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Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkPolygonalSurfaceContourLineInterpolator Class Reference

Contour interpolator for to place points on polygonal surfaces. More...

#include <vtkPolygonalSurfaceContourLineInterpolator.h>

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List of all members.

Public Member Functions

void GetContourPointIds (vtkContourRepresentation *rep, vtkIdList *idList)
virtual int InterpolateLine (vtkRenderer *ren, vtkContourRepresentation *rep, int idx1, int idx2)
virtual int UpdateNode (vtkRenderer *, vtkContourRepresentation *, double *vtkNotUsed(node), int vtkNotUsed(idx))
virtual void SetDistanceOffset (double)
virtual double GetDistanceOffset ()

Static Public Member Functions

static
vtkPolygonalSurfaceContourLineInterpolator
New ()

Protected Member Functions

 vtkPolygonalSurfaceContourLineInterpolator ()
 ~vtkPolygonalSurfaceContourLineInterpolator ()

Protected Attributes

double DistanceOffset
typedef
vtkPolyDataContourLineInterpolator 
Superclass
static int IsTypeOf (const char *type)
static
vtkPolygonalSurfaceContourLineInterpolator
SafeDownCast (vtkObjectBase *o)
virtual int IsA (const char *type)
vtkPolygonalSurfaceContourLineInterpolatorNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual vtkObjectBaseNewInstanceInternal () const

Detailed Description

Contour interpolator for to place points on polygonal surfaces.

vtkPolygonalSurfaceContourLineInterpolator interpolates and places contour points on polygonal surfaces. The class interpolates nodes by computing a graph geodesic laying on the polygonal data. By graph Geodesic, we mean that the line interpolating the two end points traverses along on the mesh edges so as to form the shortest path. A Dijkstra algorithm is used to compute the path. See vtkDijkstraGraphGeodesicPath.

The class is mean to be used in conjunction with vtkPolygonalSurfacePointPlacer. The reason for this weak coupling is a performance issue, both classes need to perform a cell pick, and coupling avoids multiple cell picks (cell picks are slow).

Warning:
You should have computed cell normals for the input polydata.
See also:
vtkDijkstraGraphGeodesicPath, vtkPolyDataNormals
Tests:
vtkPolygonalSurfaceContourLineInterpolator (Tests)

Definition at line 51 of file vtkPolygonalSurfaceContourLineInterpolator.h.


Member Typedef Documentation

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

Definition at line 56 of file vtkPolygonalSurfaceContourLineInterpolator.h.


Constructor & Destructor Documentation


Member Function Documentation

static int vtkPolygonalSurfaceContourLineInterpolator::IsTypeOf ( const char *  type) [static]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

virtual int vtkPolygonalSurfaceContourLineInterpolator::IsA ( const char *  type) [virtual]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

void vtkPolygonalSurfaceContourLineInterpolator::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataContourLineInterpolator.

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

Subclasses that wish to interpolate a line segment must implement this. For instance vtkBezierContourLineInterpolator adds nodes between idx1 and idx2, that allow the contour to adhere to a bezier curve.

Implements vtkPolyDataContourLineInterpolator.

virtual int vtkPolygonalSurfaceContourLineInterpolator::UpdateNode ( vtkRenderer ,
vtkContourRepresentation ,
double vtkNotUsednode,
int   vtkNotUsedidx 
) [virtual]

The interpolator is given a chance to update the node. vtkImageContourLineInterpolator updates the idx'th node in the contour, so it automatically sticks to edges in the vicinity as the user constructs the contour. Returns 0 if the node (world position) is unchanged.

Implements vtkPolyDataContourLineInterpolator.

Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to have computed vertex normals on your input polygonal data. (easily done with vtkPolyDataNormals).

Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to have computed vertex normals on your input polygonal data. (easily done with vtkPolyDataNormals).

Get the contour point ids. These point ids correspond to those on the polygonal surface


Member Data Documentation

Draw the polyline at a certain height (in the direction of the vertex normal) above the polydata.

Definition at line 102 of file vtkPolygonalSurfaceContourLineInterpolator.h.


The documentation for this class was generated from the following file: