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vtkDataTransferHelper Class Reference

is a helper class that aids in transferring data between CPU memory and GPU memory. More...

#include <vtkDataTransferHelper.h>

Inheritance diagram for vtkDataTransferHelper:
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Collaboration diagram for vtkDataTransferHelper:
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Public Types

typedef vtkObject Superclass
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkDataTransferHelperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
bool GetExtentIsValid (int *extent)
 
bool GetCPUExtentIsValid ()
 
bool GetGPUExtentIsValid ()
 
bool GetTextureExtentIsValid ()
 
bool Download ()
 
bool GetShaderSupportsTextureInt ()
 
void SetShaderSupportsTextureInt (bool value)
 
virtual int IsA (const char *type)
 
vtkDataTransferHelperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
bool GetExtentIsValid (int *extent)
 
bool GetCPUExtentIsValid ()
 
bool GetGPUExtentIsValid ()
 
bool GetTextureExtentIsValid ()
 
bool Download ()
 
bool GetShaderSupportsTextureInt ()
 
void SetShaderSupportsTextureInt (bool value)
 
void SetContext (vtkRenderWindow *context)
 
vtkRenderWindowGetContext ()
 
virtual void SetCPUExtent (int, int, int, int, int, int)
 
virtual void SetCPUExtent (int[6])
 
virtual intGetCPUExtent ()
 
virtual void GetCPUExtent (int &, int &, int &, int &, int &, int &)
 
virtual void GetCPUExtent (int[6])
 
virtual void SetGPUExtent (int, int, int, int, int, int)
 
virtual void SetGPUExtent (int[6])
 
virtual intGetGPUExtent ()
 
virtual void GetGPUExtent (int &, int &, int &, int &, int &, int &)
 
virtual void GetGPUExtent (int[6])
 
virtual void SetTextureExtent (int, int, int, int, int, int)
 
virtual void SetTextureExtent (int[6])
 
virtual intGetTextureExtent ()
 
virtual void GetTextureExtent (int &, int &, int &, int &, int &, int &)
 
virtual void GetTextureExtent (int[6])
 
virtual void SetMinTextureDimension (int)
 
virtual int GetMinTextureDimension ()
 
virtual vtkDataArrayGetArray ()
 
void SetArray (vtkDataArray *array)
 
virtual vtkTextureObjectGetTexture ()
 
void SetTexture (vtkTextureObject *texture)
 
bool Upload (int components=0, int *componentList=NULL)
 
bool DownloadAsync1 ()
 
bool DownloadAsync2 ()
 
void SetContext (vtkRenderWindow *context)
 
vtkRenderWindowGetContext ()
 
virtual void SetCPUExtent (int, int, int, int, int, int)
 
virtual void SetCPUExtent (int[6])
 
virtual intGetCPUExtent ()
 
virtual void GetCPUExtent (int &, int &, int &, int &, int &, int &)
 
virtual void GetCPUExtent (int[6])
 
virtual void SetGPUExtent (int, int, int, int, int, int)
 
virtual void SetGPUExtent (int[6])
 
virtual intGetGPUExtent ()
 
virtual void GetGPUExtent (int &, int &, int &, int &, int &, int &)
 
virtual void GetGPUExtent (int[6])
 
virtual void SetTextureExtent (int, int, int, int, int, int)
 
virtual void SetTextureExtent (int[6])
 
virtual intGetTextureExtent ()
 
virtual void GetTextureExtent (int &, int &, int &, int &, int &, int &)
 
virtual void GetTextureExtent (int[6])
 
virtual void SetMinTextureDimension (int)
 
virtual int GetMinTextureDimension ()
 
virtual vtkDataArrayGetArray ()
 
void SetArray (vtkDataArray *array)
 
virtual vtkTextureObjectGetTexture ()
 
void SetTexture (vtkTextureObject *texture)
 
bool Upload (int components=0, int *componentList=NULL)
 
bool DownloadAsync1 ()
 
bool DownloadAsync2 ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkDataTransferHelperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkDataTransferHelperSafeDownCast (vtkObjectBase *o)
 
static vtkDataTransferHelperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkDataTransferHelperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
bool LoadRequiredExtensions (vtkOpenGLExtensionManager *)
 
vtkPixelBufferObjectGetPBO ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
vtkPixelBufferObjectGetPBO ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int CPUExtent [6]
 
int GPUExtent [6]
 
int TextureExtent [6]
 
vtkWeakPointer< vtkRenderWindowContext
 
vtkTextureObjectTexture
 
vtkDataArrayArray
 
bool ShaderSupportsTextureInt
 
int MinTextureDimension
 
vtkSmartPointer< vtkPixelBufferObjectAsyncDownloadPBO
 
vtkSmartPointer< vtkPixelBufferObjectPBO
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
static bool IsSupported (vtkRenderWindow *renWin)
 
 vtkDataTransferHelper ()
 
 ~vtkDataTransferHelper ()
 
static bool IsSupported (vtkRenderWindow *renWin)
 
 vtkDataTransferHelper ()
 
 ~vtkDataTransferHelper ()
 

Detailed Description

is a helper class that aids in transferring data between CPU memory and GPU memory.

vtkDataTransferHelper is a helper class that aids in transferring data between the CPU memory and the GPU memory. The data in GPU memory is stored as textures which that in CPU memory is stored as vtkDataArray. vtkDataTransferHelper provides API to transfer only a sub-extent of CPU structured data to/from the GPU.

See also
vtkPixelBufferObject vtkTextureObject vtkOpenGLExtensionManager

Definition at line 44 of file vtkDataTransferHelper.h.

Member Typedef Documentation

Definition at line 48 of file vtkDataTransferHelper.h.

Definition at line 47 of file vtkDataTransferHelper.h.

Constructor & Destructor Documentation

vtkDataTransferHelper::vtkDataTransferHelper ( )
protected

Returns if the context supports the required extensions.

vtkDataTransferHelper::~vtkDataTransferHelper ( )
protected

Returns if the context supports the required extensions.

vtkDataTransferHelper::vtkDataTransferHelper ( )
protected

Returns if the context supports the required extensions.

vtkDataTransferHelper::~vtkDataTransferHelper ( )
protected

Returns if the context supports the required extensions.

Member Function Documentation

static vtkDataTransferHelper* vtkDataTransferHelper::New ( )
static
static int vtkDataTransferHelper::IsTypeOf ( const char *  type)
static
virtual int vtkDataTransferHelper::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkDataTransferHelper* vtkDataTransferHelper::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkDataTransferHelper::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkDataTransferHelper* vtkDataTransferHelper::NewInstance ( ) const
void vtkDataTransferHelper::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkDataTransferHelper::SetContext ( vtkRenderWindow context)

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

vtkRenderWindow* vtkDataTransferHelper::GetContext ( )

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

virtual void vtkDataTransferHelper::SetCPUExtent ( int  ,
int  ,
int  ,
int  ,
int  ,
int   
)
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetCPUExtent ( int  [6])
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual int* vtkDataTransferHelper::GetCPUExtent ( )
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetCPUExtent ( int ,
int ,
int ,
int ,
int ,
int  
)
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetCPUExtent ( int  [6])
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetGPUExtent ( int  ,
int  ,
int  ,
int  ,
int  ,
int   
)
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetGPUExtent ( int  [6])
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual int* vtkDataTransferHelper::GetGPUExtent ( )
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetGPUExtent ( int ,
int ,
int ,
int ,
int ,
int  
)
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetGPUExtent ( int  [6])
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetTextureExtent ( int  ,
int  ,
int  ,
int  ,
int  ,
int   
)
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual void vtkDataTransferHelper::SetTextureExtent ( int  [6])
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual int* vtkDataTransferHelper::GetTextureExtent ( )
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual void vtkDataTransferHelper::GetTextureExtent ( int ,
int ,
int ,
int ,
int ,
int  
)
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual void vtkDataTransferHelper::GetTextureExtent ( int  [6])
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

bool vtkDataTransferHelper::GetExtentIsValid ( int extent)

Tells if the given extent (6 int) is valid. True if min extent<=max extent.

Precondition
extent_exists: extent!=0
bool vtkDataTransferHelper::GetCPUExtentIsValid ( )

Tells if CPUExtent is valid. True if min extent<=max extent.

bool vtkDataTransferHelper::GetGPUExtentIsValid ( )

Tells if GPUExtent is valid. True if min extent<=max extent.

bool vtkDataTransferHelper::GetTextureExtentIsValid ( )

Tells if TextureExtent is valid. True if min extent<=max extent.

virtual void vtkDataTransferHelper::SetMinTextureDimension ( int  )
virtual

Define the minimal dimension of the texture regardless of the dimensions of the TextureExtent. Initial value is 1. A texture extent can have a given dimension 0D (one value), 1D, 2D or 3D. By default 0D and 1D are translated into a 1D texture, 2D is translated into a 2D texture, 3D is translated into a 3D texture. To make life easier when writing GLSL code and use only one type of sampler (ex: sampler2d), the default behavior can be changed by forcing a type of texture with this ivar. 1: default behavior. Initial value. 2: force 0D and 1D to be in a 2D texture 3: force 0D, 1D and 2D texture to be in a 3D texture.

virtual int vtkDataTransferHelper::GetMinTextureDimension ( )
virtual

Define the minimal dimension of the texture regardless of the dimensions of the TextureExtent. Initial value is 1. A texture extent can have a given dimension 0D (one value), 1D, 2D or 3D. By default 0D and 1D are translated into a 1D texture, 2D is translated into a 2D texture, 3D is translated into a 3D texture. To make life easier when writing GLSL code and use only one type of sampler (ex: sampler2d), the default behavior can be changed by forcing a type of texture with this ivar. 1: default behavior. Initial value. 2: force 0D and 1D to be in a 2D texture 3: force 0D, 1D and 2D texture to be in a 3D texture.

virtual vtkDataArray* vtkDataTransferHelper::GetArray ( )
virtual

Get/Set the CPU data buffer. Initial value is 0.

void vtkDataTransferHelper::SetArray ( vtkDataArray array)

Get/Set the CPU data buffer. Initial value is 0.

virtual vtkTextureObject* vtkDataTransferHelper::GetTexture ( )
virtual

Get/Set the GPU data buffer. Initial value is 0.

void vtkDataTransferHelper::SetTexture ( vtkTextureObject texture)

Get/Set the GPU data buffer. Initial value is 0.

bool vtkDataTransferHelper::Upload ( int  components = 0,
int componentList = NULL 
)

Old comment. Upload Extent from CPU data buffer to GPU. The WholeExtent must match the Array size. New comment. Upload GPUExtent from CPU vtkDataArray to GPU texture. It is possible to send a subset of the components or to specify and order of components or both. If components=0, componentList is ignored and all components are passed, a texture cannot have more than 4 components.

Precondition
array_exists: array!=0
array_not_empty: array->GetNumberOfTuples()>0
valid_cpu_extent: this->GetCPUExtentIsValid()
valid_cpu_extent_size: (CPUExtent[1]-CPUExtent[0]+1)*(CPUExtent[3]-CPUExtent[2]+1)*(CPUExtent[5]-CPUExtent[4]+1)==array->GetNumberOfTuples()
valid_gpu_extent: this->GetGPUExtentIsValid()
gpu_extent_in_cpu_extent: CPUExtent[0]<=GPUExtent[0] && GPUExtent[1]<=CPUExtent[1] && CPUExtent[2]<=GPUExtent[2] && GPUExtent[3]<=CPUExtent[3] && CPUExtent[4]<=GPUExtent[4] && GPUExtent[5]<=CPUExtent[5]
gpu_texture_size: !this->GetTextureExtentIsValid() || (GPUExtent[1]-GPUExtent[0]+1)*(GPUExtent[3]-GPUExtent[2]+1)*(GPUExtent[5]-GPUExtent[4]+1)==(TextureExtent[1]-TextureExtent[0]+1)*(TextureExtent[3]-TextureExtent[2]+1)*(TextureExtent[5]-TextureExtent[4]+1)
texture_can_exist_or_not: texture==0 || texture!=0
valid_components: (components==0 && componentList==0 && array->GetNumberOfComponents()<=4) || (components>=1 && components<=array->GetNumberOfComponents() && components<=4 && componentList!=0)
bool vtkDataTransferHelper::Download ( )

old comment: Download Extent from GPU data buffer to CPU. GPU data size must exactly match Extent. CPU data buffer will be resized to match WholeExtent in which only the Extent will be filled with the GPU data. new comment: Download GPUExtent from GPU texture to CPU vtkDataArray. If Array is not provided, it will be created with the size of CPUExtent. But only the tuples covered by GPUExtent will be download. In this case, if GPUExtent does not cover all GPUExtent, some of the vtkDataArray will be uninitialized. Reminder: A=>B <=> !A||B

Precondition
texture_exists: texture!=0
array_not_empty: array==0 || array->GetNumberOfTuples()>0
valid_cpu_extent: this->GetCPUExtentIsValid()
valid_cpu_extent_size: array==0 || (CPUExtent[1]-CPUExtent[0]+1)*(CPUExtent[3]-CPUExtent[2]+1)*(CPUExtent[5]-CPUExtent[4]+1)==array->GetNumberOfTuples()
valid_gpu_extent: this->GetGPUExtentIsValid()
gpu_extent_in_cpu_extent: CPUExtent[0]<=GPUExtent[0] && GPUExtent[1]<=CPUExtent[1] && CPUExtent[2]<=GPUExtent[2] && GPUExtent[3]<=CPUExtent[3] && CPUExtent[4]<=GPUExtent[4] && GPUExtent[5]<=CPUExtent[5]
gpu_texture_size: !this->GetTextureExtentIsValid() || (GPUExtent[1]-GPUExtent[0]+1)*(GPUExtent[3]-GPUExtent[2]+1)*(GPUExtent[5]-GPUExtent[4]+1)==(TextureExtent[1]-TextureExtent[0]+1)*(TextureExtent[3]-TextureExtent[2]+1)*(TextureExtent[5]-TextureExtent[4]+1)
valid_components: array==0 || array->GetNumberOfComponents()<=4
components_match: array==0 || (texture->GetComponents()==array->GetNumberOfComponents())
bool vtkDataTransferHelper::DownloadAsync1 ( )

Splits the download in two operations * Asynchronously download from texture memory to PBO (DownloadAsync1()). * Copy from pbo to user array (DownloadAsync2()).

bool vtkDataTransferHelper::DownloadAsync2 ( )

Splits the download in two operations * Asynchronously download from texture memory to PBO (DownloadAsync1()). * Copy from pbo to user array (DownloadAsync2()).

bool vtkDataTransferHelper::GetShaderSupportsTextureInt ( )
void vtkDataTransferHelper::SetShaderSupportsTextureInt ( bool  value)
static bool vtkDataTransferHelper::IsSupported ( vtkRenderWindow renWin)
static

Returns if the context supports the required extensions.

bool vtkDataTransferHelper::LoadRequiredExtensions ( vtkOpenGLExtensionManager )
protected

Load all necessary extensions.

vtkPixelBufferObject* vtkDataTransferHelper::GetPBO ( )
protected
static vtkDataTransferHelper* vtkDataTransferHelper::New ( )
static
static int vtkDataTransferHelper::IsTypeOf ( const char *  type)
static
virtual int vtkDataTransferHelper::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkDataTransferHelper* vtkDataTransferHelper::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkDataTransferHelper::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkDataTransferHelper* vtkDataTransferHelper::NewInstance ( ) const
void vtkDataTransferHelper::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkDataTransferHelper::SetContext ( vtkRenderWindow context)

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

vtkRenderWindow* vtkDataTransferHelper::GetContext ( )

Get/Set the context. Context must be a vtkOpenGLRenderWindow. This does not increase the reference count of the context to avoid reference loops. SetContext() may raise an error is the OpenGL context does not support the required OpenGL extensions.

virtual void vtkDataTransferHelper::SetCPUExtent ( int  ,
int  ,
int  ,
int  ,
int  ,
int   
)
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetCPUExtent ( int  [6])
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual int* vtkDataTransferHelper::GetCPUExtent ( )
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetCPUExtent ( int ,
int ,
int ,
int ,
int ,
int  
)
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetCPUExtent ( int  [6])
virtual

Set the CPU data extent. The extent matches the vtkDataArray size. If the vtkDataArray comes from an vtkImageData and it is part of the point data, it is usually the vtkImageData extent. It can be on cell data too, but in this case it does not match the vtkImageData extent. If the vtkDataArray comes from a vtkDataSet, just set it to a one-dimenstional extent equal to the number of tuples. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetGPUExtent ( int  ,
int  ,
int  ,
int  ,
int  ,
int   
)
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetGPUExtent ( int  [6])
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual int* vtkDataTransferHelper::GetGPUExtent ( )
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetGPUExtent ( int ,
int ,
int ,
int ,
int ,
int  
)
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::GetGPUExtent ( int  [6])
virtual

Set the GPU data extent. This is the sub-extent to copy from or to the GPU. This extent matches the size of the data to transfer. GPUExtent and TextureExtent don't have to match (GPUExtent can be 1D whereas TextureExtent is 2D) but the number of elements have to match. Initial value is (0,0,0,0,0,0), a valid one tuple array.

virtual void vtkDataTransferHelper::SetTextureExtent ( int  ,
int  ,
int  ,
int  ,
int  ,
int   
)
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual void vtkDataTransferHelper::SetTextureExtent ( int  [6])
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual int* vtkDataTransferHelper::GetTextureExtent ( )
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual void vtkDataTransferHelper::GetTextureExtent ( int ,
int ,
int ,
int ,
int ,
int  
)
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

virtual void vtkDataTransferHelper::GetTextureExtent ( int  [6])
virtual

Set the texture data extent. This is the extent of the texture image that will receive the data. This extent matches the size of the data to transfer. If it is set to an invalid extent, GPUExtent is used. See more comment on GPUExtent. Initial value is an invalid extent.

bool vtkDataTransferHelper::GetExtentIsValid ( int extent)

Tells if the given extent (6 int) is valid. True if min extent<=max extent.

Precondition
extent_exists: extent!=0
bool vtkDataTransferHelper::GetCPUExtentIsValid ( )

Tells if CPUExtent is valid. True if min extent<=max extent.

bool vtkDataTransferHelper::GetGPUExtentIsValid ( )

Tells if GPUExtent is valid. True if min extent<=max extent.

bool vtkDataTransferHelper::GetTextureExtentIsValid ( )

Tells if TextureExtent is valid. True if min extent<=max extent.

virtual void vtkDataTransferHelper::SetMinTextureDimension ( int  )
virtual

Define the minimal dimension of the texture regardless of the dimensions of the TextureExtent. Initial value is 1. A texture extent can have a given dimension 0D (one value), 1D, 2D or 3D. By default 0D and 1D are translated into a 1D texture, 2D is translated into a 2D texture, 3D is translated into a 3D texture. To make life easier when writing GLSL code and use only one type of sampler (ex: sampler2d), the default behavior can be changed by forcing a type of texture with this ivar. 1: default behavior. Initial value. 2: force 0D and 1D to be in a 2D texture 3: force 0D, 1D and 2D texture to be in a 3D texture.

virtual int vtkDataTransferHelper::GetMinTextureDimension ( )
virtual

Define the minimal dimension of the texture regardless of the dimensions of the TextureExtent. Initial value is 1. A texture extent can have a given dimension 0D (one value), 1D, 2D or 3D. By default 0D and 1D are translated into a 1D texture, 2D is translated into a 2D texture, 3D is translated into a 3D texture. To make life easier when writing GLSL code and use only one type of sampler (ex: sampler2d), the default behavior can be changed by forcing a type of texture with this ivar. 1: default behavior. Initial value. 2: force 0D and 1D to be in a 2D texture 3: force 0D, 1D and 2D texture to be in a 3D texture.

virtual vtkDataArray* vtkDataTransferHelper::GetArray ( )
virtual

Get/Set the CPU data buffer. Initial value is 0.

void vtkDataTransferHelper::SetArray ( vtkDataArray array)

Get/Set the CPU data buffer. Initial value is 0.

virtual vtkTextureObject* vtkDataTransferHelper::GetTexture ( )
virtual

Get/Set the GPU data buffer. Initial value is 0.

void vtkDataTransferHelper::SetTexture ( vtkTextureObject texture)

Get/Set the GPU data buffer. Initial value is 0.

bool vtkDataTransferHelper::Upload ( int  components = 0,
int componentList = NULL 
)

Old comment. Upload Extent from CPU data buffer to GPU. The WholeExtent must match the Array size. New comment. Upload GPUExtent from CPU vtkDataArray to GPU texture. It is possible to send a subset of the components or to specify and order of components or both. If components=0, componentList is ignored and all components are passed, a texture cannot have more than 4 components.

Precondition
array_exists: array!=0
array_not_empty: array->GetNumberOfTuples()>0
valid_cpu_extent: this->GetCPUExtentIsValid()
valid_cpu_extent_size: (CPUExtent[1]-CPUExtent[0]+1)*(CPUExtent[3]-CPUExtent[2]+1)*(CPUExtent[5]-CPUExtent[4]+1)==array->GetNumberOfTuples()
valid_gpu_extent: this->GetGPUExtentIsValid()
gpu_extent_in_cpu_extent: CPUExtent[0]<=GPUExtent[0] && GPUExtent[1]<=CPUExtent[1] && CPUExtent[2]<=GPUExtent[2] && GPUExtent[3]<=CPUExtent[3] && CPUExtent[4]<=GPUExtent[4] && GPUExtent[5]<=CPUExtent[5]
gpu_texture_size: !this->GetTextureExtentIsValid() || (GPUExtent[1]-GPUExtent[0]+1)*(GPUExtent[3]-GPUExtent[2]+1)*(GPUExtent[5]-GPUExtent[4]+1)==(TextureExtent[1]-TextureExtent[0]+1)*(TextureExtent[3]-TextureExtent[2]+1)*(TextureExtent[5]-TextureExtent[4]+1)
texture_can_exist_or_not: texture==0 || texture!=0
valid_components: (components==0 && componentList==0 && array->GetNumberOfComponents()<=4) || (components>=1 && components<=array->GetNumberOfComponents() && components<=4 && componentList!=0)
bool vtkDataTransferHelper::Download ( )

old comment: Download Extent from GPU data buffer to CPU. GPU data size must exactly match Extent. CPU data buffer will be resized to match WholeExtent in which only the Extent will be filled with the GPU data. new comment: Download GPUExtent from GPU texture to CPU vtkDataArray. If Array is not provided, it will be created with the size of CPUExtent. But only the tuples covered by GPUExtent will be download. In this case, if GPUExtent does not cover all GPUExtent, some of the vtkDataArray will be uninitialized. Reminder: A=>B <=> !A||B

Precondition
texture_exists: texture!=0
array_not_empty: array==0 || array->GetNumberOfTuples()>0
valid_cpu_extent: this->GetCPUExtentIsValid()
valid_cpu_extent_size: array==0 || (CPUExtent[1]-CPUExtent[0]+1)*(CPUExtent[3]-CPUExtent[2]+1)*(CPUExtent[5]-CPUExtent[4]+1)==array->GetNumberOfTuples()
valid_gpu_extent: this->GetGPUExtentIsValid()
gpu_extent_in_cpu_extent: CPUExtent[0]<=GPUExtent[0] && GPUExtent[1]<=CPUExtent[1] && CPUExtent[2]<=GPUExtent[2] && GPUExtent[3]<=CPUExtent[3] && CPUExtent[4]<=GPUExtent[4] && GPUExtent[5]<=CPUExtent[5]
gpu_texture_size: !this->GetTextureExtentIsValid() || (GPUExtent[1]-GPUExtent[0]+1)*(GPUExtent[3]-GPUExtent[2]+1)*(GPUExtent[5]-GPUExtent[4]+1)==(TextureExtent[1]-TextureExtent[0]+1)*(TextureExtent[3]-TextureExtent[2]+1)*(TextureExtent[5]-TextureExtent[4]+1)
valid_components: array==0 || array->GetNumberOfComponents()<=4
components_match: array==0 || (texture->GetComponents()==array->GetNumberOfComponents())
bool vtkDataTransferHelper::DownloadAsync1 ( )

Splits the download in two operations * Asynchronously download from texture memory to PBO (DownloadAsync1()). * Copy from pbo to user array (DownloadAsync2()).

bool vtkDataTransferHelper::DownloadAsync2 ( )

Splits the download in two operations * Asynchronously download from texture memory to PBO (DownloadAsync1()). * Copy from pbo to user array (DownloadAsync2()).

bool vtkDataTransferHelper::GetShaderSupportsTextureInt ( )
void vtkDataTransferHelper::SetShaderSupportsTextureInt ( bool  value)
static bool vtkDataTransferHelper::IsSupported ( vtkRenderWindow renWin)
static

Returns if the context supports the required extensions.

vtkPixelBufferObject* vtkDataTransferHelper::GetPBO ( )
protected

Member Data Documentation

int vtkDataTransferHelper::CPUExtent
protected

Definition at line 205 of file vtkDataTransferHelper.h.

int vtkDataTransferHelper::GPUExtent
protected

Definition at line 206 of file vtkDataTransferHelper.h.

int vtkDataTransferHelper::TextureExtent
protected

Definition at line 207 of file vtkDataTransferHelper.h.

vtkWeakPointer< vtkRenderWindow > vtkDataTransferHelper::Context
protected

Definition at line 209 of file vtkDataTransferHelper.h.

vtkTextureObject * vtkDataTransferHelper::Texture
protected

Definition at line 210 of file vtkDataTransferHelper.h.

vtkDataArray * vtkDataTransferHelper::Array
protected

Definition at line 211 of file vtkDataTransferHelper.h.

bool vtkDataTransferHelper::ShaderSupportsTextureInt
protected

Definition at line 212 of file vtkDataTransferHelper.h.

int vtkDataTransferHelper::MinTextureDimension
protected

Definition at line 213 of file vtkDataTransferHelper.h.

vtkSmartPointer< vtkPixelBufferObject > vtkDataTransferHelper::AsyncDownloadPBO
protected

Definition at line 215 of file vtkDataTransferHelper.h.

vtkSmartPointer< vtkPixelBufferObject > vtkDataTransferHelper::PBO
protected

Definition at line 220 of file vtkDataTransferHelper.h.


The documentation for this class was generated from the following file: