27#include "vtkCommonCoreModule.h"
28#include "vtkMathPrivate.hxx"
34#include "vtkMathConfigure.h"
41#define VTK_DBL_MIN 2.2250738585072014e-308
43#define VTK_DBL_MIN DBL_MIN
47#define VTK_DBL_EPSILON 2.2204460492503131e-16
49#define VTK_DBL_EPSILON DBL_EPSILON
52#ifndef VTK_DBL_EPSILON
54#define VTK_DBL_EPSILON 2.2204460492503131e-16
56#define VTK_DBL_EPSILON DBL_EPSILON
60VTK_ABI_NAMESPACE_BEGIN
70VTK_ABI_NAMESPACE_BEGIN
72template <
typename OutT>
77VTK_ABI_NAMESPACE_BEGIN
86 template <
class VectorT,
class =
void>
87 struct VectorImplementsSize : std::false_type
91 template <
class VectorT>
92 struct VectorImplementsSize<VectorT, decltype((void)
std::declval<VectorT>().size(), void())>
100 template <
class VectorT>
101 using EnableIfVectorImplementsSize =
102 typename std::enable_if<VectorImplementsSize<VectorT>::value>::type;
118 static constexpr double Pi() {
return 3.141592653589793; }
124 static float RadiansFromDegrees(
float degrees);
125 static double RadiansFromDegrees(
double degrees);
132 static float DegreesFromRadians(
float radians);
133 static double DegreesFromRadians(
double radians);
140 static int Round(
float f) {
return static_cast<int>(f + (f >= 0.0 ? 0.5 : -0.5)); }
141 static int Round(
double f) {
return static_cast<int>(f + (f >= 0.0 ? 0.5 : -0.5)); }
148 template <
typename OutT>
161 static int Floor(
double x);
168 static int Ceil(
double x);
182 static T
Min(
const T& a,
const T& b);
189 static T
Max(
const T& a,
const T& b);
337 template <
class VectorT1,
class VectorT2>
338 static void Assign(
const VectorT1& a, VectorT2&& b)
353 static void Add(
const float a[3],
const float b[3],
float c[3])
355 for (
int i = 0; i < 3; ++i)
364 static void Add(
const double a[3],
const double b[3],
double c[3])
366 for (
int i = 0; i < 3; ++i)
377 template <
class VectorT1,
class VectorT2,
class VectorT3>
378 static void Add(VectorT1&& a, VectorT2&& b, VectorT3& c)
380 for (
int i = 0; i < 3; ++i)
389 static void Subtract(
const float a[3],
const float b[3],
float c[3])
391 for (
int i = 0; i < 3; ++i)
400 static void Subtract(
const double a[3],
const double b[3],
double c[3])
402 for (
int i = 0; i < 3; ++i)
413 template <
class VectorT1,
class VectorT2,
class VectorT3>
414 static void Subtract(
const VectorT1& a,
const VectorT2& b, VectorT3&& c)
427 for (
int i = 0; i < 3; ++i)
439 for (
int i = 0; i < 2; ++i)
451 for (
int i = 0; i < 3; ++i)
463 for (
int i = 0; i < 2; ++i)
472 static float Dot(
const float a[3],
const float b[3])
474 return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
480 static double Dot(
const double a[3],
const double b[3])
482 return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
500 template <
typename ReturnTypeT = double,
typename TupleRangeT1,
typename TupleRangeT2,
501 typename EnableT =
typename std::conditional<!std::is_pointer<TupleRangeT1>::value &&
502 !std::is_array<TupleRangeT1>::value,
503 TupleRangeT1, TupleRangeT2>::type::value_type>
504 static ReturnTypeT
Dot(
const TupleRangeT1& a,
const TupleRangeT2& b)
506 return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
512 static void Outer(
const float a[3],
const float b[3],
float c[3][3])
514 for (
int i = 0; i < 3; ++i)
516 for (
int j = 0; j < 3; ++j)
518 c[i][j] = a[i] * b[j];
526 static void Outer(
const double a[3],
const double b[3],
double c[3][3])
528 for (
int i = 0; i < 3; ++i)
530 for (
int j = 0; j < 3; ++j)
532 c[i][j] = a[i] * b[j];
542 template <
class VectorT1,
class VectorT2,
class VectorT3>
543 static void Cross(VectorT1&& a, VectorT2&& b, VectorT3& c);
549 static void Cross(
const float a[3],
const float b[3],
float c[3]);
555 static void Cross(
const double a[3],
const double b[3],
double c[3]);
561 static float Norm(
const float* x,
int n);
562 static double Norm(
const double* x,
int n);
568 static float Norm(
const float v[3]) {
return std::sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); }
573 static double Norm(
const double v[3])
575 return std::sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
587 template <
typename ReturnTypeT =
double,
typename TupleRangeT>
590 return v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
597 static inline float Normalize(
float v[3]);
603 static inline double Normalize(
double v[3]);
613 static void Perpendiculars(
const double v1[3],
double v2[3],
double v3[3],
double theta);
614 static void Perpendiculars(
const float v1[3],
float v2[3],
float v3[3],
double theta);
623 static bool ProjectVector(
const float a[3],
const float b[3],
float projection[3]);
624 static bool ProjectVector(
const double a[3],
const double b[3],
double projection[3]);
635 static bool ProjectVector2D(
const double a[2],
const double b[2],
double projection[2]);
653 template <
typename ReturnTypeT = double,
typename TupleRangeT1,
typename TupleRangeT2,
654 typename EnableT =
typename std::conditional<!std::is_pointer<TupleRangeT1>::value &&
655 !std::is_array<TupleRangeT1>::value,
656 TupleRangeT1, TupleRangeT2>::type::value_type>
686 const double v1[3],
const double v2[3],
const double vn[3]);
717 static float Dot2D(
const float x[2],
const float y[2]) {
return x[0] * y[0] + x[1] * y[1]; }
722 static double Dot2D(
const double x[2],
const double y[2]) {
return x[0] * y[0] + x[1] * y[1]; }
727 static void Outer2D(
const float x[2],
const float y[2],
float A[2][2])
729 for (
int i = 0; i < 2; ++i)
731 for (
int j = 0; j < 2; ++j)
733 A[i][j] = x[i] * y[j];
741 static void Outer2D(
const double x[2],
const double y[2],
double A[2][2])
743 for (
int i = 0; i < 2; ++i)
745 for (
int j = 0; j < 2; ++j)
747 A[i][j] = x[i] * y[j];
756 static float Norm2D(
const float x[2]) {
return std::sqrt(x[0] * x[0] + x[1] * x[1]); }
762 static double Norm2D(
const double x[2]) {
return std::sqrt(x[0] * x[0] + x[1] * x[1]); }
768 static float Normalize2D(
float v[2]);
774 static double Normalize2D(
double v[2]);
781 return c1[0] * c2[1] - c2[0] * c1[1];
788 static double Determinant2x2(
double a,
double b,
double c,
double d) {
return a * d - b * c; }
791 return c1[0] * c2[1] - c2[0] * c1[1];
807 static void LUSolve3x3(
const float A[3][3],
const int index[3],
float x[3]);
808 static void LUSolve3x3(
const double A[3][3],
const int index[3],
double x[3]);
817 static void LinearSolve3x3(
const double A[3][3],
const double x[3],
double y[3]);
824 static void Multiply3x3(
const float A[3][3],
const float v[3],
float u[3]);
825 static void Multiply3x3(
const double A[3][3],
const double v[3],
double u[3]);
832 static void Multiply3x3(
const float A[3][3],
const float B[3][3],
float C[3][3]);
833 static void Multiply3x3(
const double A[3][3],
const double B[3][3],
double C[3][3]);
859 template <
int RowsT,
int MidDimT,
int ColsT,
860 class LayoutT1 = vtkMatrixUtilities::Layout::Identity,
861 class LayoutT2 = vtkMatrixUtilities::Layout::Identity,
class MatrixT1,
class MatrixT2,
865 vtkMathPrivate::MultiplyMatrix<RowsT, MidDimT, ColsT, LayoutT1, LayoutT2>::Compute(
866 std::forward<MatrixT1>(M1), std::forward<MatrixT2>(M2), std::forward<MatrixT3>(M3));
889 template <
int RowsT,
int ColsT,
class LayoutT = vtkMatrixUtilities::Layout::Identity,
890 class MatrixT,
class VectorT1,
class VectorT2>
893 vtkMathPrivate::MultiplyMatrix<RowsT, ColsT, 1, LayoutT>::Compute(
894 std::forward<MatrixT>(M), std::forward<VectorT1>(X), std::forward<VectorT2>(Y));
902 template <
class ScalarT,
int SizeT,
class VectorT1,
class VectorT2,
903 class =
typename std::enable_if<SizeT != DYNAMIC_VECTOR_SIZE()>::type>
904 static ScalarT
Dot(VectorT1&& x, VectorT2&& y)
906 return vtkMathPrivate::ContractRowWithCol<ScalarT, 1, SizeT, 1, 0, 0,
907 vtkMatrixUtilities::Layout::Identity,
908 vtkMatrixUtilities::Layout::Transpose>::Compute(std::forward<VectorT1>(x),
909 std::forward<VectorT2>(y));
918 template <
class ScalarT,
int SizeT,
class VectorT1,
class VectorT2,
919 class =
typename std::enable_if<SizeT == DYNAMIC_VECTOR_SIZE()>::type,
920 class = EnableIfVectorImplementsSize<VectorT1>>
921 static ScalarT
Dot(VectorT1&& x, VectorT2&& y)
924 using SizeType =
decltype(std::declval<VectorT1>().size());
925 for (SizeType dim = 0; dim < x.size(); ++dim)
927 dot += x[dim] * y[dim];
939 template <
int SizeT,
class VectorT>
963 template <
int SizeT,
class LayoutT = vtkMatrixUtilities::Layout::Identity,
class MatrixT>
967 return vtkMathPrivate::Determinant<SizeT, LayoutT>::Compute(std::forward<MatrixT>(M));
985 template <
int SizeT,
class LayoutT = vtkMatrixUtilities::Layout::Identity,
class MatrixT1,
989 vtkMathPrivate::InvertMatrix<SizeT, LayoutT>::Compute(
990 std::forward<MatrixT1>(M1), std::forward<MatrixT2>(M2));
1006 template <
int RowsT,
int ColsT,
class LayoutT = vtkMatrixUtilities::Layout::Identity,
1007 class MatrixT,
class VectorT1,
class VectorT2>
1010 vtkMathPrivate::LinearSolve<RowsT, ColsT, LayoutT>::Compute(
1011 std::forward<MatrixT>(M), std::forward<VectorT1>(x), std::forward<VectorT2>(y));
1028 template <
class ScalarT,
int SizeT,
class LayoutT = vtkMatrixUtilities::Layout::Identity,
1029 class VectorT1,
class MatrixT,
class VectorT2,
1030 class =
typename std::enable_if<SizeT != DYNAMIC_VECTOR_SIZE()>::type>
1031 static ScalarT
Dot(VectorT1&& x, MatrixT&& M, VectorT2&& y)
1034 vtkMathPrivate::MultiplyMatrix<SizeT, SizeT, 1, LayoutT>::Compute(
1035 std::forward<MatrixT>(M), std::forward<VectorT2>(y), tmp);
1036 return vtkMathPrivate::ContractRowWithCol<ScalarT, 1, SizeT, 1, 0, 0,
1037 vtkMatrixUtilities::Layout::Identity,
1038 vtkMatrixUtilities::Layout::Transpose>::Compute(std::forward<VectorT1>(x), tmp);
1046 static void MultiplyMatrix(
const double*
const* A,
const double*
const* B,
unsigned int rowA,
1047 unsigned int colA,
unsigned int rowB,
unsigned int colB,
double** C);
1064 static void Invert3x3(
const double A[3][3],
double AI[3][3]);
1086 static float Determinant3x3(
const float c1[3],
const float c2[3],
const float c3[3]);
1091 static double Determinant3x3(
const double c1[3],
const double c2[3],
const double c3[3]);
1099 static double Determinant3x3(
double a1,
double a2,
double a3,
double b1,
double b2,
double b3,
1100 double c1,
double c2,
double c3);
1112 template <
class QuaternionT,
class MatrixT,
1113 class EnableT =
typename std::enable_if<!vtkMatrixUtilities::MatrixIs2DArray<MatrixT>()>::type>
1129 template <
class MatrixT,
class QuaternionT,
1130 class EnableT =
typename std::enable_if<!vtkMatrixUtilities::MatrixIs2DArray<MatrixT>()>::type>
1195 const float A[3][3],
float U[3][3],
float w[3],
float VT[3][3]);
1197 const double A[3][3],
double U[3][3],
double w[3],
double VT[3][3]);
1208 double a00,
double a01,
double a10,
double a11,
double b0,
double b1,
double& x0,
double& x1);
1234 double** A,
double** AI,
int size,
int* tmp1Size,
double* tmp2Size);
1328 int numberOfSamples,
double** xt,
int xOrder,
double**
mt);
1345 int yOrder,
double**
mt,
int checkHomogeneous = 1);
1357 RGBToHSV(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
1359 static void RGBToHSV(
float r,
float g,
float b,
float*
h,
float* s,
float* v);
1360 static void RGBToHSV(
const double rgb[3],
double hsv[3])
1362 RGBToHSV(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
1364 static void RGBToHSV(
double r,
double g,
double b,
double*
h,
double* s,
double* v);
1377 HSVToRGB(hsv[0], hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
1379 static void HSVToRGB(
float h,
float s,
float v,
float* r,
float* g,
float* b);
1380 static void HSVToRGB(
const double hsv[3],
double rgb[3])
1382 HSVToRGB(hsv[0], hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
1384 static void HSVToRGB(
double h,
double s,
double v,
double* r,
double* g,
double* b);
1394 ProLabToXYZ(prolab[0], prolab[1], prolab[2], xyz + 0, xyz + 1, xyz + 2);
1396 static void ProLabToXYZ(
double L,
double a,
double b,
double* x,
double* y,
double* z);
1406 XYZToProLab(xyz[0], xyz[1], xyz[2], prolab + 0, prolab + 1, prolab + 2);
1408 static void XYZToProLab(
double x,
double y,
double z,
double* L,
double* a,
double* b);
1415 static void LabToXYZ(
const double lab[3],
double xyz[3])
1417 LabToXYZ(lab[0], lab[1], lab[2], xyz + 0, xyz + 1, xyz + 2);
1419 static void LabToXYZ(
double L,
double a,
double b,
double* x,
double* y,
double* z);
1426 static void XYZToLab(
const double xyz[3],
double lab[3])
1428 XYZToLab(xyz[0], xyz[1], xyz[2], lab + 0, lab + 1, lab + 2);
1430 static void XYZToLab(
double x,
double y,
double z,
double* L,
double* a,
double* b);
1437 static void XYZToRGB(
const double xyz[3],
double rgb[3])
1439 XYZToRGB(xyz[0], xyz[1], xyz[2], rgb + 0, rgb + 1, rgb + 2);
1441 static void XYZToRGB(
double x,
double y,
double z,
double* r,
double* g,
double* b);
1448 static void RGBToXYZ(
const double rgb[3],
double xyz[3])
1450 RGBToXYZ(rgb[0], rgb[1], rgb[2], xyz + 0, xyz + 1, xyz + 2);
1452 static void RGBToXYZ(
double r,
double g,
double b,
double* x,
double* y,
double* z);
1463 static void RGBToLab(
const double rgb[3],
double lab[3])
1465 RGBToLab(rgb[0], rgb[1], rgb[2], lab + 0, lab + 1, lab + 2);
1467 static void RGBToLab(
double red,
double green,
double blue,
double* L,
double* a,
double* b);
1476 ProLabToRGB(prolab[0], prolab[1], prolab[2], rgb + 0, rgb + 1, rgb + 2);
1478 static void ProLabToRGB(
double L,
double a,
double b,
double* red,
double* green,
double* blue);
1491 RGBToProLab(rgb[0], rgb[1], rgb[2], prolab + 0, prolab + 1, prolab + 2);
1493 static void RGBToProLab(
double red,
double green,
double blue,
double* L,
double* a,
double* b);
1500 static void LabToRGB(
const double lab[3],
double rgb[3])
1502 LabToRGB(lab[0], lab[1], lab[2], rgb + 0, rgb + 1, rgb + 2);
1504 static void LabToRGB(
double L,
double a,
double b,
double* red,
double* green,
double* blue);
1528 if (bounds[1] - bounds[0] < 0.0)
1541 static T ClampValue(
const T& value,
const T& min,
const T&
max);
1548 static void ClampValue(
double* value,
const double range[2]);
1549 static void ClampValue(
double value,
const double range[2],
double* clamped_value);
1550 static void ClampValues(
double* values,
int nb_values,
const double range[2]);
1552 const double* values,
int nb_values,
const double range[2],
double* clamped_values);
1567 template <
class T1,
class T2>
1587 double range_min,
double range_max,
double scale = 1.0,
double shift = 0.0);
1611 const double bounds1[6],
const double bounds2[6],
const double delta[3]);
1619 const double point[3],
const double bounds[6],
const double delta[3]);
1631 const double bounds[6],
const double normal[3],
const double point[3]);
1643 const double p1[3],
const double p2[3],
const double p3[3],
double center[3]);
1721 template <
class Iter1,
class Iter2,
class Iter3>
1722 static void Convolve1D(Iter1 beginSample, Iter1 endSample, Iter2 beginKernel, Iter2 endKernel,
1725 int sampleSize = std::distance(beginSample, endSample);
1726 int kernelSize = std::distance(beginKernel, endKernel);
1727 int outSize = std::distance(beginOut, endOut);
1729 if (sampleSize <= 0 || kernelSize <= 0 || outSize <= 0)
1740 begin =
static_cast<int>(std::ceil((std::min)(sampleSize, kernelSize) / 2.0)) - 1;
1741 end = begin + (std::max)(sampleSize, kernelSize);
1744 begin = (std::min)(sampleSize, kernelSize) - 1;
1745 end = begin + std::abs(sampleSize - kernelSize) + 1;
1752 for (
int i = begin; i < end; i++)
1754 Iter3 out = beginOut + i - begin;
1756 for (
int j = (std::max)(i - sampleSize + 1, 0); j <= (std::min)(i, kernelSize - 1); j++)
1758 *out += *(beginSample + (i - j)) * *(beginKernel + j);
1769 double directionVector[3] = { p2[0] - p1[0], p2[1] - p1[1], p2[2] - p1[2] };
1771 result[0] = p2[0] + (offset * directionVector[0]);
1772 result[1] = p2[1] + (offset * directionVector[1]);
1773 result[2] = p2[2] + (offset * directionVector[2]);
1784 void operator=(
const vtkMath&) =
delete;
1790 return x * 0.017453292f;
1796 return x * 0.017453292519943295;
1802 return x * 57.2957795131f;
1808 return x * 57.29577951308232;
1814 return ((x != 0) & ((x & (x - 1)) == 0));
1821 unsigned int z =
static_cast<unsigned int>(((x > 0) ? x - 1 : 0));
1827 return static_cast<int>(z + 1);
1835 int i =
static_cast<int>(x);
1844 int i =
static_cast<int>(x);
1852 return (b <= a ? b : a);
1859 return (b > a ? b : a);
1868 for (
int i = 0; i < 3; ++i)
1882 for (
int i = 0; i < 3; ++i)
1896 for (
int i = 0; i < 2; ++i)
1910 for (
int i = 0; i < 2; ++i)
1921 return c1[0] * c2[1] * c3[2] + c2[0] * c3[1] * c1[2] + c3[0] * c1[1] * c2[2] -
1922 c1[0] * c3[1] * c2[2] - c2[0] * c1[1] * c3[2] - c3[0] * c2[1] * c1[2];
1928 return c1[0] * c2[1] * c3[2] + c2[0] * c3[1] * c1[2] + c3[0] * c1[1] * c2[2] -
1929 c1[0] * c3[1] * c2[2] - c2[0] * c1[1] * c3[2] - c3[0] * c2[1] * c1[2];
1934 double a1,
double a2,
double a3,
double b1,
double b2,
double b3,
double c1,
double c2,
double c3)
1943 return ((p1[0] - p2[0]) * (p1[0] - p2[0]) + (p1[1] - p2[1]) * (p1[1] - p2[1]) +
1944 (p1[2] - p2[2]) * (p1[2] - p2[2]));
1950 return ((p1[0] - p2[0]) * (p1[0] - p2[0]) + (p1[1] - p2[1]) * (p1[1] - p2[1]) +
1951 (p1[2] - p2[2]) * (p1[2] - p2[2]));
1955template <
typename ReturnTypeT,
typename TupleRangeT1,
typename TupleRangeT2,
typename EnableT>
1958 return ((p1[0] - p2[0]) * (p1[0] - p2[0]) + (p1[1] - p2[1]) * (p1[1] - p2[1]) +
1959 (p1[2] - p2[2]) * (p1[2] - p2[2]));
1965 return ((p1[0] - p2[0]) * (p1[0] - p2[0]) + (p1[1] - p2[1]) * (p1[1] - p2[1]));
1969template <
class VectorT1,
class VectorT2,
class VectorT3>
1973 ValueType Cx = a[1] * b[2] - a[2] * b[1];
1974 ValueType Cy = a[2] * b[0] - a[0] * b[2];
1975 ValueType Cz = a[0] * b[1] - a[1] * b[0];
1985 float Cx = a[1] * b[2] - a[2] * b[1];
1986 float Cy = a[2] * b[0] - a[0] * b[2];
1987 float Cz = a[0] * b[1] - a[1] * b[0];
1997 double Cx = a[1] * b[2] - a[2] * b[1];
1998 double Cy = a[2] * b[0] - a[0] * b[2];
1999 double Cz = a[0] * b[1] - a[1] * b[0];
2009 return A[0][0] * A[1][1] * A[2][2] + A[1][0] * A[2][1] * A[0][2] + A[2][0] * A[0][1] * A[1][2] -
2010 A[0][0] * A[2][1] * A[1][2] - A[1][0] * A[0][1] * A[2][2] - A[2][0] * A[1][1] * A[0][2];
2029 assert(
"pre: valid_range" && min <=
max);
2030 return std::clamp(value, min,
max);
2038 assert(
"pre: valid_range" && range[0] <= range[1]);
2047 if (range && clamped_value)
2049 assert(
"pre: valid_range" && range[0] <= range[1]);
2058 assert(
"pre: valid_range" && range[0] <= range[1]);
2061 if (range[0] == range[1])
2071 result = (result - range[0]) / (range[1] - range[0]);
2074 assert(
"post: valid_result" && result >= 0.0 && result <= 1.0);
2080template <
class T1,
class T2>
2083 for (
int i = 0; i < 3; ++i)
2085 tensor[4 * i] = symmTensor[i];
2087 tensor[1] = tensor[3] = symmTensor[3];
2088 tensor[2] = tensor[6] = symmTensor[5];
2089 tensor[5] = tensor[7] = symmTensor[4];
2096 tensor[6] = tensor[5];
2097 tensor[7] = tensor[4];
2098 tensor[8] = tensor[2];
2099 tensor[4] = tensor[1];
2100 tensor[5] = tensor[7];
2101 tensor[2] = tensor[6];
2102 tensor[1] = tensor[3];
2104VTK_ABI_NAMESPACE_END
2108template <
class QuaternionT,
class MatrixT>
2109inline void vtkQuaternionToMatrix3x3(QuaternionT&& quat, MatrixT&& A)
2113 Scalar
ww = quat[0] * quat[0];
2114 Scalar wx = quat[0] * quat[1];
2115 Scalar wy = quat[0] * quat[2];
2116 Scalar wz = quat[0] * quat[3];
2118 Scalar xx = quat[1] * quat[1];
2119 Scalar yy = quat[2] * quat[2];
2120 Scalar zz = quat[3] * quat[3];
2122 Scalar xy = quat[1] * quat[2];
2123 Scalar xz = quat[1] * quat[3];
2124 Scalar yz = quat[2] * quat[3];
2126 Scalar rr = xx + yy + zz;
2128 Scalar f = 1 / (
ww + rr);
2129 Scalar s = (
ww - rr) * f;
2135 Wrapper::template Get<0, 0>(Ar) = xx * f + s;
2136 Wrapper::template Get<1, 0>(Ar) = (xy + wz) * f;
2137 Wrapper::template Get<2, 0>(Ar) = (xz - wy) * f;
2139 Wrapper::template Get<0, 1>(Ar) = (xy - wz) * f;
2140 Wrapper::template Get<1, 1>(Ar) = yy * f + s;
2141 Wrapper::template Get<2, 1>(Ar) = (yz + wx) * f;
2143 Wrapper::template Get<0, 2>(Ar) = (xz + wy) * f;
2144 Wrapper::template Get<1, 2>(Ar) = (yz - wx) * f;
2145 Wrapper::template Get<2, 2>(Ar) = zz * f + s;
2149VTK_ABI_NAMESPACE_BEGIN
2153 vtkQuaternionToMatrix3x3(quat, A);
2159 vtkQuaternionToMatrix3x3(quat, A);
2163template <
class QuaternionT,
class MatrixT,
class EnableT>
2166 vtkQuaternionToMatrix3x3(std::forward<QuaternionT>(q), std::forward<MatrixT>(A));
2168VTK_ABI_NAMESPACE_END
2177template <
class MatrixT,
class QuaternionT>
2178inline void vtkMatrix3x3ToQuaternion(MatrixT&& A, QuaternionT&& quat)
2189 N[0][0] = Wrapper::template Get<0, 0>(Ar) + Wrapper::template Get<1, 1>(Ar) +
2190 Wrapper::template Get<2, 2>(Ar);
2191 N[1][1] = Wrapper::template Get<0, 0>(Ar) - Wrapper::template Get<1, 1>(Ar) -
2192 Wrapper::template Get<2, 2>(Ar);
2193 N[2][2] = -Wrapper::template Get<0, 0>(Ar) + Wrapper::template Get<1, 1>(Ar) -
2194 Wrapper::template Get<2, 2>(Ar);
2195 N[3][3] = -Wrapper::template Get<0, 0>(Ar) - Wrapper::template Get<1, 1>(Ar) +
2196 Wrapper::template Get<2, 2>(Ar);
2199 N[0][1] = N[1][0] = Wrapper::template Get<2, 1>(Ar) - Wrapper::template Get<1, 2>(Ar);
2200 N[0][2] = N[2][0] = Wrapper::template Get<0, 2>(Ar) - Wrapper::template Get<2, 0>(Ar);
2201 N[0][3] = N[3][0] = Wrapper::template Get<1, 0>(Ar) - Wrapper::template Get<0, 1>(Ar);
2203 N[1][2] = N[2][1] = Wrapper::template Get<1, 0>(Ar) + Wrapper::template Get<0, 1>(Ar);
2204 N[1][3] = N[3][1] = Wrapper::template Get<0, 2>(Ar) + Wrapper::template Get<2, 0>(Ar);
2205 N[2][3] = N[3][2] = Wrapper::template Get<2, 1>(Ar) + Wrapper::template Get<1, 2>(Ar);
2207 Scalar eigenvectors[4][4], eigenvalues[4];
2211 Scalar *NTemp[4], *eigenvectorsTemp[4];
2212 for (
int i = 0; i < 4; ++i)
2215 eigenvectorsTemp[i] = eigenvectors[i];
2220 quat[0] = eigenvectors[0][0];
2221 quat[1] = eigenvectors[1][0];
2222 quat[2] = eigenvectors[2][0];
2223 quat[3] = eigenvectors[3][0];
2227VTK_ABI_NAMESPACE_BEGIN
2231 vtkMatrix3x3ToQuaternion(A, quat);
2237 vtkMatrix3x3ToQuaternion(A, quat);
2241template <
class MatrixT,
class QuaternionT,
class EnableT>
2244 vtkMatrix3x3ToQuaternion(std::forward<MatrixT>(A), std::forward<QuaternionT>(q));
2246VTK_ABI_NAMESPACE_END
2250VTK_ABI_NAMESPACE_BEGIN
2252template <
typename OutT>
2260 *ret =
static_cast<OutT
>((val >= 0.0) ? (val + 0.5) : (val - 0.5));
2280 *retVal =
static_cast<float>(val);
2282VTK_ABI_NAMESPACE_END
2285VTK_ABI_NAMESPACE_BEGIN
2287#if defined(VTK_HAS_ISINF) || defined(VTK_HAS_STD_ISINF)
2288#define VTK_MATH_ISINF_IS_INLINE
2291#if defined(VTK_HAS_STD_ISINF)
2292 return std::isinf(x);
2294 return (isinf(x) != 0);
2300#if defined(VTK_HAS_ISNAN) || defined(VTK_HAS_STD_ISNAN)
2301#define VTK_MATH_ISNAN_IS_INLINE
2304#if defined(VTK_HAS_STD_ISNAN)
2305 return std::isnan(x);
2307 return (
isnan(x) != 0);
2313#if defined(VTK_HAS_ISFINITE) || defined(VTK_HAS_STD_ISFINITE) || defined(VTK_HAS_FINITE)
2314#define VTK_MATH_ISFINITE_IS_INLINE
2317#if defined(VTK_HAS_STD_ISFINITE)
2318 return std::isfinite(x);
2319#elif defined(VTK_HAS_ISFINITE)
2320 return (isfinite(x) != 0);
2322 return (finite(x) != 0);
2327VTK_ABI_NAMESPACE_END
Gaussian sequence of pseudo random numbers implemented with the Box-Mueller transform.
a simple class to control print indentation
static ReturnTypeT Distance2BetweenPoints(const TupleRangeT1 &p1, const TupleRangeT2 &p2)
Compute distance squared between two points p1 and p2.
static void Multiply3x3(const float A[3][3], const float B[3][3], float C[3][3])
Multiply one 3x3 matrix by another according to C = AB.
static double Dot(const double a[3], const double b[3])
Dot product of two 3-vectors (double version).
static int GetScalarTypeFittingRange(double range_min, double range_max, double scale=1.0, double shift=0.0)
Return the scalar type that is most likely to have enough precision to store a given range of data on...
static void RGBToXYZ(double r, double g, double b, double *x, double *y, double *z)
Convert color from the RGB system to CIE XYZ.
static void Multiply3x3(const double A[3][3], const double B[3][3], double C[3][3])
Multiply one 3x3 matrix by another according to C = AB.
static double Norm(const double *x, int n)
Compute the norm of n-vector.
static int Round(float f)
Rounds a float to the nearest integer.
static vtkIdType ComputeGCD(vtkIdType m, vtkIdType n)
Compute the greatest common divisor (GCD) of two positive integers m and n.
static void XYZToProLab(const double xyz[3], double prolab[3])
Convert Color from the CIE XYZ system to ProLAB.
static double Norm2D(const double x[2])
Compute the norm of a 2-vector.
static void XYZToProLab(double x, double y, double z, double *L, double *a, double *b)
Convert Color from the CIE XYZ system to ProLAB.
static double GaussianAmplitude(double variance, double distanceFromMean)
Compute the amplitude of a Gaussian function with mean=0 and specified variance.
static void XYZToRGB(double x, double y, double z, double *r, double *g, double *b)
Convert color from the CIE XYZ system to RGB.
static void GetPointAlongLine(double result[3], double p1[3], double p2[3], const double offset)
Get the coordinates of a point along a line defined by p1 and p2, at a specified offset relative to p...
static void Subtract(const float a[3], const float b[3], float c[3])
Subtraction of two 3-vectors (float version).
static void LUSolve3x3(const double A[3][3], const int index[3], double x[3])
LU back substitution for a 3x3 matrix.
static vtkTypeBool SolveHomogeneousLeastSquares(int numberOfSamples, double **xt, int xOrder, double **mt)
Solves for the least squares best fit matrix for the homogeneous equation X'M' = 0'.
static void Outer2D(const float x[2], const float y[2], float A[2][2])
Outer product of two 2-vectors (float version).
static bool ProjectVector(const double a[3], const double b[3], double projection[3])
Compute the projection of vector a on vector b and return it in projection[3].
static vtkSmartPointer< vtkMathInternal > Internal
static float Norm(const float *x, int n)
Compute the norm of n-vector.
static vtkTypeBool ExtentIsWithinOtherExtent(const int extent1[6], const int extent2[6])
Return true if first 3D extent is within second 3D extent Extent is x-min, x-max, y-min,...
static double GaussianAmplitude(double mean, double variance, double position)
Compute the amplitude of a Gaussian function with specified mean and variance.
static void Add(const double a[3], const double b[3], double c[3])
Addition of two 3-vectors (double version).
static void RGBToHSV(float r, float g, float b, float *h, float *s, float *v)
Convert color in RGB format (Red, Green, Blue) to HSV format (Hue, Saturation, Value).
static float Norm(const float v[3])
Compute the norm of 3-vector (float version).
static ReturnTypeT Dot(const TupleRangeT1 &a, const TupleRangeT2 &b)
Compute dot product between two points p1 and p2.
static vtkTypeBool Jacobi(double **a, double *w, double **v)
Jacobi iteration for the solution of eigenvectors/eigenvalues of a 3x3 real symmetric matrix.
static ScalarT Dot(VectorT1 &&x, VectorT2 &&y)
Computes the dot product between 2 vectors x and y.
static void XYZToLab(const double xyz[3], double lab[3])
Convert Color from the CIE XYZ system to CIE-L*ab.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkTypeInt64 Factorial(int N)
Compute N factorial, N!
static vtkTypeInt64 Binomial(int m, int n)
The number of combinations of n objects from a pool of m objects (m>n).
static double Random()
Generate pseudo-random numbers distributed according to the uniform distribution between 0....
static void Identity3x3(float A[3][3])
Set A to the identity matrix.
static void SingularValueDecomposition3x3(const float A[3][3], float U[3][3], float w[3], float VT[3][3])
Perform singular value decomposition on a 3x3 matrix.
static double Nan()
Special IEEE-754 number used to represent Not-A-Number (Nan).
static void Perpendiculars(const float v1[3], float v2[3], float v3[3], double theta)
Given a unit vector v1, find two unit vectors v2 and v3 such that v1 cross v2 = v3 (i....
static double Gaussian(double mean, double std)
Generate pseudo-random numbers distributed according to the Gaussian distribution with mean mean and ...
static bool IsFinite(double x)
Test if a number has finite value i.e.
static void LUSolveLinearSystem(double **A, int *index, double *x, int size)
Solve linear equations Ax = b using LU decomposition A = LU where L is lower triangular matrix and U ...
static double EstimateMatrixCondition(const double *const *A, int size)
Estimate the condition number of a LU factored matrix.
static void LUFactor3x3(float A[3][3], int index[3])
LU Factorization of a 3x3 matrix.
static void LinearSolve(MatrixT &&M, VectorT1 &&x, VectorT2 &&y)
This method solves linear systems M * x = y.
static void FreeCombination(int *combination)
Free the "iterator" array created by vtkMath::BeginCombination.
static double Random(double min, double max)
Generate pseudo-random numbers distributed according to the uniform distribution between min and max.
static void TensorFromSymmetricTensor(const T1 symmTensor[6], T2 tensor[9])
Convert a 6-Component symmetric tensor into a 9-Component tensor, no allocation performed.
static void LabToXYZ(const double lab[3], double xyz[3])
Convert color from the CIE-L*ab system to CIE XYZ.
static double Solve3PointCircle(const double p1[3], const double p2[3], const double p3[3], double center[3])
In Euclidean space, there is a unique circle passing through any given three non-collinear points P1,...
static vtkTypeBool PointIsWithinBounds(const double point[3], const double bounds[6], const double delta[3])
Return true if point is within the given 3D bounds Bounds is x-min, x-max, y-min, y-max,...
static float Dot(const float a[3], const float b[3])
Dot product of two 3-vectors (float version).
static void Diagonalize3x3(const float A[3][3], float w[3], float V[3][3])
Diagonalize a symmetric 3x3 matrix and return the eigenvalues in w and the eigenvectors in the column...
static void LabToXYZ(double L, double a, double b, double *x, double *y, double *z)
Convert color from the CIE-L*ab system to CIE XYZ.
static vtkTypeBool GetAdjustedScalarRange(vtkDataArray *array, int comp, double range[2])
Get a vtkDataArray's scalar range for a given component.
static bool ProjectVector(const float a[3], const float b[3], float projection[3])
Compute the projection of vector a on vector b and return it in projection[3].
static void MultiplyScalar2D(float a[2], float s)
Multiplies a 2-vector by a scalar (float version).
static void HSVToRGB(const float hsv[3], float rgb[3])
Convert color in HSV format (Hue, Saturation, Value) to RGB format (Red, Green, Blue).
static void Assign(const double a[3], double b[3])
Assign values to a 3-vector (double version).
static double Determinant2x2(const double c1[2], const double c2[2])
Calculate the determinant of a 2x2 matrix: | a b | | c d |.
static T Max(const T &a, const T &b)
Returns the maximum of the two arguments provided.
static void Outer2D(const double x[2], const double y[2], double A[2][2])
Outer product of two 2-vectors (double version).
static void RandomSeed(int s)
Initialize seed value.
static double NegInf()
Special IEEE-754 number used to represent negative infinity.
static void MultiplyScalar2D(double a[2], double s)
Multiplies a 2-vector by a scalar (double version).
static void LabToRGB(double L, double a, double b, double *red, double *green, double *blue)
Convert color from the CIE-L*ab system to RGB.
static double Gaussian()
Generate pseudo-random numbers distributed according to the standard normal distribution.
static int Ceil(double x)
Rounds a double to the nearest integer not less than itself.
static void HSVToRGB(const double hsv[3], double rgb[3])
Convert color in HSV format (Hue, Saturation, Value) to RGB format (Red, Green, Blue).
~vtkMath() override=default
static double Inf()
Special IEEE-754 number used to represent positive infinity.
static vtkTypeBool Jacobi(float **a, float *w, float **v)
Jacobi iteration for the solution of eigenvectors/eigenvalues of a 3x3 real symmetric matrix.
static int PlaneIntersectsAABB(const double bounds[6], const double normal[3], const double point[3])
Implements Plane / Axis-Aligned Bounding-Box intersection as described in Graphics Gems IV,...
static ScalarT Dot(VectorT1 &&x, VectorT2 &&y)
Computes the dot product between 2 vectors x and y.
static void RGBToXYZ(const double rgb[3], double xyz[3])
Convert color from the RGB system to CIE XYZ.
static void QuaternionToMatrix3x3(const float quat[4], float A[3][3])
Convert a quaternion to a 3x3 rotation matrix.
static int NearestPowerOfTwo(int x)
Compute the nearest power of two that is not less than x.
static void HSVToRGB(double h, double s, double v, double *r, double *g, double *b)
Convert color in HSV format (Hue, Saturation, Value) to RGB format (Red, Green, Blue).
static void SingularValueDecomposition3x3(const double A[3][3], double U[3][3], double w[3], double VT[3][3])
Perform singular value decomposition on a 3x3 matrix.
static double SignedAngleBetweenVectors(const double v1[3], const double v2[3], const double vn[3])
Compute signed angle in radians between two vectors with regard to a third orthogonal vector.
static ScalarT Dot(VectorT1 &&x, MatrixT &&M, VectorT2 &&y)
Computes the dot product x^T M y, where x and y are vectors and M is a metric matrix.
static float Normalize2D(float v[2])
Normalize (in place) a 2-vector.
static void Invert3x3(const double A[3][3], double AI[3][3])
Invert a 3x3 matrix.
static void HSVToRGB(float h, float s, float v, float *r, float *g, float *b)
Convert color in HSV format (Hue, Saturation, Value) to RGB format (Red, Green, Blue).
static constexpr int DYNAMIC_VECTOR_SIZE()
When this value is passed to a select templated functions in vtkMath, the computation can be performe...
static void MultiplyQuaternion(const double q1[4], const double q2[4], double q[4])
Multiply two quaternions.
static void Multiply3x3(const double A[3][3], const double v[3], double u[3])
Multiply a vector by a 3x3 matrix.
static void Outer(const double a[3], const double b[3], double c[3][3])
Outer product of two 3-vectors (double version).
static vtkTypeBool InvertMatrix(double **A, double **AI, int size, int *tmp1Size, double *tmp2Size)
Thread safe version of InvertMatrix method.
static vtkTypeBool InvertMatrix(double **A, double **AI, int size)
Invert input square matrix A into matrix AI.
static void LUSolve3x3(const float A[3][3], const int index[3], float x[3])
LU back substitution for a 3x3 matrix.
static int GetSeed()
Return the current seed used by the random number generator.
static void Assign(const VectorT1 &a, VectorT2 &&b)
Assign values to a 3-vector (templated version).
static float RadiansFromDegrees(float degrees)
Convert degrees into radians.
static void Convolve1D(Iter1 beginSample, Iter1 endSample, Iter2 beginKernel, Iter2 endKernel, Iter3 beginOut, Iter3 endOut, ConvolutionMode mode=ConvolutionMode::FULL)
Compute the convolution of a sampled 1D signal by a given kernel.
static void RotateVectorByWXYZ(const double v[3], const double q[4], double r[3])
rotate a vector by WXYZ using // https://en.wikipedia.org/wiki/Rodrigues%27_rotation_formula
static void Add(const float a[3], const float b[3], float c[3])
Addition of two 3-vectors (float version).
static int CeilLog2(vtkTypeUInt64 x)
Gives the exponent of the lowest power of two not less than x.
static void RGBToProLab(double red, double green, double blue, double *L, double *a, double *b)
Convert color from the RGB system to Prolab The input RGB must be values in the range [0,...
static void ProLabToXYZ(const double prolab[3], double xyz[3])
Convert color from the ProLAB system to CIE XYZ.
static vtkTypeBool AreBoundsInitialized(const double bounds[6])
Are the bounds initialized?
static bool ProjectVector2D(const double a[2], const double b[2], double projection[2])
Compute the projection of 2D vector a on 2D vector b and returns the result in projection[2].
static vtkTypeBool JacobiN(float **a, int n, float *w, float **v)
JacobiN iteration for the solution of eigenvectors/eigenvalues of a nxn real symmetric matrix.
static int NextCombination(int m, int n, int *combination)
Given m, n, and a valid combination of n integers in the range [0,m[, this function alters the intege...
static constexpr double Pi()
A mathematical constant.
static void Multiply3x3(const float A[3][3], const float v[3], float u[3])
Multiply a vector by a 3x3 matrix.
static void Subtract(const double a[3], const double b[3], double c[3])
Subtraction of two 3-vectors (double version).
static void ProLabToXYZ(double L, double a, double b, double *x, double *y, double *z)
Convert color from the ProLAB system to CIE XYZ.
static void RGBToProLab(const double rgb[3], double prolab[3])
Convert color from the RGB system to Prolab The input RGB must be values in the range [0,...
static void ProLabToRGB(double L, double a, double b, double *red, double *green, double *blue)
Convert color from the ProLab system to RGB.
static void Matrix3x3ToQuaternion(const float A[3][3], float quat[4])
Convert a 3x3 matrix into a quaternion.
static void Orthogonalize3x3(const double A[3][3], double B[3][3])
Orthogonalize a 3x3 matrix and put the result in B.
static void XYZToRGB(const double xyz[3], double rgb[3])
Convert color from the CIE XYZ system to RGB.
static double ClampAndNormalizeValue(double value, const double range[2])
Clamp a value against a range and then normalize it between 0 and 1.
static void MultiplyScalar(double a[3], double s)
Multiplies a 3-vector by a scalar (double version).
static double Dot2D(const double x[2], const double y[2])
Dot product of two 2-vectors.
static void LinearSolve3x3(const float A[3][3], const float x[3], float y[3])
Solve Ay = x for y and place the result in y.
static vtkTypeBool IsNan(double x)
Test if a number is equal to the special floating point value Not-A-Number (Nan).
static void Diagonalize3x3(const double A[3][3], double w[3], double V[3][3])
Diagonalize a symmetric 3x3 matrix and return the eigenvalues in w and the eigenvectors in the column...
static void RGBToLab(const double rgb[3], double lab[3])
Convert color from the RGB system to CIE-L*ab.
static void ProLabToRGB(const double prolab[3], double rgb[3])
Convert color from the ProLab system to RGB.
static int Floor(double x)
Rounds a double to the nearest integer not greater than itself.
static void RotateVectorByNormalizedQuaternion(const double v[3], const double q[4], double r[3])
rotate a vector by a normalized quaternion using // https://en.wikipedia.org/wiki/Rodrigues%27_rotati...
static void Subtract(const VectorT1 &a, const VectorT2 &b, VectorT3 &&c)
Subtraction of two 3-vectors (templated version).
static vtkTypeBool BoundsIsWithinOtherBounds(const double bounds1[6], const double bounds2[6], const double delta[3])
Return true if first 3D bounds is within the second 3D bounds Bounds is x-min, x-max,...
static double Determinant2x2(double a, double b, double c, double d)
Calculate the determinant of a 2x2 matrix: | a b | | c d |.
static void RGBToHSV(const double rgb[3], double hsv[3])
Convert color in RGB format (Red, Green, Blue) to HSV format (Hue, Saturation, Value).
static vtkTypeBool JacobiN(double **a, int n, double *w, double **v)
JacobiN iteration for the solution of eigenvectors/eigenvalues of a nxn real symmetric matrix.
static double AngleBetweenVectors(const double v1[3], const double v2[3])
Compute angle in radians between two vectors.
static void MultiplyMatrix(const double *const *A, const double *const *B, unsigned int rowA, unsigned int colA, unsigned int rowB, unsigned int colB, double **C)
General matrix multiplication.
static float DegreesFromRadians(float radians)
Convert radians into degrees.
static float Determinant2x2(const float c1[2], const float c2[2])
Compute determinant of 2x2 matrix.
static int Round(double f)
static vtkTypeBool IsInf(double x)
Test if a number is equal to the special floating point value infinity.
static double GaussianWeight(double mean, double variance, double position)
Compute the amplitude of an unnormalized Gaussian function with specified mean and variance.
static void UninitializeBounds(double bounds[6])
Set the bounds to an uninitialized state.
static void RGBToHSV(double r, double g, double b, double *h, double *s, double *v)
Convert color in RGB format (Red, Green, Blue) to HSV format (Hue, Saturation, Value).
static void Outer(const float a[3], const float b[3], float c[3][3])
Outer product of two 3-vectors (float version).
static int * BeginCombination(int m, int n)
Start iterating over "m choose n" objects.
static double Norm(const double v[3])
Compute the norm of 3-vector (double version).
static void RoundDoubleToIntegralIfNecessary(double val, OutT *ret)
Round a double to type OutT if OutT is integral, otherwise simply clamp the value to the output range...
static void RotateVectorByWXYZ(const float v[3], const float q[4], float r[3])
rotate a vector by WXYZ using // https://en.wikipedia.org/wiki/Rodrigues%27_rotation_formula
static bool IsPowerOfTwo(vtkTypeUInt64 x)
Returns true if integer is a power of two.
static void Invert3x3(const float A[3][3], float AI[3][3])
Invert a 3x3 matrix.
static float Normalize(float v[3])
Normalize (in place) a 3-vector.
static void Transpose3x3(const double A[3][3], double AT[3][3])
Transpose a 3x3 matrix.
static ReturnTypeT SquaredNorm(const TupleRangeT &v)
Compute the squared norm of a 3-vector.
static double Determinant3x3(const float A[3][3])
Return the determinant of a 3x3 matrix.
static float Dot2D(const float x[2], const float y[2])
Dot product of two 2-vectors.
ConvolutionMode
Support the convolution operations.
static void RotateVectorByNormalizedQuaternion(const float v[3], const float q[4], float r[3])
rotate a vector by a normalized quaternion using // https://en.wikipedia.org/wiki/Rodrigues%27_rotati...
static void RGBToHSV(const float rgb[3], float hsv[3])
Convert color in RGB format (Red, Green, Blue) to HSV format (Hue, Saturation, Value).
static void Add(VectorT1 &&a, VectorT2 &&b, VectorT3 &c)
Addition of two 3-vectors (double version).
static void Orthogonalize3x3(const float A[3][3], float B[3][3])
Orthogonalize a 3x3 matrix and put the result in B.
static bool ProjectVector2D(const float a[2], const float b[2], float projection[2])
Compute the projection of 2D vector a on 2D vector b and returns the result in projection[2].
static vtkTypeBool SolveLinearSystemGEPP2x2(double a00, double a01, double a10, double a11, double b0, double b1, double &x0, double &x1)
Solve linear equation Ax = b using Gaussian Elimination with Partial Pivoting for a 2x2 system.
static vtkMatrixUtilities::ScalarTypeExtractor< MatrixT >::value_type Determinant(MatrixT &&M)
Computes the determinant of input square SizeT x SizeT matrix M.
static vtkTypeBool SolveLinearSystem(double **A, double *x, int size)
Solve linear equations Ax = b using Crout's method.
static void LabToRGB(const double lab[3], double rgb[3])
Convert color from the CIE-L*ab system to RGB.
static float Norm2D(const float x[2])
Compute the norm of a 2-vector.
static vtkTypeBool LUFactorLinearSystem(double **A, int *index, int size, double *tmpSize)
Thread safe version of LUFactorLinearSystem method.
static void LinearSolve3x3(const double A[3][3], const double x[3], double y[3])
Solve Ay = x for y and place the result in y.
static void XYZToLab(double x, double y, double z, double *L, double *a, double *b)
Convert Color from the CIE XYZ system to CIE-L*ab.
static void MultiplyScalar(float a[3], float s)
Multiplies a 3-vector by a scalar (float version).
static T Min(const T &a, const T &b)
Returns the minimum of the two arguments provided.
static void InvertMatrix(MatrixT1 &&M1, MatrixT2 &&M2)
Computes the inverse of input matrix M1 into M2.
static void Cross(VectorT1 &&a, VectorT2 &&b, VectorT3 &c)
Cross product of two 3-vectors.
static void MultiplyMatrix(MatrixT1 &&M1, MatrixT2 &&M2, MatrixT3 &&M3)
Multiply matrices such that M3 = M1 x M2.
static void Perpendiculars(const double v1[3], double v2[3], double v3[3], double theta)
Given a unit vector v1, find two unit vectors v2 and v3 such that v1 cross v2 = v3 (i....
static T ClampValue(const T &value, const T &min, const T &max)
Clamp some value against a range, return the result.
static vtkTypeBool SolveLeastSquares(int numberOfSamples, double **xt, int xOrder, double **yt, int yOrder, double **mt, int checkHomogeneous=1)
Solves for the least squares best fit matrix for the equation X'M' = Y'.
static void Identity3x3(double A[3][3])
Set A to the identity matrix.
static void LUFactor3x3(double A[3][3], int index[3])
LU Factorization of a 3x3 matrix.
static vtkTypeBool LUFactorLinearSystem(double **A, int *index, int size)
Factor linear equations Ax = b using LU decomposition into the form A = LU where L is a unit lower tr...
static void RGBToLab(double red, double green, double blue, double *L, double *a, double *b)
Convert color from the RGB system to CIE-L*ab.
static void MultiplyQuaternion(const float q1[4], const float q2[4], float q[4])
Multiply two quaternions.
static double GaussianWeight(double variance, double distanceFromMean)
Compute the amplitude of an unnormalized Gaussian function with mean=0 and specified variance.
static void ClampValues(const double *values, int nb_values, const double range[2], double *clamped_values)
Clamp some values against a range The method without 'clamped_values' will perform in-place clamping.
static void Transpose3x3(const float A[3][3], float AT[3][3])
Transpose a 3x3 matrix.
static double Distance2BetweenPoints2D(const double p1[2], const double p2[2])
Compute distance squared between two 2D points p1 and p2.
static vtkMatrixUtilities::ScalarTypeExtractor< VectorT >::value_type SquaredNorm(VectorT &&x)
Computes the dot product between 2 vectors x and y.
static void ClampValues(double *values, int nb_values, const double range[2])
Clamp some values against a range The method without 'clamped_values' will perform in-place clamping.
static int QuadraticRoot(double a, double b, double c, double min, double max, double *u)
find roots of ax^2+bx+c=0 in the interval min,max.
static void MultiplyMatrixWithVector(MatrixT &&M, VectorT1 &&X, VectorT2 &&Y)
Multiply matrix M with vector Y such that Y = M x X.
Park and Miller Sequence of pseudo random numbers.
represent and manipulate 3D points
Computes the portion of a dataset which is inside a selection.
Hold a reference to a vtkObjectBase instance.
void RoundDoubleToIntegralIfNecessary(double val, OutT *ret)
Template defining traits of native types used by VTK.
double vtkDeterminant3x3(const T A[3][3])
#define Distance2BetweenPoints2D(p1, p2)