#include <vtkWebGPUTextureInternals.h>
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static void | Upload (vtkSmartPointer< vtkWebGPUConfiguration > wgpuConfiguration, wgpu::Texture texture, uint32_t bytesPerRow, uint32_t byteSize, const void *data, const char *description=nullptr) |
| Upload byteSize of data from the data pointer to the given texture using the given device and assuming bytesPerRow bytes of data per row of the texture.
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static void | UploadFromDataArray (vtkSmartPointer< vtkWebGPUConfiguration > wgpuConfiguration, wgpu::Texture texture, uint32_t bytesPerRow, vtkDataArray *dataArray, const char *description=nullptr) |
| Uploads a maximum of bytesToUpload from a vtkDataArray to a texure assuming bytesPerRow bytes of data per row of the texture.
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static wgpu::ImageCopyTexture | GetImageCopyTexture (wgpu::Texture texture) |
| Get the image copy texture from the given texture for use in uploading data to the texture.
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static wgpu::TextureDataLayout | GetDataLayout (wgpu::Texture texture, uint32_t bytesPerRow) |
| Get the texture data layout from the given texture and bytes per row for use in uploading data to the texture.
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Definition at line 14 of file vtkWebGPUTextureInternals.h.
◆ Upload()
static void vtkWebGPUTextureInternals::Upload |
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vtkSmartPointer< vtkWebGPUConfiguration > |
wgpuConfiguration, |
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wgpu::Texture |
texture, |
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uint32_t |
bytesPerRow, |
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uint32_t |
byteSize, |
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const void * |
data, |
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const char * |
description = nullptr |
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Upload byteSize of data from the data pointer to the given texture using the given device and assuming bytesPerRow bytes of data per row of the texture.
◆ UploadFromDataArray()
Uploads a maximum of bytesToUpload from a vtkDataArray to a texure assuming bytesPerRow bytes of data per row of the texture.
◆ GetImageCopyTexture()
static wgpu::ImageCopyTexture vtkWebGPUTextureInternals::GetImageCopyTexture |
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wgpu::Texture |
texture | ) |
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Get the image copy texture from the given texture for use in uploading data to the texture.
◆ GetDataLayout()
static wgpu::TextureDataLayout vtkWebGPUTextureInternals::GetDataLayout |
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wgpu::Texture |
texture, |
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uint32_t |
bytesPerRow |
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) |
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Get the texture data layout from the given texture and bytes per row for use in uploading data to the texture.
The documentation for this class was generated from the following file: