VTK
vtkOpenGLActor.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLActor.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
23 #ifndef vtkOpenGLActor_h
24 #define vtkOpenGLActor_h
25 
26 #include "vtkRenderingOpenGLModule.h" // For export macro
27 #include "vtkActor.h"
28 
29 class vtkOpenGLRenderer;
30 
31 class VTKRENDERINGOPENGL_EXPORT vtkOpenGLActor : public vtkActor
32 {
33 public:
34  static vtkOpenGLActor *New();
35  vtkTypeMacro(vtkOpenGLActor, vtkActor);
36  void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
37 
41  void Render(vtkRenderer *ren, vtkMapper *mapper);
42 
43 protected:
46 
47 private:
48  vtkOpenGLActor(const vtkOpenGLActor&) VTK_DELETE_FUNCTION;
49  void operator=(const vtkOpenGLActor&) VTK_DELETE_FUNCTION;
50 };
51 
52 #endif
virtual void Render(vtkRenderer *, vtkMapper *)
This causes the actor to be rendered.
Definition: vtkActor.h:90
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:51
abstract specification for renderers
Definition: vtkRenderer.h:63
static vtkActor * New()
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0).
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
OpenGL actor.
a simple class to control print indentation
Definition: vtkIndent.h:39
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:91
OpenGL renderer.