137#ifndef vtkInteractorStyleTrackballActor_h 
  138#define vtkInteractorStyleTrackballActor_h 
  140#include "vtkInteractionStyleModule.h"  
  144VTK_ABI_NAMESPACE_BEGIN
 
  186    vtkProp3D* prop3D, 
double* boxCenter, 
int NumRotation, 
double** rotate, 
double* scale);
 
ray-cast cell picker for all kinds of Prop3Ds
 
a simple class to control print indentation
 
manipulate objects in the scene independent of each other
 
void OnMiddleButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void FindPickedActor(int x, int y)
 
vtkProp3D * InteractionProp
 
void OnRightButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
vtkCellPicker * InteractionPicker
 
void OnRightButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
void OnLeftButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
void OnLeftButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
 
static vtkInteractorStyleTrackballActor * New()
 
void UniformScale() override
 
vtkInteractorStyleTrackballActor()
 
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale)
 
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
~vtkInteractorStyleTrackballActor() override
 
void OnMiddleButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
 
provide event-driven interface to the rendering window (defines trackball mode)
 
represents an 3D object for placement in a rendered scene