VTK  9.3.20241006
Static Public Member Functions | List of all members
vtkWebGPUTextureInternals Class Reference

#include <vtkWebGPUTextureInternals.h>

Static Public Member Functions

static wgpu::Texture CreateATexture (const wgpu::Device &device, wgpu::Extent3D extents, wgpu::TextureDimension dimension, wgpu::TextureFormat format, wgpu::TextureUsage usage, int mipLevelCount=1, std::string label="")
 Creates a WebGPU texture with the given device and returns it.
 
static wgpu::TextureView CreateATextureView (const wgpu::Device &device, wgpu::Texture texture, wgpu::TextureViewDimension dimension, wgpu::TextureAspect aspect, wgpu::TextureFormat format, int baseMipLevel, int mipLevelCount, std::string label)
 Creates a texture view of a texture.
 
static void Upload (const wgpu::Device &device, wgpu::Texture texture, uint32_t bytesPerRow, uint32_t byteSize, const void *data)
 Upload byteSize of data from the data pointer to the given texture using the given device and assuming bytesPerRow bytes of data per row of the texture.
 
static void UploadFromDataArray (const wgpu::Device &device, wgpu::Texture texture, uint32_t bytesPerRow, vtkDataArray *dataArray)
 Uploads a maximum of bytesToUpload from a vtkDataArray to a texure assuming bytesPerRow bytes of data per row of the texture.
 
static wgpu::ImageCopyTexture GetImageCopyTexture (wgpu::Texture texture)
 Get the image copy texture from the given texture for use in uploading data to the texture.
 
static wgpu::TextureDataLayout GetDataLayout (wgpu::Texture texture, uint32_t bytesPerRow)
 Get the texture data layout from the given texture and bytes per row for use in uploading data to the texture.
 

Detailed Description

Definition at line 13 of file vtkWebGPUTextureInternals.h.

Member Function Documentation

◆ CreateATexture()

static wgpu::Texture vtkWebGPUTextureInternals::CreateATexture ( const wgpu::Device &  device,
wgpu::Extent3D  extents,
wgpu::TextureDimension  dimension,
wgpu::TextureFormat  format,
wgpu::TextureUsage  usage,
int  mipLevelCount = 1,
std::string  label = "" 
)
static

Creates a WebGPU texture with the given device and returns it.

◆ CreateATextureView()

static wgpu::TextureView vtkWebGPUTextureInternals::CreateATextureView ( const wgpu::Device &  device,
wgpu::Texture  texture,
wgpu::TextureViewDimension  dimension,
wgpu::TextureAspect  aspect,
wgpu::TextureFormat  format,
int  baseMipLevel,
int  mipLevelCount,
std::string  label 
)
static

Creates a texture view of a texture.

◆ Upload()

static void vtkWebGPUTextureInternals::Upload ( const wgpu::Device &  device,
wgpu::Texture  texture,
uint32_t  bytesPerRow,
uint32_t  byteSize,
const void *  data 
)
static

Upload byteSize of data from the data pointer to the given texture using the given device and assuming bytesPerRow bytes of data per row of the texture.

◆ UploadFromDataArray()

static void vtkWebGPUTextureInternals::UploadFromDataArray ( const wgpu::Device &  device,
wgpu::Texture  texture,
uint32_t  bytesPerRow,
vtkDataArray dataArray 
)
static

Uploads a maximum of bytesToUpload from a vtkDataArray to a texure assuming bytesPerRow bytes of data per row of the texture.

◆ GetImageCopyTexture()

static wgpu::ImageCopyTexture vtkWebGPUTextureInternals::GetImageCopyTexture ( wgpu::Texture  texture)
static

Get the image copy texture from the given texture for use in uploading data to the texture.

◆ GetDataLayout()

static wgpu::TextureDataLayout vtkWebGPUTextureInternals::GetDataLayout ( wgpu::Texture  texture,
uint32_t  bytesPerRow 
)
static

Get the texture data layout from the given texture and bytes per row for use in uploading data to the texture.


The documentation for this class was generated from the following file: