77 #ifndef vtkOpenGLGL2PSExporter_h
78 #define vtkOpenGLGL2PSExporter_h
80 #include "vtkIOExportOpenGLModule.h"
112 void PrintSelf(ostream& os,
vtkIndent indent);
116 ~vtkOpenGLGL2PSExporter();
149 void DrawViewportTextOverlay(const
char *
string,
vtkTextProperty *tprop,
157 void CopyPixels(
int copyRect[4],
vtkRenderer *ren);
165 vtkOpenGLGL2PSExporter(const vtkOpenGLGL2PSExporter&) VTK_DELETE_FUNCTION;
166 void operator=(const vtkOpenGLGL2PSExporter&) VTK_DELETE_FUNCTION;
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
export a scene as a PostScript file using GL2PS.
concrete dataset representing a path defined by Bezier curves.
Renders pixel-aligned text, facing the camera, anchored at a 3D point.
a actor that draws 2D data
Create a scalar bar with labels.
abstract specification for renderers
draw text labels at dataset points
An actor that displays text.
dynamic, self-adjusting array of int
a simple class to control print indentation
topologically and geometrically regular array of data
An actor that displays text.
OpenGL2 implementation of GL2PS exporter.
represent text properties.
static vtkGL2PSExporter * New()
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
create and manipulate unsorted lists of objects
Allocate and hold a VTK object.