VTK
vtkOpenGLTextMapper.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLTextMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
21 #ifndef vtkOpenGLTextMapper_h
22 #define vtkOpenGLTextMapper_h
23 
24 #include "vtkRenderingOpenGL2Module.h" // For export macro
25 #include "vtkTextMapper.h"
26 
28 
29 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLTextMapper: public vtkTextMapper
30 {
31 public:
32  static vtkOpenGLTextMapper* New();
34  void PrintSelf(ostream &os, vtkIndent indent) override;
35 
36  void RenderOverlay(vtkViewport *vp, vtkActor2D *act) override;
37 
38 protected:
40  ~vtkOpenGLTextMapper() override;
41 
42  void RenderGL2PS(vtkViewport *vp, vtkActor2D *act,
43  vtkOpenGLGL2PSHelper *gl2ps);
44 
45 private:
47  void operator=(const vtkOpenGLTextMapper&) = delete;
48 };
49 
50 #endif // vtkOpenGLTextMapper_h
vtkTextMapper
2D text annotation
Definition: vtkTextMapper.h:53
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkOpenGLTextMapper
vtkTextMapper override for OpenGL2.
Definition: vtkOpenGLTextMapper.h:29
vtkViewport
abstract specification for Viewports
Definition: vtkViewport.h:47
vtkActor2D
a actor that draws 2D data
Definition: vtkActor2D.h:45
vtkOpenGLGL2PSHelper
Access GL2PS functionality.
Definition: vtkOpenGLGL2PSHelper.h:43
vtkTextMapper::New
static vtkTextMapper * New()
Creates a new text mapper.
vtkTextMapper::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTextMapper::RenderOverlay
void RenderOverlay(vtkViewport *, vtkActor2D *) override
vtkTextMapper.h