13#ifndef vtkVRInteractorStyle_h
14#define vtkVRInteractorStyle_h
19#include "vtkRenderingVRModule.h"
25VTK_ABI_NAMESPACE_BEGIN
137 vtkSetMacro(HoverPick,
bool);
138 vtkGetMacro(HoverPick,
bool);
139 vtkBooleanMacro(HoverPick,
bool);
147 vtkSetMacro(GrabWithRay,
bool);
148 vtkGetMacro(GrabWithRay,
bool);
149 vtkBooleanMacro(GrabWithRay,
bool);
174 int deviceIndex =
static_cast<int>(device);
181 return this->InteractionState[
static_cast<int>(device)];
261 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
279 bool HoverPick =
false;
280 bool GrabWithRay =
true;
292 std::map<std::tuple<vtkCommand::EventIds, vtkEventDataAction>,
int>
InputMap;
301 double HeadsetDir[3] = { 0, 0, 0 };
311 double LastGroundMovementTrackPadPosition[2] = { 0, 0 };
312 double LastElevationTrackPadPosition[2] = { 0, 0 };
supports function callbacks
abstract class to specify cell behavior
a simple class to control print indentation
extends interaction to support 3D input
Allocate and hold a VTK object.
abstract base class for most VTK objects
perform various plane computations
represents an 3D object for placement in a rendered scene
platform-independent render window interaction including picking and frame rate control.
data object that represents a "selection" in VTK.
create a polygonal sphere centered at the origin
An actor that displays text.
Tooltip helper explaining controls Helper class to draw one tooltip per button around the controller.
pick an actor/prop given a controller position and orientation
Extended from vtkInteractorStyle3D to override command methods.
void ShowPickSphere(double *pos, double radius, vtkProp3D *)
Make the pick actor a sphere of given radius centered at given position, and show it.
void PositionProp(vtkEventData *, double *lwpos=nullptr, double *lwori=nullptr) override
Methods for interaction.
void ProbeData(vtkEventDataDevice controller)
Methods for interaction.
virtual void SetupActions(vtkRenderWindowInteractor *iren)=0
Setup default actions defined with an action path and a corresponding command.
vtkVRMenuWidget * GetMenu()
Return the menu to allow the user to add options to it.
std::vector< vtkSmartPointer< vtkPlane > > ClippingPlanes
vtkNew< vtkTextActor3D > TextActor3D
void Clip(vtkEventDataDevice3D *)
Methods for interaction.
virtual void EndMovement3D(vtkEventDataDevice3D *)
Interaction mode entry points.
virtual void StartPick(vtkEventDataDevice3D *)
Interaction mode entry points.
void ShowBillboard(const std::string &text)
Show/hide billboard with given text string.
void SetDrawControls(bool)
Control visibility of descriptive tooltips for controller/HMD models.
void OnNextPose3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void EndAction(int VTKIS_STATE, vtkEventDataDevice3D *edata)
void OnSelect3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
virtual vtkVRControlsHelper * MakeControlsHelper()=0
Creates a new ControlsHelper suitable for use with the child class.
vtkNew< vtkCallbackCommand > MenuCommand
void Movement3D(int interactionState, vtkEventData *edata)
Update the 3D movement according to the given interaction state.
bool HardwareSelect(vtkEventDataDevice controller, bool actorPassOnly)
Pick using hardware selector.
void HidePickActor()
Hide the pick actor (sphere or polydata).
virtual void StartMovement3D(int interactionState, vtkEventDataDevice3D *)
Interaction mode entry points.
int GetInteractionState(vtkEventDataDevice device)
Return interaction state for the specified device (dolly, pick, none, etc...).
virtual void StartLoadCamPose(vtkEventDataDevice3D *)
Interaction mode entry points.
void OnMenu3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void OnPinch() override
Complex gesture events binding.
void StartAction(int VTKIS_STATE, vtkEventDataDevice3D *edata)
Utility routines.
vtkNew< vtkTimerLog > LastGroundMovement3DEventTime
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void AddTooltipForInput(vtkEventDataDevice device, vtkEventDataDeviceInput input, const std::string &text={})
Define the helper text that goes with an input.
void OnElevation3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
vtkNew< vtkTimerLog > LastElevation3DEventTime
void Teleportation3D(vtkEventDataDevice3D *edd)
Instant movement to the picked point.
void EndPickCallback(vtkSelection *sel)
void MapInputToAction(vtkCommand::EventIds eid, vtkEventDataAction action, int state)
Map controller inputs to actions.
vtkNew< vtkVRMenuRepresentation > MenuRepresentation
void SetInteractor(vtkRenderWindowInteractor *iren) override
Set the Interactor wrapper being controlled by this object.
vtkNew< vtkVRHardwarePicker > HardwarePicker
void HideBillboard()
Show/hide billboard with given text string.
void ShowRay(vtkEventDataDevice controller)
Show/hide the ray for the specified controller.
~vtkVRInteractorStyle() override
virtual void EndPositionProp(vtkEventDataDevice3D *)
Interaction mode entry points.
static void MenuCallback(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
virtual void EndLoadCamPose(vtkEventDataDevice3D *)
Interaction mode entry points.
int GetMappedAction(vtkCommand::EventIds eid, vtkEventDataAction action=vtkEventDataAction::Press)
Map controller inputs to actions.
vtkNew< vtkVRMenuWidget > Menu
virtual void UpdateRay(vtkEventDataDevice controller)
Update and draw the ray.
void OnViewerMovement3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void HideRay(vtkEventDataDevice controller)
Show/hide the ray for the specified controller.
virtual void EndPick(vtkEventDataDevice3D *)
Interaction mode entry points.
std::map< std::tuple< vtkCommand::EventIds, vtkEventDataAction >, int > InputMap
void ShowPickCell(vtkCell *cell, vtkProp3D *)
Make the pick actor a polydata built from the points and edges of the given cell, and show it.
void OnRotate() override
Complex gesture events binding.
void OnPan() override
Complex gesture events binding.
void SetInteractionState(vtkEventDataDevice device, int state)
Set interaction state for the specified device (dolly, pick, none, etc...).
void OnMove3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
vtkNew< vtkActor > PickActor
std::vector< vtkSmartPointer< vtkProp3D > > InteractionProps
virtual void LoadNextCameraPose()=0
Methods for interaction.
void ToggleDrawControls()
Control visibility of descriptive tooltips for controller/HMD models.
void GroundMovement3D(vtkEventDataDevice3D *)
Move the camera on the "XY" plan (ground) using the thumbstick/trackpad position (up/down and left/ri...
virtual void StartPositionProp(vtkEventDataDevice3D *)
Interaction mode entry points.
void MapInputToAction(vtkCommand::EventIds eid, int state)
Map controller inputs to actions.
void Elevation3D(vtkEventDataDevice3D *)
Move the camera following the "Z" axis (elevation) using the thumbstick/trackpad position (up/down).
virtual void EndClip(vtkEventDataDevice3D *)
Interaction mode entry points.
virtual void StartClip(vtkEventDataDevice3D *)
Interaction mode entry points.
vtkNew< vtkSphereSource > Sphere
vtkEventDataDevice
platform-independent event data structures
const int vtkEventDataNumberOfDevices
const int vtkEventDataNumberOfInputs