VTK  9.4.20241014
vtkActor2D.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
132#ifndef vtkActor2D_h
133#define vtkActor2D_h
134
135#include "vtkCoordinate.h" // For vtkViewportCoordinateMacro
136#include "vtkProp.h"
137#include "vtkRenderingCoreModule.h" // For export macro
138#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
139
140VTK_ABI_NAMESPACE_BEGIN
141class vtkMapper2D;
142class vtkProperty2D;
143
144class VTKRENDERINGCORE_EXPORT VTK_MARSHALAUTO vtkActor2D : public vtkProp
145{
146public:
147 void PrintSelf(ostream& os, vtkIndent indent) override;
148 vtkTypeMacro(vtkActor2D, vtkProp);
149
155 static vtkActor2D* New();
156
158
161 int RenderOverlay(vtkViewport* viewport) override;
162 int RenderOpaqueGeometry(vtkViewport* viewport) override;
165
170
172
175 virtual void SetMapper(vtkMapper2D* mapper);
176 vtkGetObjectMacro(Mapper, vtkMapper2D);
178
180
183 vtkSetMacro(LayerNumber, int);
184 vtkGetMacro(LayerNumber, int);
186
192
197
199
204 vtkViewportCoordinateMacro(Position);
206
210 void SetDisplayPosition(int, int);
211
213
219 vtkViewportCoordinateMacro(Position2);
221
223
228 void SetWidth(double w);
229 double GetWidth();
230 void SetHeight(double h);
231 double GetHeight();
233
238
244 void GetActors2D(vtkPropCollection* pc) override;
245
249 void ShallowCopy(vtkProp* prop) override;
250
257
263 virtual vtkCoordinate* GetActualPositionCoordinate() { return this->PositionCoordinate; }
264
270 virtual vtkCoordinate* GetActualPosition2Coordinate() { return this->Position2Coordinate; }
271
272protected:
274 ~vtkActor2D() override;
275
281
282private:
283 vtkActor2D(const vtkActor2D&) = delete;
284 void operator=(const vtkActor2D&) = delete;
285};
286
287VTK_ABI_NAMESPACE_END
288#endif
a actor that draws 2D data
Definition vtkActor2D.h:145
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkCoordinate * PositionCoordinate
Definition vtkActor2D.h:279
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkMTimeType GetMTime() override
Return this objects MTime.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkProperty2D * Property
Definition vtkActor2D.h:278
int LayerNumber
Definition vtkActor2D.h:277
~vtkActor2D() override
double GetHeight()
Set/Get the height and width of the Actor2D.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
void SetWidth(double w)
Set/Get the height and width of the Actor2D.
vtkMapper2D * Mapper
Definition vtkActor2D.h:276
virtual vtkCoordinate * GetActualPositionCoordinate()
Return the actual vtkCoordinate reference that the mapper should use to position the actor.
Definition vtkActor2D.h:263
vtkProperty2D * GetProperty()
Returns this actor's vtkProperty2D.
virtual void SetProperty(vtkProperty2D *)
Set this vtkProp's vtkProperty2D.
vtkCoordinate * Position2Coordinate
Definition vtkActor2D.h:280
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
virtual vtkCoordinate * GetActualPosition2Coordinate()
Return the actual vtkCoordinate reference that the mapper should use to position the actor.
Definition vtkActor2D.h:270
void SetHeight(double h)
Set/Get the height and width of the Actor2D.
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
void GetActors2D(vtkPropCollection *pc) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
double GetWidth()
Set/Get the height and width of the Actor2D.
virtual void SetMapper(vtkMapper2D *mapper)
Set/Get the vtkMapper2D which defines the data to be drawn.
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
void SetDisplayPosition(int, int)
Set the Prop2D's position in display coordinates.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Definition vtkIndent.h:108
abstract class specifies interface for objects which render 2D actors
Definition vtkMapper2D.h:26
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:66
represent surface properties of a 2D image
Computes the portion of a dataset which is inside a selection.
abstract specification for Viewports
Definition vtkViewport.h:65
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
int vtkTypeBool
Definition vtkABI.h:64
vtkTypeUInt32 vtkMTimeType
Definition vtkType.h:270
#define VTK_MARSHALAUTO