#include <vtkTextActor3D.h>
Inheritance diagram for vtkTextActor3D:
The input text is rendered into a buffer, which in turn is used as a texture applied onto a quad (a vtkImageActor is used under the hood).
Definition at line 47 of file vtkTextActor3D.h.
Public Types | |
typedef vtkProp3D | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | ShallowCopy (vtkProp *prop) |
virtual double * | GetBounds () |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetInput (const char *) |
virtual char * | GetInput () |
virtual void | SetTextProperty (vtkTextProperty *p) |
virtual vtkTextProperty * | GetTextProperty () |
virtual void | ReleaseGraphicsResources (vtkWindow *) |
int | RenderOpaqueGeometry (vtkViewport *viewport) |
int | RenderTranslucentGeometry (vtkViewport *viewport) |
int | RenderOverlay (vtkViewport *viewport) |
Static Public Member Functions | |
static vtkTextActor3D * | New () |
static int | IsTypeOf (const char *type) |
static vtkTextActor3D * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkTextActor3D () | |
~vtkTextActor3D () | |
virtual int | UpdateImageActor () |
Protected Attributes | |
char * | Input |
vtkImageActor * | ImageActor |
vtkImageData * | ImageData |
vtkTextProperty * | TextProperty |
vtkTimeStamp | BuildTime |
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Reimplemented from vtkProp3D. Definition at line 51 of file vtkTextActor3D.h. |
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Create an object with Debug turned off, modified time initialized to zero, and reference counting on. Reimplemented from vtkObject. |
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Reimplemented from vtkProp3D. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkProp3D. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkProp3D. |
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Reimplemented from vtkProp3D. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkProp3D. |
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Set the text string to be displayed. |
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Set/Get the text property. |
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Set/Get the text property. |
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Shallow copy of this text actor. Overloads the virtual vtkProp method. Reimplemented from vtkProp3D. |
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Get the bounds for this Prop3D as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). Implements vtkProp3D. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkProp. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the text actor to the screen. Reimplemented from vtkProp. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkProp. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkProp. |
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Definition at line 94 of file vtkTextActor3D.h. |
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Definition at line 96 of file vtkTextActor3D.h. |
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Definition at line 97 of file vtkTextActor3D.h. |
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Definition at line 98 of file vtkTextActor3D.h. |
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Definition at line 100 of file vtkTextActor3D.h. |