42 #ifndef vtkImageStack_h
43 #define vtkImageStack_h
46 #include "vtkRenderingImageModule.h"
48 VTK_ABI_NAMESPACE_BEGIN
88 vtkSetMacro(ActiveLayer,
int);
198 VTK_ABI_NAMESPACE_END
a list of nodes that form an assembly path
a list of lists of props representing an assembly hierarchy
create and manipulate ordered lists of objects
abstract class for mapping images to the screen
a sorted list of image slice objects
represents an image in a 3D scene
manages a stack of composited images
void RemoveImage(vtkImageSlice *prop)
Remove an image from the stack.
vtkAssemblyPath * GetNextPath() override
Methods for traversing the stack as if it was an assembly.
void BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
int GetActiveLayer()
Set the active layer number.
void SetMapper(vtkImageMapper3D *mapper)
~vtkImageStack() override
vtkTypeBool HasImage(vtkImageSlice *prop)
Check if an image is present.
void InitPathTraversal() override
Methods for traversing the stack as if it was an assembly.
void PokeMatrices(vtkMatrix4x4 *matrix)
void ShallowCopy(vtkProp *prop) override
Shallow copy of this prop.
void GetBounds(double bounds[6])
Get the combined bounds of all of the images.
vtkImageSliceCollection * GetImages()
Get the list of images as a vtkImageSliceCollection.
vtkImageSlice * GetActiveImage()
Get the active image.
vtkMTimeType GetRedrawMTime() override
Return the mtime of anything that would cause the rendered image to appear differently.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkImageProperty * GetProperty() override
Get the property for the currently active image.
static vtkImageStack * New()
void ReleaseGraphicsResources(vtkWindow *win) override
Release any resources held by this prop.
int GetNumberOfPaths() override
Methods for traversing the stack as if it was an assembly.
double * GetBounds() override
Get the combined bounds of all of the images.
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkImageSliceCollection * Images
void SetProperty(vtkImageProperty *property)
vtkMTimeType GetMTime() override
Return the max MTime of all the images.
void AddImage(vtkImageSlice *prop)
Add an image to the stack.
vtkImageMapper3D * GetMapper() override
Get the mapper for the currently active image.
vtkCollection * ImageMatrices
void GetImages(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors,...
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
abstract superclass for all actors, volumes and annotations
record modification and/or execution time
abstract specification for Viewports
window superclass for vtkRenderWindow
vtkTypeUInt32 vtkMTimeType