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vtkTextActor3D.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkTextActor3D.h,v $
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00038 #ifndef __vtkTextActor3D_h
00039 #define __vtkTextActor3D_h
00040 
00041 #include "vtkProp3D.h"
00042 
00043 class vtkImageActor;
00044 class vtkImageData;
00045 class vtkTextProperty;
00046 
00047 class VTK_RENDERING_EXPORT vtkTextActor3D : public vtkProp3D
00048 {
00049 public:
00050   static vtkTextActor3D *New();
00051   vtkTypeRevisionMacro(vtkTextActor3D,vtkProp3D);
00052   void PrintSelf(ostream& os, vtkIndent indent);
00053 
00055 
00056   vtkSetStringMacro(Input);
00057   vtkGetStringMacro(Input);
00059 
00061 
00062   virtual void SetTextProperty(vtkTextProperty *p);
00063   vtkGetObjectMacro(TextProperty,vtkTextProperty);
00065   
00068   void ShallowCopy(vtkProp *prop);
00069 
00071   virtual double *GetBounds();
00072 
00073   //BTX
00078   virtual void ReleaseGraphicsResources(vtkWindow *);
00079 
00081 
00084   int RenderOpaqueGeometry(vtkViewport* viewport);
00085   int RenderTranslucentGeometry(vtkViewport* viewport);
00086   int RenderOverlay(vtkViewport* viewport);
00087   //ETX
00089 
00090 protected:
00091    vtkTextActor3D();
00092   ~vtkTextActor3D();
00093 
00094   char            *Input;
00095 
00096   vtkImageActor   *ImageActor;
00097   vtkImageData    *ImageData;
00098   vtkTextProperty *TextProperty;
00099 
00100   vtkTimeStamp    BuildTime;
00101 
00102   virtual int UpdateImageActor();
00103 
00104 private:
00105   vtkTextActor3D(const vtkTextActor3D&);  // Not implemented.
00106   void operator=(const vtkTextActor3D&);  // Not implemented.
00107 };
00108 
00109 
00110 #endif
00111 

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