#include <vtkImageActor.h>
Inheritance diagram for vtkImageActor:
vtkImageActor is used to render an image in a 3D scene. The image is placed at the origin of the image, and its size is controlled by the image dimensions and image spacing. The orientation of the image is orthogonal to one of the x-y-z axes depending on which plane the image is defined in. vtkImageActor duplicates the functionality of combinations of other VTK classes in a convenient, single class.
Definition at line 49 of file vtkImageActor.h.
virtual void | SetInput (vtkImageData *) |
virtual vtkImageData * | GetInput () |
static vtkImageActor * | New () |
Public Types | |
typedef vtkProp3D | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
int | GetZSlice () |
int | GetWholeZMin () |
int | GetWholeZMax () |
virtual int | GetInterpolate () |
virtual void | SetInterpolate (int) |
virtual void | InterpolateOn () |
virtual void | InterpolateOff () |
virtual void | SetOpacity (double) |
virtual double | GetOpacity () |
void | SetDisplayExtent (int extent[6]) |
void | SetDisplayExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ) |
void | GetDisplayExtent (int extent[6]) |
int * | GetDisplayExtent () |
double * | GetBounds () |
void | GetBounds (double bounds[6]) |
double * | GetDisplayBounds () |
void | GetDisplayBounds (double bounds[6]) |
int | GetSliceNumber () |
int | RenderTranslucentGeometry (vtkViewport *viewport) |
int | RenderOpaqueGeometry (vtkViewport *viewport) |
virtual void | Render (vtkRenderer *) |
void | SetZSlice (int z) |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkImageActor * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkImageActor () | |
~vtkImageActor () | |
Protected Attributes | |
int | Interpolate |
double | Opacity |
vtkImageData * | Input |
int | DisplayExtent [6] |
double | DisplayBounds [6] |
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Reimplemented from vtkProp3D. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. Definition at line 52 of file vtkImageActor.h. |
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Reimplemented from vtkProp3D. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkProp3D. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkProp3D. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. |
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Reimplemented from vtkProp3D. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkProp3D. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. |
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Instantiate the image actor. Reimplemented from vtkObject. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. |
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Set/Get the image data input for the image actor. |
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Set/Get the image data input for the image actor. |
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Turn on/off linear interpolation of the image when rendering. |
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Turn on/off linear interpolation of the image when rendering. |
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Turn on/off linear interpolation of the image when rendering. |
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Turn on/off linear interpolation of the image when rendering. |
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Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent. |
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Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. Definition at line 85 of file vtkImageActor.h. |
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Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax). Implements vtkProp3D. |
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Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax). Reimplemented from vtkProp3D. Definition at line 94 of file vtkImageActor.h. |
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Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds. |
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Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds. |
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Return a slice number computed from the display extent. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods. Reimplemented from vtkProp. |
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Return a slice number computed from the display extent. Reimplemented from vtkProp. |
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Return a slice number computed from the display extent. Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. Definition at line 115 of file vtkImageActor.h. |
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Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc) Definition at line 127 of file vtkImageActor.h. |
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Definition at line 133 of file vtkImageActor.h. |
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Definition at line 141 of file vtkImageActor.h. |
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Definition at line 142 of file vtkImageActor.h. |
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Definition at line 143 of file vtkImageActor.h. |
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Definition at line 144 of file vtkImageActor.h. |
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Definition at line 145 of file vtkImageActor.h. |