VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkPixelBufferObject Class Reference

abstracts an OpenGL pixel buffer object. More...

#include <vtkPixelBufferObject.h>

Inheritance diagram for vtkPixelBufferObject:
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Collaboration diagram for vtkPixelBufferObject:
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List of all members.

Public Types

enum  {
  StreamDraw = 0, StreamRead, StreamCopy, StaticDraw,
  StaticRead, StaticCopy, DynamicDraw, DynamicRead,
  DynamicCopy, NumberOfUsages
}
enum  BufferType { UNPACKED_BUFFER = 0, PACKED_BUFFER }
typedef vtkObject Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkPixelBufferObjectNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
void BindToUnPackedBuffer ()
void UnBind ()
void * MapPackedBuffer (int type, unsigned int numtuples, int comps)
void * MapPackedBuffer (unsigned int numbytes)
void * MapUnpackedBuffer ()
void * MapUnpackedBuffer (int type, unsigned int numtuples, int comps)
void * MapUnpackedBuffer (unsigned int numbytes)
void UnmapPackedBuffer ()
void Bind (BufferType buffer)
void UnmapBuffer (BufferType mode)
void ReleaseMemory ()
void SetContext (vtkRenderWindow *context)
vtkRenderWindowGetContext ()
virtual int GetUsage ()
virtual void SetUsage (int)
bool Upload1D (int type, void *data, unsigned int numtuples, int comps, vtkIdType increment)
bool Upload2D (int type, void *data, unsigned int dims[2], int comps, vtkIdType increments[2])
bool Upload3D (int type, void *data, unsigned int dims[3], int comps, vtkIdType increments[3], int components, int *componentList)
virtual int GetType ()
virtual void SetType (int)
virtual int GetComponents ()
virtual void SetComponents (int)
virtual unsigned int GetSize ()
virtual void SetSize (unsigned int)
void SetSize (unsigned int nTups, int nComps)
virtual unsigned int GetHandle ()
bool Download1D (int type, void *data, unsigned int dim, int numcomps, vtkIdType increment)
bool Download2D (int type, void *data, unsigned int dims[2], int numcomps, vtkIdType increments[2])
bool Download3D (int type, void *data, unsigned int dims[3], int numcomps, vtkIdType increments[3])
void BindToPackedBuffer ()
void * MapPackedBuffer ()
void UnmapUnpackedBuffer ()
void * MapBuffer (int type, unsigned int numtuples, int comps, BufferType mode)
void * MapBuffer (unsigned int numbytes, BufferType mode)
void * MapBuffer (BufferType mode)
void Allocate (int vtkType, unsigned int numtuples, int comps, BufferType mode)
void Allocate (unsigned int nbytes, BufferType mode)

Static Public Member Functions

static vtkPixelBufferObjectNew ()
static int IsTypeOf (const char *type)
static vtkPixelBufferObjectSafeDownCast (vtkObjectBase *o)
static bool IsSupported (vtkRenderWindow *renWin)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkPixelBufferObject ()
 ~vtkPixelBufferObject ()
bool LoadRequiredExtensions (vtkRenderWindow *renWin)
void CreateBuffer ()
void DestroyBuffer ()

Protected Attributes

int Usage
unsigned int BufferTarget
int Type
int Components
unsigned int Size
vtkWeakPointer< vtkRenderWindowContext
unsigned int Handle

Detailed Description

abstracts an OpenGL pixel buffer object.

Provides low-level access to PBO mapped memory. Used to transfer raw data to/from PBO mapped memory and the application. Once data is transfered to the PBO it can then be transfered to the GPU (eg texture memory). Data may be uploaded from the application into a pixel buffer or downloaded from the pixel bufer to the application. The vtkTextureObject is used to transfer data from/to the PBO to/from texture memory on the GPU.

See also:
OpenGL Pixel Buffer Object Extension Spec (ARB_pixel_buffer_object): http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt
Warning:
Since most PBO mappeds don't support double format all double data is converted to float and then uploaded.

Definition at line 42 of file vtkPixelBufferObject.h.


Member Typedef Documentation

Reimplemented from vtkObject.

Definition at line 64 of file vtkPixelBufferObject.h.


Member Enumeration Documentation

anonymous enum
Enumerator:
StreamDraw 
StreamRead 
StreamCopy 
StaticDraw 
StaticRead 
StaticCopy 
DynamicDraw 
DynamicRead 
DynamicCopy 
NumberOfUsages 

Definition at line 48 of file vtkPixelBufferObject.h.

Enumerator:
UNPACKED_BUFFER 
PACKED_BUFFER 

Definition at line 273 of file vtkPixelBufferObject.h.


Constructor & Destructor Documentation


Member Function Documentation

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

static int vtkPixelBufferObject::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

virtual int vtkPixelBufferObject::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented from vtkObject.

virtual vtkObjectBase* vtkPixelBufferObject::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkObject.

Reimplemented from vtkObject.

void vtkPixelBufferObject::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

virtual int vtkPixelBufferObject::GetUsage ( ) [virtual]

Usage is a performance hint. Valid values are: - StreamDraw specified once by A, used few times S - StreamRead specified once by R, queried a few times by A - StreamCopy specified once by R, used a few times S

  • StaticDraw specified once by A, used many times S - StaticRead specificed once by R, queried many times by A - StaticCopy specified once by R, used many times S - DynamicDraw respecified repeatedly by A, used many times S - DynamicRead respecified repeatedly by R, queried many times by A - DynamicCopy respecified repeatedly by R, used many times S A: the application S: as the source for GL drawing and image specification commands. R: reading data from the GL Initial value is StaticDraw, as in OpenGL spec.
virtual void vtkPixelBufferObject::SetUsage ( int  ) [virtual]

Usage is a performance hint. Valid values are: - StreamDraw specified once by A, used few times S - StreamRead specified once by R, queried a few times by A - StreamCopy specified once by R, used a few times S

  • StaticDraw specified once by A, used many times S - StaticRead specificed once by R, queried many times by A - StaticCopy specified once by R, used many times S - DynamicDraw respecified repeatedly by A, used many times S - DynamicRead respecified repeatedly by R, queried many times by A - DynamicCopy respecified repeatedly by R, used many times S A: the application S: as the source for GL drawing and image specification commands. R: reading data from the GL Initial value is StaticDraw, as in OpenGL spec.
bool vtkPixelBufferObject::Upload1D ( int  type,
void *  data,
unsigned int  numtuples,
int  comps,
vtkIdType  increment 
) [inline]

Upload data to PBO mapped. The input data can be freed after this call. The data ptr is treated as an 1D array with the given number of tuples and given number of components in each tuple to be copied to the PBO mapped. increment is the offset added after the last component in each tuple is transferred. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

Definition at line 100 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Upload2D ( int  type,
void *  data,
unsigned int  dims[2],
int  comps,
vtkIdType  increments[2] 
) [inline]

Update data to PBO mapped sourcing it from a 2D array. The input data can be freed after this call. The data ptr is treated as a 2D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

Definition at line 121 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Upload3D ( int  type,
void *  data,
unsigned int  dims[3],
int  comps,
vtkIdType  increments[3],
int  components,
int componentList 
)

Update data to PBO mapped sourcing it from a 3D array. The input data can be freed after this call. The data ptr is treated as a 3D array with increments indicating how to iterate over the data. Look at the documentation for ContinuousIncrements in vtkImageData for details about how increments are specified.

virtual int vtkPixelBufferObject::GetType ( ) [virtual]

Get the type with which the data is loaded into the PBO mapped. eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.

virtual void vtkPixelBufferObject::SetType ( int  ) [virtual]

Get the type with which the data is loaded into the PBO mapped. eg. VTK_FLOAT for float32, VTK_CHAR for byte, VTK_UNSIGNED_CHAR for unsigned byte etc.

Get the number of components used to initialize the buffer.

virtual void vtkPixelBufferObject::SetComponents ( int  ) [virtual]

Get the number of components used to initialize the buffer.

virtual unsigned int vtkPixelBufferObject::GetSize ( ) [virtual]

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

virtual void vtkPixelBufferObject::SetSize ( unsigned  int) [virtual]

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

void vtkPixelBufferObject::SetSize ( unsigned int  nTups,
int  nComps 
)

Get the size of the data loaded into the PBO mapped memory. Size is in the number of elements of the uploaded Type.

virtual unsigned int vtkPixelBufferObject::GetHandle ( ) [virtual]

Get the openGL buffer handle.

bool vtkPixelBufferObject::Download1D ( int  type,
void *  data,
unsigned int  dim,
int  numcomps,
vtkIdType  increment 
) [inline]

Download data from pixel buffer to the 1D array. The length of the array must be equal to the size of the data in the memory.

Definition at line 181 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Download2D ( int  type,
void *  data,
unsigned int  dims[2],
int  numcomps,
vtkIdType  increments[2] 
) [inline]

Download data from pixel buffer to the 2D array. (lengthx * lengthy) must be equal to the size of the data in the memory.

Definition at line 201 of file vtkPixelBufferObject.h.

bool vtkPixelBufferObject::Download3D ( int  type,
void *  data,
unsigned int  dims[3],
int  numcomps,
vtkIdType  increments[3] 
)

Download data from pixel buffer to the 3D array. (lengthx * lengthy * lengthz) must be equal to the size of the data in the memory.

Convenience methods for binding.

Definition at line 228 of file vtkPixelBufferObject.h.

Definition at line 232 of file vtkPixelBufferObject.h.

Inactivate the buffer.

Convenience api for mapping buffers to app address space. See also MapBuffer.

Definition at line 241 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapPackedBuffer ( int  type,
unsigned int  numtuples,
int  comps 
) [inline]

Definition at line 245 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapPackedBuffer ( unsigned int  numbytes) [inline]

Definition at line 248 of file vtkPixelBufferObject.h.

Definition at line 251 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( int  type,
unsigned int  numtuples,
int  comps 
) [inline]

Definition at line 254 of file vtkPixelBufferObject.h.

void* vtkPixelBufferObject::MapUnpackedBuffer ( unsigned int  numbytes) [inline]

Definition at line 257 of file vtkPixelBufferObject.h.

Convenience api for unmapping buffers from app address space. See also UnmapBuffer.

Definition at line 263 of file vtkPixelBufferObject.h.

Definition at line 267 of file vtkPixelBufferObject.h.

Make the buffer active.

void* vtkPixelBufferObject::MapBuffer ( int  type,
unsigned int  numtuples,
int  comps,
BufferType  mode 
)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

void* vtkPixelBufferObject::MapBuffer ( unsigned int  numbytes,
BufferType  mode 
)

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

Map the buffer to our addresspace. Returns a pointer to the mapped memory for read/write access. If type, tuples and components are specified new buffer data will be allocated, else the current allocation is mapped. When finished call UnmapBuffer.

Un-map the buffer from our address space, OpenGL can then use/reclaim the buffer contents.

void vtkPixelBufferObject::Allocate ( int  vtkType,
unsigned int  numtuples,
int  comps,
BufferType  mode 
)

Allocate PACKED/UNPACKED memory to hold numTuples*numComponents of vtkType.

void vtkPixelBufferObject::Allocate ( unsigned int  nbytes,
BufferType  mode 
)

Allocate PACKED/UNPACKED memory to hold nBytes of data.

Release the memory allocated without destroying the PBO handle.

static bool vtkPixelBufferObject::IsSupported ( vtkRenderWindow renWin) [static]

Returns if the context supports the required extensions. Extension will be loaded when the conetxt is set.

Loads all required OpenGL extensions. Must be called every time a new context is set.

void vtkPixelBufferObject::CreateBuffer ( ) [protected]

Create the pixel buffer object.

Destroys the pixel buffer object.


Member Data Documentation

Definition at line 335 of file vtkPixelBufferObject.h.

Definition at line 336 of file vtkPixelBufferObject.h.

Definition at line 337 of file vtkPixelBufferObject.h.

Definition at line 338 of file vtkPixelBufferObject.h.

unsigned int vtkPixelBufferObject::Size [protected]

Definition at line 339 of file vtkPixelBufferObject.h.

Definition at line 340 of file vtkPixelBufferObject.h.

unsigned int vtkPixelBufferObject::Handle [protected]

Definition at line 341 of file vtkPixelBufferObject.h.


The documentation for this class was generated from the following file: