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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkOpenGLGL2PSExporter * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkOpenGLGL2PSExporter * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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vtkGL2PSExporter * | NewInstance () const |
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virtual void | SetFilePrefix (const char *) |
| Specify the prefix of the files to write out. More...
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virtual char * | GetFilePrefix () |
| Specify the prefix of the files to write out. More...
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virtual void | SetBufferSize (int) |
| The initial size of the GL2PS export buffer in bytes. More...
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virtual int | GetBufferSize () |
| The initial size of the GL2PS export buffer in bytes. More...
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virtual void | SetTitle (const char *) |
| Set the title for the output, if supported. More...
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virtual char * | GetTitle () |
| Set the title for the output, if supported. More...
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void | UsePainterSettings () |
| Configure the exporter to expect a painter-ordered 2D rendering, that is, a rendering at a fixed depth where primitives are drawn from the bottom up. More...
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virtual void | SetFileFormat (int) |
| Specify the format of file to write out. More...
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virtual int | GetFileFormat () |
| Specify the format of file to write out. More...
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void | SetFileFormatToPS () |
| Specify the format of file to write out. More...
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void | SetFileFormatToEPS () |
| Specify the format of file to write out. More...
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void | SetFileFormatToPDF () |
| Specify the format of file to write out. More...
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void | SetFileFormatToTeX () |
| Specify the format of file to write out. More...
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void | SetFileFormatToSVG () |
| Specify the format of file to write out. More...
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const char * | GetFileFormatAsString () |
| Specify the format of file to write out. More...
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virtual void | SetSort (int) |
| Set the the type of sorting algorithm to order primitives from back to front. More...
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virtual int | GetSort () |
| Set the the type of sorting algorithm to order primitives from back to front. More...
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void | SetSortToOff () |
| Set the the type of sorting algorithm to order primitives from back to front. More...
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void | SetSortToSimple () |
| Set the the type of sorting algorithm to order primitives from back to front. More...
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void | SetSortToBSP () |
| Set the the type of sorting algorithm to order primitives from back to front. More...
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const char * | GetSortAsString () |
| Set the the type of sorting algorithm to order primitives from back to front. More...
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virtual void | SetCompress (int) |
| Turn on/off compression when generating PostScript or PDF output. More...
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virtual int | GetCompress () |
| Turn on/off compression when generating PostScript or PDF output. More...
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virtual void | CompressOn () |
| Turn on/off compression when generating PostScript or PDF output. More...
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virtual void | CompressOff () |
| Turn on/off compression when generating PostScript or PDF output. More...
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virtual void | SetDrawBackground (int) |
| Turn on/off drawing the background frame. More...
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virtual int | GetDrawBackground () |
| Turn on/off drawing the background frame. More...
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virtual void | DrawBackgroundOn () |
| Turn on/off drawing the background frame. More...
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virtual void | DrawBackgroundOff () |
| Turn on/off drawing the background frame. More...
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virtual void | SetSimpleLineOffset (int) |
| Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. More...
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virtual int | GetSimpleLineOffset () |
| Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. More...
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virtual void | SimpleLineOffsetOn () |
| Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. More...
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virtual void | SimpleLineOffsetOff () |
| Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. More...
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virtual void | SetSilent (int) |
| Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). More...
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virtual int | GetSilent () |
| Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). More...
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virtual void | SilentOn () |
| Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). More...
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virtual void | SilentOff () |
| Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). More...
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virtual void | SetBestRoot (int) |
| Turn on/off the GL2PS_BEST_ROOT option. More...
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virtual int | GetBestRoot () |
| Turn on/off the GL2PS_BEST_ROOT option. More...
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virtual void | BestRootOn () |
| Turn on/off the GL2PS_BEST_ROOT option. More...
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virtual void | BestRootOff () |
| Turn on/off the GL2PS_BEST_ROOT option. More...
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virtual void | SetText (int) |
| Turn on/off drawing the text. More...
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virtual int | GetText () |
| Turn on/off drawing the text. More...
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virtual void | TextOn () |
| Turn on/off drawing the text. More...
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virtual void | TextOff () |
| Turn on/off drawing the text. More...
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virtual void | SetLandscape (int) |
| Turn on/off landscape orientation. More...
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virtual int | GetLandscape () |
| Turn on/off landscape orientation. More...
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virtual void | LandscapeOn () |
| Turn on/off landscape orientation. More...
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virtual void | LandscapeOff () |
| Turn on/off landscape orientation. More...
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virtual void | SetPS3Shading (int) |
| Turn on/off the GL2PS_PS3_SHADING option. More...
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virtual int | GetPS3Shading () |
| Turn on/off the GL2PS_PS3_SHADING option. More...
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virtual void | PS3ShadingOn () |
| Turn on/off the GL2PS_PS3_SHADING option. More...
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virtual void | PS3ShadingOff () |
| Turn on/off the GL2PS_PS3_SHADING option. More...
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virtual void | SetOcclusionCull (int) |
| Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). More...
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virtual int | GetOcclusionCull () |
| Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). More...
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virtual void | OcclusionCullOn () |
| Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). More...
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virtual void | OcclusionCullOff () |
| Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). More...
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virtual void | SetWrite3DPropsAsRasterImage (int) |
| Turn on/off writing 3D props as raster images. More...
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virtual int | GetWrite3DPropsAsRasterImage () |
| Turn on/off writing 3D props as raster images. More...
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virtual void | Write3DPropsAsRasterImageOn () |
| Turn on/off writing 3D props as raster images. More...
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virtual void | Write3DPropsAsRasterImageOff () |
| Turn on/off writing 3D props as raster images. More...
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virtual void | SetTextAsPath (bool) |
| Turn on/off exporting text as path information, rather than character data. More...
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virtual bool | GetTextAsPath () |
| Turn on/off exporting text as path information, rather than character data. More...
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virtual void | TextAsPathOn () |
| Turn on/off exporting text as path information, rather than character data. More...
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virtual void | TextAsPathOff () |
| Turn on/off exporting text as path information, rather than character data. More...
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void | SetRasterExclusions (vtkPropCollection *) |
| Collection of props to exclude from rasterization. More...
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virtual vtkPropCollection * | GetRasterExclusions () |
| Collection of props to exclude from rasterization. More...
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virtual void | SetPointSizeFactor (float) |
| Set the ratio between the OpenGL PointSize and that used by GL2PS to generate PostScript. More...
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virtual float | GetPointSizeFactor () |
| Set the ratio between the OpenGL PointSize and that used by GL2PS to generate PostScript. More...
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virtual void | SetLineWidthFactor (float) |
| Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. More...
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virtual float | GetLineWidthFactor () |
| Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. More...
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vtkExporter * | NewInstance () const |
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virtual void | Write () |
| Write data to output. More...
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void | Update () |
| Convenient alias for Write() method. More...
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void | SetStartWrite (void(*f)(void *), void *arg) |
| Specify a function to be called before data is written. More...
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void | SetEndWrite (void(*f)(void *), void *arg) |
| Specify a function to be called after data is written. More...
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void | SetStartWriteArgDelete (void(*f)(void *)) |
| Set the arg delete method. More...
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void | SetEndWriteArgDelete (void(*f)(void *)) |
| Set the arg delete method. More...
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vtkMTimeType | GetMTime () |
| Returns the MTime also considering the RenderWindow. More...
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virtual void | SetRenderWindow (vtkRenderWindow *) |
| Set/Get the rendering window that contains the scene to be written. More...
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virtual vtkRenderWindow * | GetRenderWindow () |
| Set/Get the rendering window that contains the scene to be written. More...
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void | SetInput (vtkRenderWindow *renWin) |
| These methods are provided for backward compatibility. More...
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vtkRenderWindow * | GetInput () |
| These methods are provided for backward compatibility. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkOpenGLGL2PSExporter () |
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| ~vtkOpenGLGL2PSExporter () |
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void | WriteData () |
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void | SavePropVisibility (vtkRendererCollection *renCol, vtkIntArray *volVis, vtkIntArray *actVis, vtkIntArray *act2dVis) |
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void | RestorePropVisibility (vtkRendererCollection *renCol, vtkIntArray *volVis, vtkIntArray *actVis, vtkIntArray *act2dVis) |
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void | Turn3DPropsOff (vtkRendererCollection *renCol) |
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void | Turn2DPropsOff (vtkRendererCollection *renCol) |
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void | GetVisibleContextActors (vtkPropCollection *contextActors, vtkRendererCollection *renCol) |
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void | SetPropVisibilities (vtkPropCollection *col, int vis) |
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void | DrawSpecialProps (vtkCollection *propCol, vtkRendererCollection *renCol) |
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void | CopyPixels (int copyRect[4], vtkRenderer *ren) |
| Copy the region copyRect from the framebuffer into the gl2ps document. More...
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void | DrawContextActors (vtkPropCollection *contextActs, vtkRendererCollection *renCol) |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkOpenGLGL2PSExporter () |
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| ~vtkOpenGLGL2PSExporter () |
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void | WriteData () |
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bool | RasterizeBackground (vtkImageData *image) |
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bool | CaptureVectorProps () |
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virtual void | HandleSpecialProp (vtkProp *prop, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawBillboardTextActor3D (vtkBillboardTextActor3D *textAct, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawTextActor (vtkTextActor *textAct, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawTextActor3D (vtkTextActor3D *textAct, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawTextMapper (vtkTextMapper *textMap, vtkActor2D *textAct, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawLabeledDataMapper (vtkLabeledDataMapper *mapper, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawLabeledContourMapper (vtkActor *act, vtkLabeledContourMapper *mapper, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawScalarBarActor (vtkScalarBarActor *bar, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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void | DrawViewportTextOverlay (const char *string, vtkTextProperty *tprop, vtkCoordinate *coord, vtkRenderer *ren) |
| Reimplement this to handle your own special props. More...
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| vtkGL2PSExporter () |
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| ~vtkGL2PSExporter () |
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int | GetGL2PSOptions () |
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int | GetGL2PSSort () |
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int | GetGL2PSFormat () |
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const char * | GetFileExtension () |
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| vtkExporter () |
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| ~vtkExporter () |
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| vtkObject () |
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| ~vtkObject () override |
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void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| These methods allow a command to exclusively grab all events. More...
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void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. More...
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
|