VTK  9.4.20250205
vtkVRInteractorStyle.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
13#ifndef vtkVRInteractorStyle_h
14#define vtkVRInteractorStyle_h
15
16#include "vtkEventData.h" // for enums
18#include "vtkNew.h" // for vtkNew
19#include "vtkRenderingVRModule.h" // For export macro
20#include "vtkSmartPointer.h" // for vtkSmartPointer
21
22#include <map> // for std::map
23#include <vector> // for std::vector
24
25VTK_ABI_NAMESPACE_BEGIN
27class vtkCell;
28class vtkPlane;
30class vtkSelection;
31class vtkSphereSource;
32class vtkTextActor3D;
36class vtkVRMenuWidget;
37
38class VTKRENDERINGVR_EXPORT vtkVRInteractorStyle : public vtkInteractorStyle3D
39{
40public:
42 void PrintSelf(ostream& os, vtkIndent indent) override;
43
45
48 void OnSelect3D(vtkEventData* edata) override;
49 void OnNextPose3D(vtkEventData* edata) override;
50 void OnViewerMovement3D(vtkEventData* edata) override;
51 void OnMove3D(vtkEventData* edata) override;
52 void OnMenu3D(vtkEventData* edata) override;
53 void OnElevation3D(vtkEventData* edata) override;
55
57
68 virtual void StartMovement3D(int interactionState, vtkEventDataDevice3D*);
71
73
76 void OnPan() override;
77 void OnPinch() override;
78 void OnRotate() override;
80
82
85 void ProbeData(vtkEventDataDevice controller);
86 void PositionProp(vtkEventData*, double* lwpos = nullptr, double* lwori = nullptr) override;
88 virtual void LoadNextCameraPose() = 0;
90
96
102
107
109
119
124 vtkEventDataDevice device, vtkEventDataDeviceInput input, const std::string& text = {});
125
130
132
137 vtkSetMacro(HoverPick, bool);
138 vtkGetMacro(HoverPick, bool);
139 vtkBooleanMacro(HoverPick, bool);
141
143
147 vtkSetMacro(GrabWithRay, bool);
148 vtkGetMacro(GrabWithRay, bool);
149 vtkBooleanMacro(GrabWithRay, bool);
151
153 {
155 GROUNDED_STYLE
156 };
157
159
163 vtkSetMacro(Style, MovementStyle);
164 vtkGetMacro(Style, MovementStyle);
166
173 {
174 int deviceIndex = static_cast<int>(device);
175 if (deviceIndex < 0 || deviceIndex >= vtkEventDataNumberOfDevices)
176 {
177 // Since VTKIS_*STATE* are expected to be >= VTKIS_NONE with VTKIS_NONE == 0,
178 // return -1 if device is invalid.
179 return -1;
180 }
181 return this->InteractionState[static_cast<int>(device)];
182 }
183
192
194
197 void ShowRay(vtkEventDataDevice controller);
198 void HideRay(vtkEventDataDevice controller);
200
202
205 void ShowBillboard(const std::string& text);
208
213 void ShowPickSphere(double* pos, double radius, vtkProp3D*);
214
221
226
228
232 void SetDrawControls(bool);
234
239
244
248 vtkVRMenuWidget* GetMenu() { return this->Menu.Get(); }
249
250protected:
253
257 virtual void UpdateRay(vtkEventDataDevice controller);
258
260 static void MenuCallback(
261 vtkObject* object, unsigned long event, void* clientdata, void* calldata);
262
266 void StartAction(int VTKIS_STATE, vtkEventDataDevice3D* edata);
267 void EndAction(int VTKIS_STATE, vtkEventDataDevice3D* edata);
268
272 bool HardwareSelect(vtkEventDataDevice controller, bool actorPassOnly);
273
277 void Movement3D(int interactionState, vtkEventData* edata);
278
279 bool HoverPick = false;
280 bool GrabWithRay = true;
281
285
290
291 // Device input to interaction state mapping
292 std::map<std::tuple<vtkCommand::EventIds, vtkEventDataAction>, int> InputMap;
294
295 // Store required controllers information when performing action
296 int InteractionState[vtkEventDataNumberOfDevices];
297 std::vector<vtkSmartPointer<vtkProp3D>> InteractionProps;
298 std::vector<vtkSmartPointer<vtkPlane>> ClippingPlanes;
299
300 // Store headset world orientation
301 double HeadsetDir[3] = { 0, 0, 0 };
302
303 // Store movement style
305
306 // Interaction timers
309
310 // Interaction trackpad position
311 double LastGroundMovementTrackPadPosition[2] = { 0, 0 };
312 double LastElevationTrackPadPosition[2] = { 0, 0 };
313
314private:
316 void operator=(const vtkVRInteractorStyle&) = delete;
317};
318
319VTK_ABI_NAMESPACE_END
320#endif
supports function callbacks
abstract class to specify cell behavior
Definition vtkCell.h:130
a simple class to control print indentation
Definition vtkIndent.h:108
extends interaction to support 3D input
Allocate and hold a VTK object.
Definition vtkNew.h:167
abstract base class for most VTK objects
Definition vtkObject.h:162
perform various plane computations
Definition vtkPlane.h:138
represents an 3D object for placement in a rendered scene
Definition vtkProp3D.h:89
platform-independent render window interaction including picking and frame rate control.
data object that represents a "selection" in VTK.
create a polygonal sphere centered at the origin
An actor that displays text.
Tooltip helper explaining controls Helper class to draw one tooltip per button around the controller.
pick an actor/prop given a controller position and orientation
Extended from vtkInteractorStyle3D to override command methods.
void ShowPickSphere(double *pos, double radius, vtkProp3D *)
Make the pick actor a sphere of given radius centered at given position, and show it.
void PositionProp(vtkEventData *, double *lwpos=nullptr, double *lwori=nullptr) override
Methods for interaction.
void ProbeData(vtkEventDataDevice controller)
Methods for interaction.
virtual void SetupActions(vtkRenderWindowInteractor *iren)=0
Setup default actions defined with an action path and a corresponding command.
vtkVRMenuWidget * GetMenu()
Return the menu to allow the user to add options to it.
std::vector< vtkSmartPointer< vtkPlane > > ClippingPlanes
vtkNew< vtkTextActor3D > TextActor3D
void Clip(vtkEventDataDevice3D *)
Methods for interaction.
virtual void EndMovement3D(vtkEventDataDevice3D *)
Interaction mode entry points.
virtual void StartPick(vtkEventDataDevice3D *)
Interaction mode entry points.
void ShowBillboard(const std::string &text)
Show/hide billboard with given text string.
void SetDrawControls(bool)
Control visibility of descriptive tooltips for controller/HMD models.
void OnNextPose3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void EndAction(int VTKIS_STATE, vtkEventDataDevice3D *edata)
void OnSelect3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
virtual vtkVRControlsHelper * MakeControlsHelper()=0
Creates a new ControlsHelper suitable for use with the child class.
vtkNew< vtkCallbackCommand > MenuCommand
void Movement3D(int interactionState, vtkEventData *edata)
Update the 3D movement according to the given interaction state.
bool HardwareSelect(vtkEventDataDevice controller, bool actorPassOnly)
Pick using hardware selector.
void HidePickActor()
Hide the pick actor (sphere or polydata).
virtual void StartMovement3D(int interactionState, vtkEventDataDevice3D *)
Interaction mode entry points.
int GetInteractionState(vtkEventDataDevice device)
Return interaction state for the specified device (dolly, pick, none, etc...).
virtual void StartLoadCamPose(vtkEventDataDevice3D *)
Interaction mode entry points.
void OnMenu3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void OnPinch() override
Complex gesture events binding.
void StartAction(int VTKIS_STATE, vtkEventDataDevice3D *edata)
Utility routines.
vtkNew< vtkTimerLog > LastGroundMovement3DEventTime
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void AddTooltipForInput(vtkEventDataDevice device, vtkEventDataDeviceInput input, const std::string &text={})
Define the helper text that goes with an input.
void OnElevation3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
vtkNew< vtkTimerLog > LastElevation3DEventTime
void Teleportation3D(vtkEventDataDevice3D *edd)
Instant movement to the picked point.
void EndPickCallback(vtkSelection *sel)
void MapInputToAction(vtkCommand::EventIds eid, vtkEventDataAction action, int state)
Map controller inputs to actions.
vtkNew< vtkVRMenuRepresentation > MenuRepresentation
void SetInteractor(vtkRenderWindowInteractor *iren) override
Set the Interactor wrapper being controlled by this object.
vtkNew< vtkVRHardwarePicker > HardwarePicker
void HideBillboard()
Show/hide billboard with given text string.
void ShowRay(vtkEventDataDevice controller)
Show/hide the ray for the specified controller.
~vtkVRInteractorStyle() override
virtual void EndPositionProp(vtkEventDataDevice3D *)
Interaction mode entry points.
static void MenuCallback(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
virtual void EndLoadCamPose(vtkEventDataDevice3D *)
Interaction mode entry points.
int GetMappedAction(vtkCommand::EventIds eid, vtkEventDataAction action=vtkEventDataAction::Press)
Map controller inputs to actions.
vtkNew< vtkVRMenuWidget > Menu
virtual void UpdateRay(vtkEventDataDevice controller)
Update and draw the ray.
void OnViewerMovement3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
void HideRay(vtkEventDataDevice controller)
Show/hide the ray for the specified controller.
virtual void EndPick(vtkEventDataDevice3D *)
Interaction mode entry points.
std::map< std::tuple< vtkCommand::EventIds, vtkEventDataAction >, int > InputMap
void ShowPickCell(vtkCell *cell, vtkProp3D *)
Make the pick actor a polydata built from the points and edges of the given cell, and show it.
void OnRotate() override
Complex gesture events binding.
void OnPan() override
Complex gesture events binding.
void SetInteractionState(vtkEventDataDevice device, int state)
Set interaction state for the specified device (dolly, pick, none, etc...).
void OnMove3D(vtkEventData *edata) override
Override generic event bindings to call the corresponding action.
vtkNew< vtkActor > PickActor
std::vector< vtkSmartPointer< vtkProp3D > > InteractionProps
virtual void LoadNextCameraPose()=0
Methods for interaction.
void ToggleDrawControls()
Control visibility of descriptive tooltips for controller/HMD models.
void GroundMovement3D(vtkEventDataDevice3D *)
Move the camera on the "XY" plan (ground) using the thumbstick/trackpad position (up/down and left/ri...
virtual void StartPositionProp(vtkEventDataDevice3D *)
Interaction mode entry points.
void MapInputToAction(vtkCommand::EventIds eid, int state)
Map controller inputs to actions.
void Elevation3D(vtkEventDataDevice3D *)
Move the camera following the "Z" axis (elevation) using the thumbstick/trackpad position (up/down).
virtual void EndClip(vtkEventDataDevice3D *)
Interaction mode entry points.
virtual void StartClip(vtkEventDataDevice3D *)
Interaction mode entry points.
vtkNew< vtkSphereSource > Sphere
Widget representation for vtkVRMenuWidget Implementation of the popup panel representation for the vt...
3D widget to display a menu in VR
vtkEventDataDevice
platform-independent event data structures
const int vtkEventDataNumberOfDevices
vtkEventDataAction
vtkEventDataDeviceInput
const int vtkEventDataNumberOfInputs