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VTK
9.0.20210409
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26 #ifndef vtkContextDevice2D_h
27 #define vtkContextDevice2D_h
32 #include "vtkRenderingContext2DModule.h"
67 float*
points,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0) = 0;
75 virtual void DrawLines(
float* f,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0) = 0;
82 float*
points,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0) = 0;
92 unsigned char* colors =
nullptr,
int nc_comps = 0) = 0;
106 unsigned char* colors =
nullptr,
int nc_comps = 0);
122 virtual void DrawPolygon(
float* p,
int n) { this->DrawColoredPolygon(p, n); }
124 float*
points,
int numPoints,
unsigned char* colors =
nullptr,
int nc_comps = 0);
138 virtual void DrawEllipseWedge(
float x,
float y,
float outRx,
float outRy,
float inRx,
float inRy,
148 float x,
float y,
float rX,
float rY,
float startAngle,
float stopAngle) = 0;
178 "Use
void ComputeStringBounds(const
vtkStdString&
string,
float bounds[4])")
186 virtual
void ComputeJustifiedStringBounds(const
char*
string,
float bounds[4]) = 0;
197 virtual
bool MathTextIsSupported();
231 virtual
void DrawPolyData(
282 virtual
void SetColor4(
unsigned char color[4]) = 0;
314 virtual int GetWidth() {
return this->Geometry[0]; }
433 #endif // vtkContextDevice2D_h
provides a brush that fills shapes drawn by vtkContext2D.
represent and manipulate 2D points
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)
Draw a series of markers centered at the points supplied.
virtual void ComputeStringBounds(const vtkStdString &string, float bounds[4])=0
Compute the bounds of the supplied string.
virtual void DrawQuadStrip(float *, int)
Draw a quad using the specified number of points.
static vtkContextDevice2D * New()
virtual void PopMatrix()=0
Pop the current matrix off of the stack.
virtual void BufferIdModeBegin(vtkAbstractContextBufferId *bufferId)
Start BufferId creation Mode.
virtual int GetHeight()
Get the width of the device in pixels.
virtual void End()
End drawing, clean up the view.
virtual void DrawQuad(float *, int)
Draw a quad using the specified number of points.
virtual void MultiplyMatrix(vtkMatrix3x3 *m)=0
Multiply the current model view matrix by the supplied one.
virtual void SetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
virtual void DrawString(float *point, const vtkStdString &string)=0
Draw some text to the screen.
dynamic, self-adjusting array of unsigned char
virtual void SetViewportSize(const vtkVector2i &size)
abstract base class for most VTK objects
#define VTK_DEPRECATED_IN_9_1_0(reason)
virtual bool GetBufferIdMode() const
Tell if the device context is in BufferId creation mode.
vtkRecti ViewportRect
Store our origin and size in the total viewport.
virtual void SetClipping(int *x)=0
Supply an int array of length 4 with x1, y1, width, height specifying clipping region for the device ...
virtual void DrawColoredPolygon(float *points, int numPoints, unsigned char *colors=nullptr, int nc_comps=0)
Draw a polygon using the specified number of points.
virtual void PushMatrix()=0
Push the current matrix onto the stack.
represent and manipulate 3x3 transformation matrices
vtkAbstractContextBufferId * BufferId
window superclass for vtkRenderWindow
virtual int GetWidth()
Get the width of the device in pixels.
virtual void DrawPolygon(float *p, int n)
Draw a polygon using the specified number of points.
2D array of ids, used for picking.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)=0
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
virtual void SetLineType(int type)=0
Set the line type type (using anonymous enum in vtkPen).
virtual void SetPointSize(float size)=0
Set the point size for glyphs/sprites.
virtual void DisableClipping()
Disable clipping of the display.
vtkVector2i ViewportSize
Store the size of the total viewport.
topologically and geometrically regular array of data
a simple class to control print indentation
String class that stores Unicode text.
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of point sprites, images centred at the points supplied.
virtual void BufferIdModeEnd()
Finalize BufferId creation Mode.
~vtkContextDevice2D() override
virtual void DrawPoly(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
virtual void GetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
abstract specification for Viewports
vtkTextProperty * TextProp
Abstract class for drawing 2D primitives.
represent text properties.
virtual void DrawLines(float *f, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2...
virtual void SetTexture(vtkImageData *image, int properties)=0
Set the texture for the device, it is used to fill the polygons.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void Begin(vtkViewport *)
Begin drawing, pass in the viewport to set up the view.
virtual void SetViewportRect(const vtkRecti &rect)
provides a pen that draws the outlines of shapes drawn by vtkContext2D.
Some derived classes for the different vectors commonly used.
Wrapper around std::string to keep symbols short.
virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)=0
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx,...
virtual void SetLineWidth(float width)=0
Set the line width.
virtual void EnableClipping(bool enable)=0
Enable or disable the clipping of the scene.
virtual void DrawPoints(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of points - fastest code path due to memory layout of the coordinates.