VTK
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This class manages the creation/deletion/recreation/ of compute textures used by a compute pass. More...
#include <vtkWebGPUComputePassTextureStorageInternals.h>
Public Types | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. | |
vtkWebGPUComputePassTextureStorageInternals * | NewInstance () const |
vtkSetSmartPointerMacro (ParentPassWGPUConfiguration, vtkWebGPUConfiguration) | |
Sets the device that will be used by this texture storage when creating textures / texture views. | |
void | SetComputePass (vtkWeakPointer< vtkWebGPUComputePass > parentComputePass) |
Sets the compute pass that uses the textures and texture views used by this storage. | |
bool | CheckTextureIndex (std::size_t textureIndex, const std::string &callerFunctionName) |
Checks if a given index is suitable for indexing this->Textures. | |
bool | CheckTextureViewIndex (std::size_t textureViewIndex, const std::string &callerFunctionName) |
Checks if a given index is suitable for indexing this->TextureViews. | |
bool | CheckTextureCorrectness (vtkWebGPUComputeTexture *texture) |
Makes sure the texture is correct with regards to its properties (size, ...) | |
bool | CheckTextureViewCorrectness (vtkWebGPUComputeTextureView *textureView) |
Makes sure the texture view is correct with regards to its properties (binding, group, ...) | |
bool | CheckParentComputePass (const std::string &callerFunctionName) |
Checks whether or not the associated ParentComputePass and ParentPassDevice are non-null. | |
void | RecreateTexture (std::size_t textureIndex) |
Destroys and recreates the texture with the given index. | |
vtkSmartPointer< vtkWebGPUComputeTexture > | GetComputeTexture (std::size_t textureIndex) |
Retrieves the compute texture associated with the given texture index. | |
vtkSmartPointer< vtkWebGPUComputeTextureView > | GetTextureView (std::size_t textureViewIndex) |
Retrieves the texture view associated with the given texture view index. | |
void | RecreateComputeTexture (std::size_t textureIndex) |
Recreates a compute texture. | |
void | RecreateTextureViews (std::size_t textureIndex) |
Recreates all the texture views of a texture given its index. | |
void | RecreateTextureView (std::size_t textureViewIndex) |
Recreates a compute texture view. | |
wgpu::TextureView | CreateWebGPUTextureView (vtkSmartPointer< vtkWebGPUComputeTextureView > textureView, wgpu::Texture wgpuTexture) |
Utilitary method to create a wgpu::TextureView from a ComputeTextureView and the texture this wgpu::TextureView is going to be a view off. | |
void | UpdateComputeTextureAndViews (vtkSmartPointer< vtkWebGPUComputeTexture > texture, wgpu::Texture newWgpuTexture) |
Makes sure that the compute texture given in parameter internally points to the given newWgpuTexture. | |
int | AddRenderTexture (vtkSmartPointer< vtkWebGPUComputeRenderTexture > renderTexture) |
Adds a render texture to the storage. | |
int | AddTexture (vtkSmartPointer< vtkWebGPUComputeTexture > texture) |
Adds a texture to the storage and upload its data to the device. | |
int | AddTextureView (vtkSmartPointer< vtkWebGPUComputeTextureView > textureView) |
Adds a texture view to the compute pass and returns its index. | |
vtkSmartPointer< vtkWebGPUComputeTextureView > | CreateTextureView (std::size_t textureIndex) |
Returns a new texture view on the given texture (given by the index) that can be configured and then added to the compute pass by AddTextureView() | |
void | RecreateRenderTexture (vtkSmartPointer< vtkWebGPUComputeRenderTexture > renderTexture) |
Recreates a render texture given a new textureView and possibly new parameters as specified in the 'renderTexture' parameter. | |
void | DeleteTextureViews (std::size_t textureIndex) |
Deletes all the texture views of a given texture (given by its index) | |
void | RebindTextureView (std::size_t group, uint32_t binding, std::size_t textureViewIndex) |
This function allows the usage of multiple texture views on a single binding point (group / binding combination) in the shader (although not at the same time). | |
void | ReadTextureFromGPU (std::size_t textureIndex, int mipLevel, vtkWebGPUComputePass::TextureMapAsyncCallback callback, void *userdata) |
void | WriteTexture (std::size_t textureIndex, const void *bytes, std::size_t numBytes) |
Uploads the given data to the texture starting at pixel (0, 0) | |
void | ReleaseResources () |
Releases the textures & resources held by this texture storage. | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. | |
virtual void | DebugOff () |
Turn debugging output off. | |
bool | GetDebug () |
Get the value of the debug flag. | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. | |
virtual void | Modified () |
Update the modification time for this object. | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
vtkTypeBool | InvokeEvent (unsigned long event) |
vtkTypeBool | InvokeEvent (const char *event) |
std::string | GetObjectDescription () const override |
The object description printed in messages and PrintSelf output. | |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. | |
vtkTypeBool | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. | |
vtkTypeBool | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. | |
virtual void | SetObjectName (const std::string &objectName) |
Set/get the name of this object for reporting purposes. | |
virtual std::string | GetObjectName () const |
Set/get the name of this object for reporting purposes. | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. | |
virtual std::string | GetObjectDescription () const |
The object description printed in messages and PrintSelf output. | |
virtual vtkTypeBool | IsA (const char *name) |
Return 1 if this class is the same type of (or a subclass of) the named class. | |
virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
virtual void | Delete () |
Delete a VTK object. | |
virtual void | FastDelete () |
Delete a reference to this object. | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. | |
void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). | |
int | GetReferenceCount () |
Return the current reference count of this object. | |
void | SetReferenceCount (int) |
Sets the reference count. | |
bool | GetIsInMemkind () const |
A local state flag that remembers whether this object lives in the normal or extended memory space. | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. | |
virtual bool | UsesGarbageCollector () const |
Indicate whether the class uses vtkGarbageCollector or not. | |
Static Public Member Functions | |
static vtkWebGPUComputePassTextureStorageInternals * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkWebGPUComputePassTextureStorageInternals * | SafeDownCast (vtkObjectBase *o) |
static wgpu::TextureDimension | ComputeTextureDimensionToWebGPU (vtkWebGPUComputeTexture::TextureDimension dimension) |
Internal method used to convert the user friendly Dimension enum to its wgpu::TextureDimension equivalent. | |
static wgpu::TextureViewDimension | ComputeTextureDimensionToViewDimension (vtkWebGPUComputeTexture::TextureDimension dimension) |
This function does a simple mapping between the dimension of the texture (vtkWebGPUComputeTexture::TextureDimension) and that of the texture view (wgpu::TextureViewDimension). | |
static wgpu::TextureFormat | ComputeTextureFormatToWebGPU (vtkWebGPUComputeTexture::TextureFormat format) |
Internal method used to convert the user friendly TextureFormat enum to its wgpu::TextureFormat equivalent. | |
static wgpu::TextureUsage | ComputeTextureModeToUsage (vtkWebGPUComputeTexture::TextureMode mode, const std::string &textureLabel) |
Internal method used to convert the user friendly TextureMode enum to its wgpu::TextureUsage equivalent. | |
static wgpu::StorageTextureAccess | ComputeTextureModeToShaderStorage (vtkWebGPUComputeTexture::TextureMode mode, const std::string &textureLabel) |
Internal method used to get the StorageTextureAccess mode associated with a TextureMode. | |
static wgpu::StorageTextureAccess | ComputeTextureViewModeToShaderStorage (vtkWebGPUComputeTextureView::TextureViewMode mode, const std::string &textureViewLabel) |
Internal method used to get the StorageTextureAccess mode associated with a TextureViewMode. | |
static wgpu::TextureSampleType | ComputeTextureSampleTypeToWebGPU (vtkWebGPUComputeTexture::TextureSampleType sampleType) |
Internal method used to convert the user friendly TextureSampleType enum to its wgpu::TextureSampleType equivalent. | |
static wgpu::TextureAspect | ComputeTextureViewAspectToWebGPU (vtkWebGPUComputeTextureView::TextureViewAspect aspect) |
Internal method used to convert the user friendly TextureAspect enum to its wgpu::TextureAspect equivalent. | |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. | |
static void | SetGlobalWarningDisplay (vtkTypeBool val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
static vtkTypeBool | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. | |
static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name) |
Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
static void | SetMemkindDirectory (const char *directoryname) |
The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. | |
static bool | GetUsingMemkind () |
A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkWebGPUComputePassTextureStorageInternals ()=default | |
~vtkWebGPUComputePassTextureStorageInternals () override | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | ReportReferences (vtkGarbageCollector *) |
virtual void | ObjectFinalize () |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Friends | |
class | vtkWebGPUComputePassInternals |
Additional Inherited Members | |
Static Protected Member Functions inherited from vtkObjectBase | |
static vtkMallocingFunction | GetCurrentMallocFunction () |
static vtkReallocingFunction | GetCurrentReallocFunction () |
static vtkFreeingFunction | GetCurrentFreeFunction () |
static vtkFreeingFunction | GetAlternateFreeFunction () |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
std::string | ObjectName |
Protected Attributes inherited from vtkObjectBase | |
std::atomic< int32_t > | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
This class manages the creation/deletion/recreation/ of compute textures used by a compute pass.
A compute pass delegates calls that want to modify textures to this class.
Definition at line 31 of file vtkWebGPUComputePassTextureStorageInternals.h.
Definition at line 35 of file vtkWebGPUComputePassTextureStorageInternals.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObjectBase.
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vtkWebGPUComputePassTextureStorageInternals * vtkWebGPUComputePassTextureStorageInternals::NewInstance | ( | ) | const |
vtkWebGPUComputePassTextureStorageInternals::vtkSetSmartPointerMacro | ( | ParentPassWGPUConfiguration | , |
vtkWebGPUConfiguration | |||
) |
Sets the device that will be used by this texture storage when creating textures / texture views.
This device must be the one used by the parent compute pass.
void vtkWebGPUComputePassTextureStorageInternals::SetComputePass | ( | vtkWeakPointer< vtkWebGPUComputePass > | parentComputePass | ) |
Sets the compute pass that uses the textures and texture views used by this storage.
bool vtkWebGPUComputePassTextureStorageInternals::CheckTextureIndex | ( | std::size_t | textureIndex, |
const std::string & | callerFunctionName | ||
) |
Checks if a given index is suitable for indexing this->Textures.
Logs an error if the index is negative or greater than the number of texture of the compute pass. The callerFunctionName parameter is using to give more information on what function used an invalid texture index
Returns true if the texture index is valid, false if it's not.
bool vtkWebGPUComputePassTextureStorageInternals::CheckTextureViewIndex | ( | std::size_t | textureViewIndex, |
const std::string & | callerFunctionName | ||
) |
Checks if a given index is suitable for indexing this->TextureViews.
Logs an error if the index is negative or greater than the number of texture views of the compute pass. The callerFunctionName parameter is using to give more information on what function used an invalid texture view index
Returns true if the texture view index is valid, false if it's not.
bool vtkWebGPUComputePassTextureStorageInternals::CheckTextureCorrectness | ( | vtkWebGPUComputeTexture * | texture | ) |
Makes sure the texture is correct with regards to its properties (size, ...)
bool vtkWebGPUComputePassTextureStorageInternals::CheckTextureViewCorrectness | ( | vtkWebGPUComputeTextureView * | textureView | ) |
Makes sure the texture view is correct with regards to its properties (binding, group, ...)
bool vtkWebGPUComputePassTextureStorageInternals::CheckParentComputePass | ( | const std::string & | callerFunctionName | ) |
Checks whether or not the associated ParentComputePass and ParentPassDevice are non-null.
void vtkWebGPUComputePassTextureStorageInternals::RecreateTexture | ( | std::size_t | textureIndex | ) |
Destroys and recreates the texture with the given index.
vtkSmartPointer< vtkWebGPUComputeTexture > vtkWebGPUComputePassTextureStorageInternals::GetComputeTexture | ( | std::size_t | textureIndex | ) |
Retrieves the compute texture associated with the given texture index.
vtkSmartPointer< vtkWebGPUComputeTextureView > vtkWebGPUComputePassTextureStorageInternals::GetTextureView | ( | std::size_t | textureViewIndex | ) |
Retrieves the texture view associated with the given texture view index.
void vtkWebGPUComputePassTextureStorageInternals::RecreateComputeTexture | ( | std::size_t | textureIndex | ) |
Recreates a compute texture.
Must be called if the compute texture has been modified (after a call to GetComputeTexure for example) for the changes to take effect.
This function also recreate the texture views that existed on the texture.
void vtkWebGPUComputePassTextureStorageInternals::RecreateTextureViews | ( | std::size_t | textureIndex | ) |
Recreates all the texture views of a texture given its index.
Useful when a texture has been recreated, meaning that the associated wgpu::Texture has changed --> the texture view do not point to a correct texture anymore and need to be recreated.
void vtkWebGPUComputePassTextureStorageInternals::RecreateTextureView | ( | std::size_t | textureViewIndex | ) |
Recreates a compute texture view.
Must be called if the compute texture view has been modified (after a call to GetTextureView for example) for the changes to take effect.
wgpu::TextureView vtkWebGPUComputePassTextureStorageInternals::CreateWebGPUTextureView | ( | vtkSmartPointer< vtkWebGPUComputeTextureView > | textureView, |
wgpu::Texture | wgpuTexture | ||
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Utilitary method to create a wgpu::TextureView from a ComputeTextureView and the texture this wgpu::TextureView is going to be a view off.
void vtkWebGPUComputePassTextureStorageInternals::UpdateComputeTextureAndViews | ( | vtkSmartPointer< vtkWebGPUComputeTexture > | texture, |
wgpu::Texture | newWgpuTexture | ||
) |
Makes sure that the compute texture given in parameter internally points to the given newWgpuTexture.
If this is not initially the case, it will be true after the call to this function. Also, all texture views of this texture will now be views of the given newWgpuTexture
This is useful when recreating the compute texture from another compute pass: the compute pipeline will be responsible for calling on all its compute passes (which will call the texture storages) to make sure that if a compute pass was using the texture that was recreated, it now uses the recreated texture and not the old one
int vtkWebGPUComputePassTextureStorageInternals::AddRenderTexture | ( | vtkSmartPointer< vtkWebGPUComputeRenderTexture > | renderTexture | ) |
Adds a render texture to the storage.
A render texture can be obtained from vtkWebGPURenderWindow::AcquireDepthBufferRenderTexture() and analogous methods.
The main difference in terms of implementation between this method and AddTexture() is that AddRenderTexture() does not create a wgpu::Texture object since the render texture already contains the texture object (configured when AcquireXXXRenderTexture() was called).
int vtkWebGPUComputePassTextureStorageInternals::AddTexture | ( | vtkSmartPointer< vtkWebGPUComputeTexture > | texture | ) |
Adds a texture to the storage and upload its data to the device.
Returns the index of the texture that can for example be used as input to the ReadTextureFromGPU() function
int vtkWebGPUComputePassTextureStorageInternals::AddTextureView | ( | vtkSmartPointer< vtkWebGPUComputeTextureView > | textureView | ) |
Adds a texture view to the compute pass and returns its index.
vtkSmartPointer< vtkWebGPUComputeTextureView > vtkWebGPUComputePassTextureStorageInternals::CreateTextureView | ( | std::size_t | textureIndex | ) |
Returns a new texture view on the given texture (given by the index) that can be configured and then added to the compute pass by AddTextureView()
void vtkWebGPUComputePassTextureStorageInternals::RecreateRenderTexture | ( | vtkSmartPointer< vtkWebGPUComputeRenderTexture > | renderTexture | ) |
Recreates a render texture given a new textureView and possibly new parameters as specified in the 'renderTexture' parameter.
This also recreates the texture views that were created on this render texture.
This function is mainly called after the render window has been resized and render textures have thus also been resized.
void vtkWebGPUComputePassTextureStorageInternals::DeleteTextureViews | ( | std::size_t | textureIndex | ) |
Deletes all the texture views of a given texture (given by its index)
void vtkWebGPUComputePassTextureStorageInternals::RebindTextureView | ( | std::size_t | group, |
uint32_t | binding, | ||
std::size_t | textureViewIndex | ||
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This function allows the usage of multiple texture views on a single binding point (group / binding combination) in the shader (although not at the same time).
It acts as AddTextureView() if no texture view was bound to the group/binding in the first place.
For example, consider that your shader has the following binding: @group(0) @binding(0) var inputTexture: texture_2d<f32>;
Depending on your needs, you may want to execute a compute pass twice but with a different texture as input to the shader each time. To achieve that, you would create 2 TextureViews on the 2 Textures that you want your shader to manipulate and call RebindTextureView() on your second texture view index before Dispatching the second compute pass so that the shader samples the second texture (through the second texture view that has been rebound thanks to this function).
void vtkWebGPUComputePassTextureStorageInternals::ReadTextureFromGPU | ( | std::size_t | textureIndex, |
int | mipLevel, | ||
vtkWebGPUComputePass::TextureMapAsyncCallback | callback, | ||
void * | userdata | ||
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Uploads the given data to the texture starting at pixel (0, 0)
Definition at line 225 of file vtkWebGPUComputePassTextureStorageInternals.h.
void vtkWebGPUComputePassTextureStorageInternals::ReleaseResources | ( | ) |
Releases the textures & resources held by this texture storage.
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Internal method used to convert the user friendly Dimension enum to its wgpu::TextureDimension equivalent.
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This function does a simple mapping between the dimension of the texture (vtkWebGPUComputeTexture::TextureDimension) and that of the texture view (wgpu::TextureViewDimension).
The API currently assumes that the view created on a texture is unique and completely matches the texture in terms of X, Y and Z sizes. This means that the texture view has the same extents and the same dimension.
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Internal method used to convert the user friendly TextureFormat enum to its wgpu::TextureFormat equivalent.
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Internal method used to convert the user friendly TextureMode enum to its wgpu::TextureUsage equivalent.
The texture label parameter is used for error logging.
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Internal method used to get the StorageTextureAccess mode associated with a TextureMode.
The texture label parameter is used for error logging.
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Internal method used to get the StorageTextureAccess mode associated with a TextureViewMode.
The texture view label parameter is used for error logging.
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Internal method used to convert the user friendly TextureSampleType enum to its wgpu::TextureSampleType equivalent.
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Internal method used to convert the user friendly TextureAspect enum to its wgpu::TextureAspect equivalent.
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Definition at line 327 of file vtkWebGPUComputePassTextureStorageInternals.h.