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Rendering/vtkPicker.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkPicker.h,v $
00005   Language:  C++
00006 
00007 
00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 
00009 All rights reserved.
00010 
00011 Redistribution and use in source and binary forms, with or without
00012 modification, are permitted provided that the following conditions are met:
00013 
00014  * Redistributions of source code must retain the above copyright notice,
00015    this list of conditions and the following disclaimer.
00016 
00017  * Redistributions in binary form must reproduce the above copyright notice,
00018    this list of conditions and the following disclaimer in the documentation
00019    and/or other materials provided with the distribution.
00020 
00021  * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
00022    of any contributors may be used to endorse or promote products derived
00023    from this software without specific prior written permission.
00024 
00025  * Modified source versions must be plainly marked as such, and must not be
00026    misrepresented as being the original software.
00027 
00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00038 
00039 =========================================================================*/
00068 #ifndef __vtkPicker_h
00069 #define __vtkPicker_h
00070 
00071 #include "vtkObject.h"
00072 #include "vtkAbstractPropPicker.h"
00073 #include "vtkRenderer.h"
00074 #include "vtkActor.h"
00075 #include "vtkActorCollection.h"
00076 #include "vtkProp3DCollection.h"
00077 #include "vtkMapper.h"
00078 #include "vtkTransform.h"
00079 
00080 class VTK_RENDERING_EXPORT vtkPicker : public vtkAbstractPropPicker
00081 {
00082 public:
00083   static vtkPicker *New();
00084   vtkTypeMacro(vtkPicker,vtkAbstractPropPicker);
00085   void PrintSelf(ostream& os, vtkIndent indent);
00086 
00088 
00091   vtkSetMacro(Tolerance,float);
00092   vtkGetMacro(Tolerance,float);
00094 
00096 
00098   vtkGetVectorMacro(MapperPosition,float,3);
00100 
00102 
00103   vtkGetObjectMacro(Mapper,vtkAbstractMapper3D);
00105 
00107 
00109   vtkGetObjectMacro(DataSet,vtkDataSet);
00111 
00114   vtkProp3DCollection *GetProp3Ds() {return this->Prop3Ds;};
00115 
00117 
00120   vtkActorCollection *GetActors() {
00121     if (this->Actors->GetNumberOfItems() != 
00122         this->PickedPositions->GetNumberOfPoints()) {
00123       vtkWarningMacro(<<"Not all Prop3Ds are actors, use GetProp3Ds instead");}
00124     return this->Actors; };
00126 
00130   vtkPoints *GetPickedPositions() {return this->PickedPositions;};
00131   
00133 
00137   virtual int Pick(float selectionX, float selectionY, float selectionZ, 
00138                    vtkRenderer *renderer);  
00140 
00142 
00146   int Pick(float selectionPt[3], vtkRenderer *ren)
00147     {return this->Pick(selectionPt[0], selectionPt[1], selectionPt[2], ren);};
00149       
00150 protected:
00151   vtkPicker();
00152   ~vtkPicker();
00153 
00154   void MarkPicked(vtkAssemblyPath *path, vtkProp3D *p, vtkAbstractMapper3D *m, 
00155                   float tMin, float mapperPos[3]);
00156   virtual float IntersectWithLine(float p1[3], float p2[3], float tol, 
00157                                   vtkAssemblyPath *path, vtkProp3D *p, 
00158                                   vtkAbstractMapper3D *m);
00159   virtual void Initialize();
00160 
00161   float Tolerance; //tolerance for computation (% of window)
00162   float MapperPosition[3]; //selection point in untransformed coordinates
00163 
00164   vtkAbstractMapper3D *Mapper; //selected mapper (if the prop has a mapper)
00165   vtkDataSet *DataSet; //selected dataset (if there is one)
00166 
00167   float GlobalTMin; //parametric coordinate along pick ray where hit occured
00168   vtkTransform *Transform; //use to perform ray transformation
00169   vtkActorCollection *Actors; //candidate actors (based on bounding box)
00170   vtkProp3DCollection *Prop3Ds; //candidate actors (based on bounding box)
00171   vtkPoints *PickedPositions; // candidate positions
00172   
00173 private:
00174   vtkPicker(const vtkPicker&);  // Not implemented.
00175   void operator=(const vtkPicker&);  // Not implemented.
00176 };
00177 
00178 
00179 #endif
00180 
00181 

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