32 #ifndef vtkLogoRepresentation_h
33 #define vtkLogoRepresentation_h
35 #include "vtkInteractionWidgetsModule.h"
111 virtual void AdjustImageSize(
double o[2],
double borderSize[2],
double imageSize[2]);
vtkPolyData * TexturePolyData
actor that draws 2D data with texture support
vtkPoints * TexturePoints
void PrintSelf(ostream &os, vtkIndent indent)
Define standard methods.
vtkProperty2D * ImageProperty
abstract specification for Viewports
virtual void GetActors2D(vtkPropCollection *)
These methods are necessary to make this representation behave as a vtkProp.
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkBorderRepresentation * New()
Instantiate this class.
window superclass for vtkRenderWindow
a simple class to control print indentation
vtkPolyDataMapper2D * TextureMapper
vtkTexturedActor2D * TextureActor
topologically and geometrically regular array of data
virtual void BuildRepresentation()
Subclasses should implement these methods.
virtual int RenderOverlay(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
handles properties associated with a texture map
represent a vtkBorderWidget
represent the vtkLogoWidget
represent surface properties of a 2D image
virtual void ReleaseGraphicsResources(vtkWindow *)
These methods are necessary to make this representation behave as a vtkProp.
draw vtkPolyData onto the image plane
represent and manipulate 3D points