VTK  9.6.20260413
vtkVRInteractorStyle.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
12
13#ifndef vtkVRInteractorStyle_h
14#define vtkVRInteractorStyle_h
15
16#include "vtkEventData.h" // for enums
18#include "vtkNew.h" // for vtkNew
19#include "vtkRenderingVRModule.h" // For export macro
20#include "vtkSmartPointer.h" // for vtkSmartPointer
21#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
22
23#include <map> // for std::map
24#include <vector> // for std::vector
25
26VTK_ABI_NAMESPACE_BEGIN
28class vtkCell;
29class vtkPlane;
31class vtkSelection;
32class vtkSphereSource;
33class vtkTextActor3D;
37class vtkVRMenuWidget;
38
39class VTKRENDERINGVR_EXPORT VTK_MARSHALAUTO vtkVRInteractorStyle : public vtkInteractorStyle3D
40{
41public:
43 void PrintSelf(ostream& os, vtkIndent indent) override;
44
46
49 void OnSelect3D(vtkEventData* edata) override;
50 void OnNextPose3D(vtkEventData* edata) override;
51 void OnViewerMovement3D(vtkEventData* edata) override;
52 void OnMove3D(vtkEventData* edata) override;
53 void OnMenu3D(vtkEventData* edata) override;
54 void OnElevation3D(vtkEventData* edata) override;
56
58
69 virtual void StartMovement3D(int interactionState, vtkEventDataDevice3D*);
72
74
77 void OnPan() override;
78 void OnPinch() override;
79 void OnRotate() override;
81
83
86 void ProbeData(vtkEventDataDevice controller);
87 void PositionProp(vtkEventData*, double* lwpos = nullptr, double* lwori = nullptr) override;
89 virtual void LoadNextCameraPose() = 0;
91
97
103
108
110
120
125 vtkEventDataDevice device, vtkEventDataDeviceInput input, const std::string& text = {});
126
131
133
138 vtkSetMacro(HoverPick, bool);
139 vtkGetMacro(HoverPick, bool);
140 vtkBooleanMacro(HoverPick, bool);
142
144
148 vtkSetMacro(GrabWithRay, bool);
149 vtkGetMacro(GrabWithRay, bool);
150 vtkBooleanMacro(GrabWithRay, bool);
152
158
160
164 vtkSetMacro(Style, MovementStyle);
165 vtkGetMacro(Style, MovementStyle);
167
174 {
175 int deviceIndex = static_cast<int>(device);
176 if (deviceIndex < 0 || deviceIndex >= vtkEventDataNumberOfDevices)
177 {
178 // Since VTKIS_*STATE* are expected to be >= VTKIS_NONE with VTKIS_NONE == 0,
179 // return -1 if device is invalid.
180 return -1;
181 }
182 return this->InteractionState[static_cast<int>(device)];
183 }
184
193
195
198 void ShowRay(vtkEventDataDevice controller);
199 void HideRay(vtkEventDataDevice controller);
201
203
206 void ShowBillboard(const std::string& text);
209
214 void ShowPickSphere(double* pos, double radius, vtkProp3D*);
215
220
222
227
229
233 void SetDrawControls(bool);
235
240
245
249 vtkVRMenuWidget* GetMenu() { return this->Menu.Get(); }
250
251protected:
254
258 virtual void UpdateRay(vtkEventDataDevice controller);
259
261 static void MenuCallback(
262 vtkObject* object, unsigned long event, void* clientdata, void* calldata);
263
267 void StartAction(int VTKIS_STATE, vtkEventDataDevice3D* edata);
268 void EndAction(int VTKIS_STATE, vtkEventDataDevice3D* edata);
269
273 bool HardwareSelect(vtkEventDataDevice controller, bool actorPassOnly);
274
278 void Movement3D(int interactionState, vtkEventData* edata);
279
280 bool HoverPick = false;
281 bool GrabWithRay = true;
282
286
291
292 // Device input to interaction state mapping
293 std::map<std::tuple<vtkCommand::EventIds, vtkEventDataAction>, int> InputMap;
295
296 // Store required controllers information when performing action
298 std::vector<vtkSmartPointer<vtkProp3D>> InteractionProps;
299 std::vector<vtkSmartPointer<vtkPlane>> ClippingPlanes;
300
301 // Store headset world orientation
302 double HeadsetDir[3] = { 0, 0, 0 };
303
304 // Store movement style
306
307 // Interaction timers
310
311 // Interaction trackpad position
313 double LastElevationTrackPadPosition[2] = { 0, 0 };
314
315private:
317 void operator=(const vtkVRInteractorStyle&) = delete;
318};
319
320VTK_ABI_NAMESPACE_END
321#endif
supports function callbacks
abstract class to specify cell behavior
Definition vtkCell.h:130
a simple class to control print indentation
Definition vtkIndent.h:108
vtkInteractorStyle3D()
Get/Set the interaction picker.
Allocate and hold a VTK object.
Definition vtkNew.h:168
abstract base class for most VTK objects
Definition vtkObject.h:162
perform various plane computations
Definition vtkPlane.h:141
represents an 3D object for placement in a rendered scene
Definition vtkProp3D.h:89
platform-independent render window interaction including picking and frame rate control.
data object that represents a "selection" in VTK.
create a polygonal sphere centered at the origin
An actor that displays text.
Tooltip helper explaining controls Helper class to draw one tooltip per button around the controller.
pick an actor/prop given a controller position and orientation
Extended from vtkInteractorStyle3D to override command methods.
void ShowPickSphere(double *pos, double radius, vtkProp3D *)
Make the pick actor a sphere of given radius centered at given position, and show it.
void PositionProp(vtkEventData *, double *lwpos=nullptr, double *lwori=nullptr) override
Methods for interaction.
void ProbeData(vtkEventDataDevice controller)
Methods for interaction.
virtual void SetupActions(vtkRenderWindowInteractor *iren)=0
Setup default actions defined with an action path and a corresponding command.
vtkVRMenuWidget * GetMenu()
Return the menu to allow the user to add options to it.
std::vector< vtkSmartPointer< vtkPlane > > ClippingPlanes
vtkNew< vtkTextActor3D > TextActor3D
void Clip(vtkEventDataDevice3D *)
Methods for interaction.
virtual void EndMovement3D(vtkEventDataDevice3D *)
Interaction mode entry points.
virtual void StartPick(vtkEventDataDevice3D *)
Interaction mode entry points.
void ShowBillboard(const std::string &text)
Show/hide billboard with given text string.
double LastGroundMovementTrackPadPosition[2]
void SetDrawControls(bool)
Control visibility of descriptive tooltips for controller/HMD models.
void OnNextPose3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void EndAction(int VTKIS_STATE, vtkEventDataDevice3D *edata)
void OnSelect3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
virtual vtkVRControlsHelper * MakeControlsHelper()=0
Creates a new ControlsHelper suitable for use with the child class.
vtkNew< vtkCallbackCommand > MenuCommand
void Movement3D(int interactionState, vtkEventData *edata)
Update the 3D movement according to the given interaction state.
bool HardwareSelect(vtkEventDataDevice controller, bool actorPassOnly)
Pick using hardware selector.
void HidePickActor()
Hide the pick actor (sphere or polydata).
virtual void StartMovement3D(int interactionState, vtkEventDataDevice3D *)
Interaction mode entry points.
int GetInteractionState(vtkEventDataDevice device)
Return interaction state for the specified device (dolly, pick, none, etc...).
virtual void StartLoadCamPose(vtkEventDataDevice3D *)
Interaction mode entry points.
void OnMenu3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void OnPinch() override
Complex gesture events binding.
void StartAction(int VTKIS_STATE, vtkEventDataDevice3D *edata)
Utility routines.
vtkNew< vtkTimerLog > LastGroundMovement3DEventTime
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkVRControlsHelper * ControlsHelpers[vtkEventDataNumberOfDevices][vtkEventDataNumberOfInputs]
void AddTooltipForInput(vtkEventDataDevice device, vtkEventDataDeviceInput input, const std::string &text={})
Define the helper text that goes with an input.
void OnElevation3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
vtkNew< vtkTimerLog > LastElevation3DEventTime
void Teleportation3D(vtkEventDataDevice3D *edd)
Instant movement to the picked point.
int InteractionState[vtkEventDataNumberOfDevices]
void EndPickCallback(vtkSelection *sel)
void MapInputToAction(vtkCommand::EventIds eid, vtkEventDataAction action, int state)
Map controller inputs to actions.
vtkNew< vtkVRMenuRepresentation > MenuRepresentation
void SetInteractor(vtkRenderWindowInteractor *iren) override
Set the Interactor wrapper being controlled by this object.
vtkNew< vtkVRHardwarePicker > HardwarePicker
void HideBillboard()
Show/hide billboard with given text string.
void ShowRay(vtkEventDataDevice controller)
Show/hide the ray for the specified controller.
~vtkVRInteractorStyle() override
virtual void EndPositionProp(vtkEventDataDevice3D *)
Interaction mode entry points.
static void MenuCallback(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
virtual void EndLoadCamPose(vtkEventDataDevice3D *)
Interaction mode entry points.
int GetMappedAction(vtkCommand::EventIds eid, vtkEventDataAction action=vtkEventDataAction::Press)
Map controller inputs to actions.
vtkNew< vtkVRMenuWidget > Menu
virtual void UpdateRay(vtkEventDataDevice controller)
Update and draw the ray.
void OnViewerMovement3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void HideRay(vtkEventDataDevice controller)
Show/hide the ray for the specified controller.
virtual void EndPick(vtkEventDataDevice3D *)
Interaction mode entry points.
std::map< std::tuple< vtkCommand::EventIds, vtkEventDataAction >, int > InputMap
void ShowPickCell(vtkCell *cell, vtkProp3D *)
Make the pick actor a polydata built from the points and edges of the given cell, and show it.
void OnRotate() override
Complex gesture events binding.
void OnPan() override
Complex gesture events binding.
void SetInteractionState(vtkEventDataDevice device, int state)
Set interaction state for the specified device (dolly, pick, none, etc...).
void OnMove3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
vtkNew< vtkActor > PickActor
std::vector< vtkSmartPointer< vtkProp3D > > InteractionProps
virtual void LoadNextCameraPose()=0
Methods for interaction.
void ToggleDrawControls()
Control visibility of descriptive tooltips for controller/HMD models.
void GroundMovement3D(vtkEventDataDevice3D *)
Move the camera on the "XY" plan (ground) using the thumbstick/trackpad position (up/down and left/ri...
virtual void StartPositionProp(vtkEventDataDevice3D *)
Interaction mode entry points.
void MapInputToAction(vtkCommand::EventIds eid, int state)
Map controller inputs to actions.
void Elevation3D(vtkEventDataDevice3D *)
Move the camera following the "Z" axis (elevation) using the thumbstick/trackpad position (up/down).
virtual void EndClip(vtkEventDataDevice3D *)
Interaction mode entry points.
virtual void StartClip(vtkEventDataDevice3D *)
Interaction mode entry points.
vtkNew< vtkSphereSource > Sphere
Widget representation for vtkVRMenuWidget Implementation of the popup panel representation for the vt...
3D widget to display a menu in VR
vtkEventDataDevice
platform-independent event data structures
const int vtkEventDataNumberOfDevices
vtkEventDataAction
vtkEventDataDeviceInput
const int vtkEventDataNumberOfInputs
#define VTK_MARSHALAUTO