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VTK  9.4.20250418
vtkToneMappingPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
68#ifndef vtkToneMappingPass_h
69#define vtkToneMappingPass_h
70
72#include "vtkRenderingOpenGL2Module.h" // For export macro
73#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
74
75VTK_ABI_NAMESPACE_BEGIN
79
80class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkToneMappingPass : public vtkImageProcessingPass
81{
82public:
85 void PrintSelf(ostream& os, vtkIndent indent) override;
86
90 void Render(const vtkRenderState* s) override;
91
96
98
104
108 enum
109 {
110 Clamp = 0,
111 Reinhard = 1,
112 Exponential = 2,
113 GenericFilmic = 3,
114 NeutralPBR = 4
115 };
116
118
122 vtkSetClampMacro(ToneMappingType, int, 0, 4);
123 vtkGetMacro(ToneMappingType, int);
125
127
131 vtkGetMacro(Exposure, float);
132 vtkSetMacro(Exposure, float);
134
136
140 vtkSetClampMacro(Contrast, float, 0.0001f, VTK_FLOAT_MAX);
141 vtkGetMacro(Contrast, float);
143
145
150 vtkSetClampMacro(Shoulder, float, 0.0001, 1.f);
151 vtkGetMacro(Shoulder, float);
153
155
159 vtkSetClampMacro(MidIn, float, 0.0001, 1.f);
160 vtkGetMacro(MidIn, float);
162
164
168 vtkSetClampMacro(MidOut, float, 0.0001, 1.f);
169 vtkGetMacro(MidOut, float);
171
173
177 vtkSetClampMacro(HdrMax, float, 1.f, VTK_FLOAT_MAX);
178 vtkGetMacro(HdrMax, float);
180
182
186 vtkSetMacro(UseACES, bool);
187 vtkGetMacro(UseACES, bool);
189
190protected:
193
197 vtkOpenGLFramebufferObject* FrameBufferObject = nullptr;
198 vtkTextureObject* ColorTexture = nullptr;
199 vtkOpenGLQuadHelper* QuadHelper = nullptr;
200
201 vtkMTimeType PreComputeMTime = 0;
202
203 int ToneMappingType = GenericFilmic;
204 float Exposure = 1.0;
205
209 float Contrast = 1.6773;
210 float Shoulder = 0.9714;
211 float MidIn = 0.18;
212 float MidOut = 0.18;
213 float HdrMax = 11.0785;
214 bool UseACES = true;
215
219 bool UseACESChangeValue = true;
220
226 float ClippingPoint = 1.117427;
227 float ToeSpeed = 0.244676;
228
233
234private:
235 vtkToneMappingPass(const vtkToneMappingPass&) = delete;
236 void operator=(const vtkToneMappingPass&) = delete;
237};
238
239VTK_ABI_NAMESPACE_END
240#endif
Convenient class for post-processing passes.
a simple class to control print indentation
Definition vtkIndent.h:108
Internal class which encapsulates OpenGL FramebufferObject.
Class to make rendering a full screen quad easier.
Context in which a vtkRenderPass will render.
abstracts an OpenGL texture object.
Implement a post-processing Tone Mapping.
~vtkToneMappingPass() override
void Render(const vtkRenderState *s) override
Perform rendering according to a render state.
void PreComputeAnchorCurveGenericFilmic()
Pre compute ClippingPoint and ToeSpeed.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkToneMappingPass()=default
static vtkToneMappingPass * New()
void SetGenericFilmicDefaultPresets()
Set function to set uncharted 2 presets, and default presets.
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
void SetGenericFilmicUncharted2Presets()
Set function to set uncharted 2 presets, and default presets.
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
vtkTypeUInt32 vtkMTimeType
Definition vtkType.h:287
#define VTK_FLOAT_MAX
Definition vtkType.h:169
#define VTK_MARSHALAUTO