VTK_DELETE_FUNCTION;
151 };
152 
153 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:51
virtual void SetPoint1DisplayPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
virtual void GetPoint1DisplayPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
abstract specification for Viewports
Definition: vtkViewport.h:47
represent surface properties of a geometric object
Definition: vtkProperty.h:64
represent the vtkAngleWidget
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
virtual void GetPoint2DisplayPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
create a circular arc
Definition: vtkArcSource.h:48
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
virtual void GetPoint1WorldPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
a simple class to control print indentation
Definition: vtkIndent.h:39
virtual void GetCenterWorldPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
virtual void SetCenterDisplayPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
void PrintSelf(ostream &os, vtkIndent indent)
Standard VTK methods.
virtual void SetPoint2DisplayPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
represent the vtkAngleWidget
virtual void GetCenterDisplayPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
represent text properties.
create a line defined by two end points
Definition: vtkLineSource.h:42
map vtkPolyData to graphics primitives
virtual int RenderOpaqueGeometry(vtkViewport *vtkNotUsed(viewport))
a subclass of actor that always faces the camera
Definition: vtkFollower.h:46
virtual void BuildRepresentation()
These are methods that satisfy vtkWidgetRepresentation's API.
virtual double GetAngle()=0
This representation and all subclasses must keep an angle (in degrees) consistent with the state of t...
virtual void GetPoint2WorldPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *vtkNotUsed(viewport))
create polygonal text
Definition: vtkVectorText.h:47