VTK  9.4.20250311
vtkRenderPass.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
36#ifndef vtkRenderPass_h
37#define vtkRenderPass_h
38
39#include "vtkObject.h"
40#include "vtkRenderingCoreModule.h" // For export macro
41#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
42
43VTK_ABI_NAMESPACE_BEGIN
45class vtkRenderState;
46class vtkWindow;
47class vtkRenderer;
48
49class VTKRENDERINGCORE_EXPORT VTK_MARSHALAUTO vtkRenderPass : public vtkObject
50{
51public:
52 vtkTypeMacro(vtkRenderPass, vtkObject);
53 void PrintSelf(ostream& os, vtkIndent indent) override;
54
60 virtual void Render(const vtkRenderState* s) = 0;
61
63
66 vtkGetMacro(NumberOfRenderedProps, int);
68
75
76protected:
81
85 ~vtkRenderPass() override;
86
92 void UpdateCamera(vtkRenderer* renderer);
93
98 void ClearLights(vtkRenderer* renderer);
99
105
110 void UpdateLights(vtkRenderer* renderer);
111
116 void UpdateGeometry(vtkRenderer* renderer, vtkFrameBufferObjectBase* fbo = nullptr);
117
125
127
128private:
129 vtkRenderPass(const vtkRenderPass&) = delete;
130 void operator=(const vtkRenderPass&) = delete;
131};
132
133VTK_ABI_NAMESPACE_END
134#endif
abstract interface to OpenGL FBOs
a simple class to control print indentation
Definition vtkIndent.h:108
abstract base class for most VTK objects
Definition vtkObject.h:162
Perform part of the rendering of a vtkRenderer.
void SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)
Modify protected member LastRenderingUsedDepthPeeling on Renderer.
void ClearLights(vtkRenderer *renderer)
Call ClearLights() on Renderer.
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void UpdateLights(vtkRenderer *renderer)
Call UpdateLights() on Renderer.
void UpdateCamera(vtkRenderer *renderer)
Call UpdateCamera() on Renderer.
vtkRenderPass()
Default constructor.
void UpdateLightGeometry(vtkRenderer *renderer)
Call UpdateLightGeometry() on Renderer.
void UpdateGeometry(vtkRenderer *renderer, vtkFrameBufferObjectBase *fbo=nullptr)
Call UpdateGeometry() on Renderer.
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
~vtkRenderPass() override
Destructor.
Context in which a vtkRenderPass will render.
abstract specification for renderers
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
#define VTK_MARSHALAUTO