VTK  9.4.20250114
vtkBoundedPlanePointPlacer.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
17#ifndef vtkBoundedPlanePointPlacer_h
18#define vtkBoundedPlanePointPlacer_h
19
20#include "vtkInteractionWidgetsModule.h" // For export macro
21#include "vtkPointPlacer.h"
22
23VTK_ABI_NAMESPACE_BEGIN
24class vtkPlane;
26class vtkPlanes;
27class vtkRenderer;
28
29class VTKINTERACTIONWIDGETS_EXPORT vtkBoundedPlanePointPlacer : public vtkPointPlacer
30{
31public:
36
38
42 void PrintSelf(ostream& os, vtkIndent indent) override;
44
46
51 vtkSetClampMacro(
53 vtkGetMacro(ProjectionNormal, int);
55 {
56 this->SetProjectionNormal(vtkBoundedPlanePointPlacer::XAxis);
57 }
59 {
60 this->SetProjectionNormal(vtkBoundedPlanePointPlacer::YAxis);
61 }
63 {
64 this->SetProjectionNormal(vtkBoundedPlanePointPlacer::ZAxis);
65 }
67 {
68 this->SetProjectionNormal(vtkBoundedPlanePointPlacer::Oblique);
69 }
71
73
78 vtkGetObjectMacro(ObliquePlane, vtkPlane);
80
82
89 void SetProjectionPosition(double position);
90 vtkGetMacro(ProjectionPosition, double);
92
94
106 vtkGetObjectMacro(BoundingPlanes, vtkPlaneCollection);
109
110 enum
111 {
112 XAxis = 0,
115 Oblique
116 };
117
133 vtkRenderer* ren, double displayPos[2], double worldPos[3], double worldOrient[9]) override;
134
141 int ComputeWorldPosition(vtkRenderer* ren, double displayPos[2], double refWorldPos[3],
142 double worldPos[3], double worldOrient[9]) override;
143
149 int ValidateWorldPosition(double worldPos[3]) override;
150
151 // Description:
152 // Orientationation is ignored, and the above method
153 // is called instead.
154 int ValidateWorldPosition(double worldPos[3], double worldOrient[9]) override;
155
164 int UpdateWorldPosition(vtkRenderer* ren, double worldPos[3], double worldOrient[9]) override;
165
166protected:
169
170 // Indicates the projection normal as laying along the
171 // XAxis, YAxis, ZAxis, or Oblique. For X, Y, and Z axes,
172 // the projection normal is assumed to be anchored at
173 // (0,0,0)
175
176 // Indicates a distance from the origin of the projection
177 // normal where the project plane will be placed
179
180 // If the ProjectionNormal is oblique, this is the oblique
181 // plane
183
184 // A collection of planes used to bound the projection
185 // plane
187
188 // Internal method for getting the project normal as a vector
189 void GetProjectionNormal(double normal[3]);
190
191 // Internal method for getting the origin of the
192 // constraining plane as a 3-tuple
193 void GetProjectionOrigin(double origin[3]);
194
195 // Internal method for getting the orientation of
196 // the projection plane
197 void GetCurrentOrientation(double worldOrient[9]);
198
199 // Calculate the distance of a point from the Object. Negative
200 // values imply that the point is outside. Positive values imply that it is
201 // inside. The closest point to the object is returned in closestPt.
202 static double GetDistanceFromObject(double pos[3], vtkPlaneCollection* pc, double closestPt[3]);
203
204private:
206 void operator=(const vtkBoundedPlanePointPlacer&) = delete;
207};
208
209VTK_ABI_NAMESPACE_END
210#endif
a placer that constrains a handle to a finite plane
void SetProjectionPosition(double position)
The position of the bounding plane from the origin along the normal.
void GetProjectionOrigin(double origin[3])
void SetBoundingPlanes(vtkPlanes *planes)
A collection of plane equations used to bound the position of the point.
void SetObliquePlane(vtkPlane *)
If the ProjectionNormal is set to Oblique, then this is the oblique plane used to constrain the handl...
int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9]) override
Given a renderer and a display position, compute the world position and world orientation for this po...
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
virtual void SetBoundingPlanes(vtkPlaneCollection *)
A collection of plane equations used to bound the position of the point.
void SetProjectionNormalToYAxis()
Set the projection normal to lie along the x, y, or z axis, or to be oblique.
void GetCurrentOrientation(double worldOrient[9])
void SetProjectionNormalToZAxis()
Set the projection normal to lie along the x, y, or z axis, or to be oblique.
void RemoveBoundingPlane(vtkPlane *plane)
A collection of plane equations used to bound the position of the point.
void GetProjectionNormal(double normal[3])
static double GetDistanceFromObject(double pos[3], vtkPlaneCollection *pc, double closestPt[3])
static vtkBoundedPlanePointPlacer * New()
Instantiate this class.
int UpdateWorldPosition(vtkRenderer *ren, double worldPos[3], double worldOrient[9]) override
If the constraints on this placer are changed, then this method will be called by the representation ...
void AddBoundingPlane(vtkPlane *plane)
A collection of plane equations used to bound the position of the point.
void SetProjectionNormalToXAxis()
Set the projection normal to lie along the x, y, or z axis, or to be oblique.
int ValidateWorldPosition(double worldPos[3], double worldOrient[9]) override
Given a world position and a world orientation, validate it according to the constraints of the place...
void SetProjectionNormalToOblique()
Set the projection normal to lie along the x, y, or z axis, or to be oblique.
~vtkBoundedPlanePointPlacer() override
int ValidateWorldPosition(double worldPos[3]) override
Give a world position check if it is valid - does it lie on the plane and within the bounds?...
int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double refWorldPos[3], double worldPos[3], double worldOrient[9]) override
Given a renderer, a display position, and a reference world position, compute the new world position ...
void RemoveAllBoundingPlanes()
A collection of plane equations used to bound the position of the point.
a simple class to control print indentation
Definition vtkIndent.h:108
maintain a list of planes
perform various plane computations
Definition vtkPlane.h:138
implicit function for convex set of planes
Definition vtkPlanes.h:151
Abstract interface to translate 2D display positions to world coordinates.
abstract specification for renderers