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virtual int | IsA (const char *type) |
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vtkIOSRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual void | Start () |
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virtual void | Frame () |
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virtual void | WindowConfigure () |
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virtual void | Initialize () |
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virtual void | SetFullScreen (int) |
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virtual void | WindowRemap () |
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virtual void | PrefFullScreen () |
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virtual int * | GetSize () |
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virtual int * | GetScreenSize () |
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virtual int * | GetPosition () |
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virtual void | SetWindowName (const char *) |
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void | SetNextWindowInfo (char *) |
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virtual void * | GetGenericDrawable () |
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virtual void | SetDisplayId (void *) |
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virtual void * | GetGenericDisplayId () |
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virtual void | SetWindowInfo (char *) |
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virtual void | SetParentInfo (char *) |
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void | SetNextWindowId (void *) |
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virtual bool | InitializeFromCurrentContext () |
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virtual void | StereoUpdate () |
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virtual void | SetStereoCapableWindow (int capable) |
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virtual void | MakeCurrent () |
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virtual bool | IsCurrent () |
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virtual bool | IsDrawable () |
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void | UpdateContext () |
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const char * | ReportCapabilities () |
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int | SupportsOpenGL () |
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int | IsDirect () |
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virtual void | SetForceMakeCurrent () |
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virtual int | GetEventPending () |
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void | Finalize () |
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int | GetDepthBufferSize () |
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virtual void | SetCurrentCursor (int) |
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virtual int | GetWindowCreated () |
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virtual void | SetRootWindow (void *) |
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virtual void * | GetRootWindow () |
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virtual void | SetWindowId (void *) |
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virtual void | SetParentId (void *UIView) |
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virtual void | SetSize (int a[2]) |
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virtual void | SetSize (int, int) |
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virtual void | SetPosition (int a[2]) |
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virtual void | SetPosition (int, int) |
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virtual void | SetupPalette (void *hDC) |
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virtual void | SetupPixelFormat (void *hDC, void *dwFlags, int debug, int bpp=16, int zbpp=16) |
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virtual void | HideCursor () |
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virtual void | ShowCursor () |
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virtual void | SetCursorPosition (int x, int y) |
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void | SetContextId (void *) |
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void * | GetContextId () |
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virtual void * | GetGenericContext () |
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virtual void * | GetWindowId () |
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virtual void * | GetGenericWindowId () |
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virtual void * | GetParentId () |
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virtual void * | GetGenericParentId () |
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void | SetPixelFormat (void *pixelFormat) |
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void * | GetPixelFormat () |
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vtkOpenGLRenderWindow * | NewInstance () const |
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void | RegisterTextureResource (GLuint id) |
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int | GetColorBufferSizes (int *rgba) |
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virtual void | OpenGLInit () |
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virtual void | OpenGLInitState () |
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virtual void | OpenGLInitContext () |
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unsigned int | GetBackLeftBuffer () |
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unsigned int | GetBackRightBuffer () |
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unsigned int | GetFrontLeftBuffer () |
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unsigned int | GetFrontRightBuffer () |
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unsigned int | GetBackBuffer () |
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unsigned int | GetFrontBuffer () |
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virtual unsigned long | GetContextCreationTime () |
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vtkOpenGLExtensionManager * | GetExtensionManager () |
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vtkOpenGLHardwareSupport * | GetHardwareSupport () |
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virtual void | WaitForCompletion () |
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vtkOpenGLRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | Render () |
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void | ActivateTexture (vtkTextureObject *) |
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void | DeactivateTexture (vtkTextureObject *) |
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int | GetTextureUnitForTexture (vtkTextureObject *) |
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int | GetDepthBufferSize () |
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int | GetColorBufferSizes (int *rgba) |
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virtual void | OpenGLInit () |
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virtual void | OpenGLInitState () |
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virtual void | OpenGLInitContext () |
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unsigned int | GetBackLeftBuffer () |
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unsigned int | GetBackRightBuffer () |
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unsigned int | GetFrontLeftBuffer () |
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unsigned int | GetFrontRightBuffer () |
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unsigned int | GetBackBuffer () |
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unsigned int | GetFrontBuffer () |
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virtual unsigned long | GetContextCreationTime () |
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vtkTextureUnitManager * | GetTextureUnitManager () |
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virtual void | WaitForCompletion () |
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virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front) |
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virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) |
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virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) |
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virtual void | ReleaseRGBAPixelData (float *data) |
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virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) |
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virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) |
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) |
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vtkTextureUnitManager * | GetTextureUnitManager () |
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virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front) |
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virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) |
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virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) |
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virtual void | ReleaseRGBAPixelData (float *data) |
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virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) |
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virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) |
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) |
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virtual void | CheckGraphicError () |
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virtual int | HasGraphicError () |
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virtual const char * | GetLastGraphicErrorString () |
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virtual vtkOpenGLShaderCache * | GetShaderCache () |
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virtual void | DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data) |
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virtual void | DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
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virtual void | DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
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virtual float | GetMaximumHardwareLineWidth () |
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void | SetContextSupportsOpenGL32 (bool val) |
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vtkRenderWindow * | NewInstance () const |
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virtual void | AddRenderer (vtkRenderer *) |
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void | RemoveRenderer (vtkRenderer *) |
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int | HasRenderer (vtkRenderer *) |
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vtkRendererCollection * | GetRenderers () |
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void | CaptureGL2PSSpecialProps (vtkCollection *specialProps) |
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virtual void | CopyResultFrame () |
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virtual vtkRenderWindowInteractor * | MakeRenderWindowInteractor () |
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const char * | GetStereoTypeAsString () |
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virtual void | StereoMidpoint () |
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virtual void | StereoRenderComplete () |
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virtual int | GetIsPicking () |
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virtual void | SetIsPicking (int) |
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virtual void | IsPickingOn () |
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virtual void | IsPickingOff () |
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virtual int | CheckInRenderStatus () |
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virtual void | ClearInRenderStatus () |
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void | SetInteractor (vtkRenderWindowInteractor *) |
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virtual void | UnRegister (vtkObjectBase *o) |
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virtual int | GetCapturingGL2PSSpecialProps () |
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virtual int | GetCurrentCursor () |
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virtual int | GetFullScreen () |
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virtual void | FullScreenOn () |
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virtual void | FullScreenOff () |
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virtual void | SetBorders (int) |
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virtual int | GetBorders () |
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virtual void | BordersOn () |
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virtual void | BordersOff () |
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virtual int | GetStereoCapableWindow () |
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virtual void | StereoCapableWindowOn () |
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virtual void | StereoCapableWindowOff () |
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virtual int | GetStereoRender () |
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void | SetStereoRender (int stereo) |
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virtual void | StereoRenderOn () |
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virtual void | StereoRenderOff () |
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virtual void | SetAlphaBitPlanes (int) |
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virtual int | GetAlphaBitPlanes () |
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virtual void | AlphaBitPlanesOn () |
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virtual void | AlphaBitPlanesOff () |
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virtual void | SetPointSmoothing (int) |
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virtual int | GetPointSmoothing () |
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virtual void | PointSmoothingOn () |
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virtual void | PointSmoothingOff () |
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virtual void | SetLineSmoothing (int) |
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virtual int | GetLineSmoothing () |
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virtual void | LineSmoothingOn () |
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virtual void | LineSmoothingOff () |
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virtual void | SetPolygonSmoothing (int) |
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virtual int | GetPolygonSmoothing () |
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virtual void | PolygonSmoothingOn () |
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virtual void | PolygonSmoothingOff () |
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virtual int | GetStereoType () |
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virtual void | SetStereoType (int) |
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void | SetStereoTypeToCrystalEyes () |
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void | SetStereoTypeToRedBlue () |
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void | SetStereoTypeToInterlaced () |
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void | SetStereoTypeToLeft () |
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void | SetStereoTypeToRight () |
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void | SetStereoTypeToDresden () |
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void | SetStereoTypeToAnaglyph () |
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void | SetStereoTypeToCheckerboard () |
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void | SetStereoTypeToSplitViewportHorizontal () |
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void | SetStereoTypeToFake () |
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virtual void | SetAnaglyphColorSaturation (float) |
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virtual float | GetAnaglyphColorSaturation () |
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virtual void | SetAnaglyphColorMask (int, int) |
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void | SetAnaglyphColorMask (int[2]) |
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virtual int * | GetAnaglyphColorMask () |
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virtual void | GetAnaglyphColorMask (int data[2]) |
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virtual void | SetSwapBuffers (int) |
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virtual int | GetSwapBuffers () |
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virtual void | SwapBuffersOn () |
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virtual void | SwapBuffersOff () |
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float | GetZbufferDataAtPoint (int x, int y) |
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virtual int | GetAAFrames () |
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virtual void | SetAAFrames (int) |
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virtual int | GetFDFrames () |
|
virtual void | SetFDFrames (int fdFrames) |
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virtual int | GetUseConstantFDOffsets () |
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virtual void | SetUseConstantFDOffsets (int) |
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virtual int | GetSubFrames () |
|
virtual void | SetSubFrames (int subFrames) |
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virtual int | GetNeverRendered () |
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virtual int | GetAbortRender () |
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virtual void | SetAbortRender (int) |
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virtual int | GetInAbortCheck () |
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virtual void | SetInAbortCheck (int) |
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virtual int | CheckAbortStatus () |
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virtual void | SetDesiredUpdateRate (double) |
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virtual double | GetDesiredUpdateRate () |
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virtual int | GetNumberOfLayers () |
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virtual void | SetNumberOfLayers (int) |
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virtual vtkRenderWindowInteractor * | GetInteractor () |
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virtual vtkPainterDeviceAdapter * | GetPainterDeviceAdapter () |
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virtual void | SetMultiSamples (int) |
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virtual int | GetMultiSamples () |
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virtual void | SetStencilCapable (int) |
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virtual int | GetStencilCapable () |
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virtual void | StencilCapableOn () |
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virtual void | StencilCapableOff () |
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vtkWindow * | NewInstance () const |
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int * | GetActualSize () |
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virtual bool | DetectDPI () |
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virtual void | SetMapped (int) |
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virtual int | GetMapped () |
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virtual void | MappedOn () |
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virtual void | MappedOff () |
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virtual void | SetErase (int) |
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virtual int | GetErase () |
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virtual void | EraseOn () |
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virtual void | EraseOff () |
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virtual void | SetDoubleBuffer (int) |
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virtual int | GetDoubleBuffer () |
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virtual void | DoubleBufferOn () |
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virtual void | DoubleBufferOff () |
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virtual char * | GetWindowName () |
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virtual int | GetDPI () |
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virtual void | SetDPI (int) |
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virtual void | SetOffScreenRendering (int) |
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virtual int | GetOffScreenRendering () |
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virtual void | OffScreenRenderingOn () |
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virtual void | OffScreenRenderingOff () |
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virtual void | SetTileScale (int, int) |
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void | SetTileScale (int[2]) |
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virtual int * | GetTileScale () |
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virtual void | GetTileScale (int &, int &) |
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virtual void | GetTileScale (int[2]) |
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void | SetTileScale (int s) |
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virtual void | SetTileViewport (double, double, double, double) |
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virtual void | SetTileViewport (double[4]) |
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virtual double * | GetTileViewport () |
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virtual void | GetTileViewport (double &, double &, double &, double &) |
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virtual void | GetTileViewport (double[4]) |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
|
virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
|
vtkCommand * | GetCommand (unsigned long tag) |
|
void | RemoveObserver (vtkCommand *) |
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
|
void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
|
int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
int | HasObserver (unsigned long event) |
|
int | HasObserver (const char *event) |
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
|
int | InvokeEvent (unsigned long event, void *callData) |
|
int | InvokeEvent (const char *event, void *callData) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
const char * | GetClassName () const |
|
virtual void | Delete () |
|
virtual void | FastDelete () |
|
void | Print (ostream &os) |
|
virtual void | Register (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
|
void | PrintRevisions (ostream &) |
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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IOS OpenGL rendering window.
vtkIOSRenderWindow is a concrete implementation of the abstract class vtkOpenGLRenderWindow. It is only available on Mac OS X 10.5 and later. To use this class, build VTK with VTK_USE_IOS turned ON (this is the default). This class can be used by 32 and 64 bit processes, and either in garbage collected or reference counted modes. ARC is not supported. vtkIOSRenderWindow uses Objective-C++, and the OpenGL and IOS APIs. This class's default behaviour is to create an NSWindow and a vtkIOSGLView which are used together to draw all VTK content. If you already have an NSWindow and vtkIOSGLView and you want this class to use them you must call both SetRootWindow() and SetWindowId(), respectively, early on (before WindowInitialize() is executed).
- See also
- vtkOpenGLRenderWindow vtkIOSGLView
- Warning
- This header must be in C++ only because it is included by .cxx files. That means no Objective-C may be used. That's why some instance variables are void* instead of what they really should be.
Definition at line 48 of file vtkIOSRenderWindow.h.