12#ifndef vtkOpenXRModel_h
13#define vtkOpenXRModel_h
15#include "vtkRenderingOpenXRModule.h"
20VTK_ABI_NAMESPACE_BEGIN
27 void SetAssetPath(
const std::string& assetPath) { this->AssetPath = assetPath; }
47 std::unique_ptr<vtkInternals> Internal;
~vtkOpenXRModel() override
void LoadModelAndTexture(vtkOpenGLRenderWindow *win) override
void SetPositionAndTCoords() override
const std::string & GetAssetPath()
void SetAssetPath(const std::string &assetPath)
void CreateTextureObject(vtkOpenGLRenderWindow *win) override
static vtkOpenXRModel * New()
void FillModelHelper() override