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vtkWebGPUComputeBuffer Class Reference

Represents the set of parameters that will be used to create a compute shader buffer on the device when it will be added to a compute pass using vtkWebGPUComputePass::AddBuffer() More...

#include <vtkWebGPUComputeBuffer.h>

Inheritance diagram for vtkWebGPUComputeBuffer:
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Collaboration diagram for vtkWebGPUComputeBuffer:
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Public Types

enum  BufferMode {
  UNDEFINED = 0 , READ_ONLY_COMPUTE_STORAGE , READ_WRITE_COMPUTE_STORAGE , READ_WRITE_MAP_COMPUTE_STORAGE ,
  UNIFORM_BUFFER
}
 
enum  BufferDataType { VTK_DATA_ARRAY = 0 , STD_VECTOR }
 Because the compute buffer can accept multiple data types as input (std::vector, vtkDataArray) but will ultimately only use one, it has to be determined which data to use thanks to this enum. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkWebGPUComputeBufferNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
template<typename T >
void SetData (const std::vector< T > &data)
 Sets the data that will be used by the buffer.
 
void SetData (vtkDataArray *data)
 Sets the data that will be used by the buffer.
 
const void * GetDataPointer ()
 The pointer to the std::vector<> data passed with SetData(std::vector)
 
vtkDataArrayGetDataArray ()
 The pointer to the vtkDataArray passed with SetData(vtkDataArray)
 
 vtkGetEnumMacro (Mode, BufferMode)
 Get/set the buffer mode.
 
 vtkSetEnumMacro (Mode, BufferMode)
 Get/set the buffer mode.
 
uint32_t GetGroup () const
 Get/set the group of the buffer in the compute shader.
 
virtual vtkIdType GetGroup ()
 Get/set the group of the buffer in the compute shader.
 
virtual void SetGroup (vtkIdType)
 Get/set the group of the buffer in the compute shader.
 
uint32_t GetBinding () const
 Get/set the binding of the buffer in the compute shader.
 
virtual vtkIdType GetBinding ()
 Get/set the binding of the buffer in the compute shader.
 
virtual void SetBinding (vtkIdType)
 Get/set the binding of the buffer in the compute shader.
 
virtual std::string GetLabel ()
 Get/set the label of the buffer.
 
virtual void SetLabel (std::string)
 Get/set the label of the buffer.
 
virtual BufferDataType GetDataType ()
 Get/set what data type to use for the buffer.
 
virtual void SetDataType (BufferDataType)
 Get/set what data type to use for the buffer.
 
virtual vtkIdType GetByteSize ()
 Get/set the size in bytes of the data passed in via SetData().
 
virtual void SetByteSize (vtkIdType)
 Get/set the size in bytes of the data passed in via SetData().
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on.
 
virtual void DebugOff ()
 Turn debugging output off.
 
bool GetDebug ()
 Get the value of the debug flag.
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag.
 
virtual void Modified ()
 Update the modification time for this object.
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
vtkTypeBool InvokeEvent (unsigned long event)
 
vtkTypeBool InvokeEvent (const char *event)
 
std::string GetObjectDescription () const override
 The object description printed in messages and PrintSelf output.
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method.
 
vtkTypeBool InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
vtkTypeBool InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
virtual void SetObjectName (const std::string &objectName)
 Set/get the name of this object for reporting purposes.
 
virtual std::string GetObjectName () const
 Set/get the name of this object for reporting purposes.
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string.
 
virtual std::string GetObjectDescription () const
 The object description printed in messages and PrintSelf output.
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
virtual void Delete ()
 Delete a VTK object.
 
virtual void FastDelete ()
 Delete a reference to this object.
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream.
 
void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object).
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object).
 
int GetReferenceCount ()
 Return the current reference count of this object.
 
void SetReferenceCount (int)
 Sets the reference count.
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space.
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual bool UsesGarbageCollector () const
 Indicate whether the class uses vtkGarbageCollector or not.
 

Static Public Member Functions

static vtkTypeBool IsTypeOf (const char *type)
 
static vtkWebGPUComputeBufferSafeDownCast (vtkObjectBase *o)
 
static vtkWebGPUComputeBufferNew ()
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes.
 
static void SetGlobalWarningDisplay (vtkTypeBool val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static vtkTypeBool GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class.
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within.
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space.
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkWebGPUComputeBuffer ()
 
 ~vtkWebGPUComputeBuffer () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events.
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events.
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
virtual void ObjectFinalize ()
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Friends

class vtkWebGPUComputePass
 

Additional Inherited Members

- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
std::string ObjectName
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

Represents the set of parameters that will be used to create a compute shader buffer on the device when it will be added to a compute pass using vtkWebGPUComputePass::AddBuffer()

Definition at line 26 of file vtkWebGPUComputeBuffer.h.

Member Typedef Documentation

◆ Superclass

Definition at line 29 of file vtkWebGPUComputeBuffer.h.

Member Enumeration Documentation

◆ BufferMode

  • UNDEFINED = Buffer mode not set
  • READ_ONLY_COMPUTE_STORAGE = The GPU can only read from this buffer. A buffer with this mode is declared with <read, storage> in WGSL
  • READ_WRITE_COMPUTE_STORAGE = The GPU can read from and write to this buffer from the compute shader. A buffer with this mode is declared with <read_write, storage> in WGSL
  • READ_WRITE_MAP_COMPUTE_STORAGE = The GPU can read from and write to this buffer from the compute shader. With this mode, the buffer can also be mapped so that the CPU can read from it (typically to read back the results from the compute shader). A buffer using this mode is declared with <read_write, storage> in WGSL
  • UNIFORM_BUFFER = Uniform buffer, read only by the GPU. A buffer with this mode is declared with var<uniform> in WGSL
Enumerator
UNDEFINED 
READ_ONLY_COMPUTE_STORAGE 
READ_WRITE_COMPUTE_STORAGE 
READ_WRITE_MAP_COMPUTE_STORAGE 
UNIFORM_BUFFER 

Definition at line 52 of file vtkWebGPUComputeBuffer.h.

◆ BufferDataType

Because the compute buffer can accept multiple data types as input (std::vector, vtkDataArray) but will ultimately only use one, it has to be determined which data to use thanks to this enum.

STD_VECTOR = Use the data given to the buffer in the form of an std::vector. Default VTK_DATA_ARRAY = Use the data given to the buffer in the form of a vtkDataArray

Enumerator
VTK_DATA_ARRAY 
STD_VECTOR 

Definition at line 69 of file vtkWebGPUComputeBuffer.h.

Constructor & Destructor Documentation

◆ vtkWebGPUComputeBuffer()

vtkWebGPUComputeBuffer::vtkWebGPUComputeBuffer ( )
protected

◆ ~vtkWebGPUComputeBuffer()

vtkWebGPUComputeBuffer::~vtkWebGPUComputeBuffer ( )
overrideprotected

Member Function Documentation

◆ IsTypeOf()

static vtkTypeBool vtkWebGPUComputeBuffer::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkWebGPUComputeBuffer::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObjectBase.

Reimplemented in vtkWebGPUComputeRenderBuffer.

◆ SafeDownCast()

static vtkWebGPUComputeBuffer * vtkWebGPUComputeBuffer::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkWebGPUComputeBuffer::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented in vtkWebGPUComputeRenderBuffer.

◆ NewInstance()

vtkWebGPUComputeBuffer * vtkWebGPUComputeBuffer::NewInstance ( ) const

◆ New()

static vtkWebGPUComputeBuffer * vtkWebGPUComputeBuffer::New ( )
static

◆ PrintSelf()

void vtkWebGPUComputeBuffer::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkWebGPUComputeRenderBuffer.

◆ vtkGetEnumMacro()

vtkWebGPUComputeBuffer::vtkGetEnumMacro ( Mode  ,
BufferMode   
)

Get/set the buffer mode.

◆ vtkSetEnumMacro()

vtkWebGPUComputeBuffer::vtkSetEnumMacro ( Mode  ,
BufferMode   
)

Get/set the buffer mode.

◆ GetGroup() [1/2]

uint32_t vtkWebGPUComputeBuffer::GetGroup ( ) const
inline

Get/set the group of the buffer in the compute shader.

This refers to @group(X) in the WGSL shader code.

Note
: All buffers must have a unique combination of binding / group. No buffers can have the same binding / group as another buffer

Definition at line 91 of file vtkWebGPUComputeBuffer.h.

◆ GetGroup() [2/2]

virtual vtkIdType vtkWebGPUComputeBuffer::GetGroup ( )
virtual

Get/set the group of the buffer in the compute shader.

This refers to @group(X) in the WGSL shader code.

Note
: All buffers must have a unique combination of binding / group. No buffers can have the same binding / group as another buffer

◆ SetGroup()

virtual void vtkWebGPUComputeBuffer::SetGroup ( vtkIdType  )
virtual

Get/set the group of the buffer in the compute shader.

This refers to @group(X) in the WGSL shader code.

Note
: All buffers must have a unique combination of binding / group. No buffers can have the same binding / group as another buffer

◆ GetBinding() [1/2]

uint32_t vtkWebGPUComputeBuffer::GetBinding ( ) const
inline

Get/set the binding of the buffer in the compute shader.

This refers to @binding(X) in the WGSL shader code.

Note
: All buffers must have a unique combination of binding / group. No buffers can have the same binding / group as another buffer

Definition at line 104 of file vtkWebGPUComputeBuffer.h.

◆ GetBinding() [2/2]

virtual vtkIdType vtkWebGPUComputeBuffer::GetBinding ( )
virtual

Get/set the binding of the buffer in the compute shader.

This refers to @binding(X) in the WGSL shader code.

Note
: All buffers must have a unique combination of binding / group. No buffers can have the same binding / group as another buffer

◆ SetBinding()

virtual void vtkWebGPUComputeBuffer::SetBinding ( vtkIdType  )
virtual

Get/set the binding of the buffer in the compute shader.

This refers to @binding(X) in the WGSL shader code.

Note
: All buffers must have a unique combination of binding / group. No buffers can have the same binding / group as another buffer

◆ GetLabel()

virtual std::string vtkWebGPUComputeBuffer::GetLabel ( )
virtual

Get/set the label of the buffer.

Useful for debugging errors that may come up in the terminal since these errors will include the given label

◆ SetLabel()

virtual void vtkWebGPUComputeBuffer::SetLabel ( std::string  )
virtual

Get/set the label of the buffer.

Useful for debugging errors that may come up in the terminal since these errors will include the given label

◆ SetData() [1/2]

template<typename T >
void vtkWebGPUComputeBuffer::SetData ( const std::vector< T > &  data)
inline

Sets the data that will be used by the buffer.

Passing an empty vector to this method clears any previously given std::vector data, allowing for the use of a vtkDataArray instead.

Warning
: This does not copy the data so the data given to this buffer needs to stay valid (i.e. not freed) until the buffer is added to a compute pass using vtkWebGPUComputePass::AddBuffer().

Definition at line 128 of file vtkWebGPUComputeBuffer.h.

◆ SetData() [2/2]

void vtkWebGPUComputeBuffer::SetData ( vtkDataArray data)

Sets the data that will be used by the buffer.

Passing a nullptr vtkDataArray clears any previously given vtkDataArray data allowing the use of std::vector data instead.

NOTE: This does not copy the data so the data given to this buffer needs to stay valid (i.e. not freed) until the buffer is added to a compute pass using vtkWebGPUComputePass::AddBuffer().

◆ GetDataType()

virtual BufferDataType vtkWebGPUComputeBuffer::GetDataType ( )
virtual

Get/set what data type to use for the buffer.

◆ SetDataType()

virtual void vtkWebGPUComputeBuffer::SetDataType ( BufferDataType  )
virtual

Get/set what data type to use for the buffer.

◆ GetDataPointer()

const void * vtkWebGPUComputeBuffer::GetDataPointer ( )
inline

The pointer to the std::vector<> data passed with SetData(std::vector)

Warning
: This pointer only points to a valid location as long as the std::vector given with SetData() is alive.

Definition at line 159 of file vtkWebGPUComputeBuffer.h.

◆ GetDataArray()

vtkDataArray * vtkWebGPUComputeBuffer::GetDataArray ( )
inline

The pointer to the vtkDataArray passed with SetData(vtkDataArray)

Warning
: This pointer to the array is only valid as long as the vtkDataArray given with SetData() is alive.

Definition at line 167 of file vtkWebGPUComputeBuffer.h.

◆ GetByteSize()

virtual vtkIdType vtkWebGPUComputeBuffer::GetByteSize ( )
virtual

Get/set the size in bytes of the data passed in via SetData().

◆ SetByteSize()

virtual void vtkWebGPUComputeBuffer::SetByteSize ( vtkIdType  )
virtual

Get/set the size in bytes of the data passed in via SetData().

Friends And Related Symbol Documentation

◆ vtkWebGPUComputePass

friend class vtkWebGPUComputePass
friend

Definition at line 182 of file vtkWebGPUComputeBuffer.h.


The documentation for this class was generated from the following file: