4#ifndef vtkEdgeSubdivisionCriterion_h
5#define vtkEdgeSubdivisionCriterion_h
28#include "vtkFiltersCoreModule.h"
31VTK_ABI_NAMESPACE_BEGIN
78 const int* GetFieldIds()
const;
85 const int* GetFieldOffsets()
const;
98 int GetNumberOfFields()
const;
134 int field_start,
vtkMatrix4x4* viewtrans,
const double* pixelSize,
135 double allowableChordErr)
const;
169 double* allowableFieldErr)
const;
represent and manipulate attribute data in a dataset
how to decide whether a linear approximation to nonlinear geometry or field should be subdivided
bool FixedFieldErrorEval(double *p1, double *p1_actual, int field_start, int field_criteria, double *allowableFieldErr) const
Perform the core logic for a fixed multi-criterion, scalar-field based subdivision.
virtual void ResetFieldList()
Don't pass any field values in the vertex pointer.
vtkEdgeSubdivisionCriterion()
virtual bool DontPassField(int sourceId, vtkStreamingTessellator *t)
This does the opposite of PassField(); it removes a field from the output (assuming the field was set...
int GetOutputField(int fieldId) const
Return the output ID of an input field.
bool ViewDependentEval(const double *p0, double *p1, double *p1_actual, const double *p2, int field_start, vtkMatrix4x4 *viewtrans, const double *pixelSize, double allowableChordErr) const
Perform the core logic for a view-dependent subdivision.
virtual bool EvaluateLocationAndFields(double *p1, int field_start)=0
You must implement this member function in a subclass.
int GetNumberOfFields() const
Return the number of fields being evaluated at each output vertex.
const int * GetFieldOffsets() const
Return the offset into an output vertex array of all fields.
~vtkEdgeSubdivisionCriterion() override
virtual int PassField(int sourceId, int sourceSize, vtkStreamingTessellator *t)
This is a helper routine called by PassFields() which you may also call directly; it adds sourceSize ...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
const int * GetFieldIds() const
Return the map from output field id to input field ids.
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
abstract base class for most VTK objects
An algorithm that refines an initial simplicial tessellation using edge subdivision.