VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes | List of all members
vtkWin32OpenGLRenderWindow Class Reference

OpenGL rendering window. More...

#include <vtkWin32OpenGLRenderWindow.h>

Inheritance diagram for vtkWin32OpenGLRenderWindow:
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Collaboration diagram for vtkWin32OpenGLRenderWindow:
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Public Types

typedef vtkOpenGLRenderWindow Superclass
 
typedef vtkOpenGLRenderWindow Superclass
 
- Public Types inherited from vtkOpenGLRenderWindow
typedef vtkRenderWindow Superclass
 
typedef vtkRenderWindow Superclass
 
- Public Types inherited from vtkRenderWindow
typedef vtkWindow Superclass
 
- Public Types inherited from vtkWindow
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkWin32OpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Start (void)
 
void Frame (void)
 
virtual void WindowInitialize (void)
 
virtual void Initialize (void)
 
virtual void Finalize (void)
 
virtual void SetFullScreen (int)
 
virtual void WindowRemap (void)
 
virtual void PrefFullScreen (void)
 
virtual intGetSize ()
 
virtual intGetScreenSize ()
 
virtual intGetPosition ()
 
virtual void SetWindowName (const char *)
 
void SetWindowInfo (char *)
 
void SetNextWindowInfo (char *)
 
void SetParentInfo (char *)
 
virtual void * GetGenericDisplayId ()
 
virtual void * GetGenericWindowId ()
 
virtual void * GetGenericParentId ()
 
virtual void * GetGenericContext ()
 
virtual void * GetGenericDrawable ()
 
virtual void SetDisplayId (void *)
 
virtual HWND GetWindowId ()
 
virtual bool InitializeFromCurrentContext ()
 
void SetContextId (HGLRC)
 
void SetDeviceContext (HDC)
 
virtual void SetNextWindowId (HWND)
 
virtual void SetNextWindowId (void *arg)
 
virtual void SetStereoCapableWindow (int capable)
 
void MakeCurrent ()
 
virtual bool IsCurrent ()
 
const char * ReportCapabilities ()
 
int SupportsOpenGL ()
 
int IsDirect ()
 
virtual int GetEventPending ()
 
void Clean ()
 
void SetCursorPosition (int x, int y)
 
virtual void SetCurrentCursor (int)
 
virtual bool DetectDPI ()
 
virtual void SetOffScreenRendering (int offscreen)
 
virtual int IsA (const char *type)
 
vtkWin32OpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Start (void)
 
void Frame (void)
 
virtual void WindowInitialize (void)
 
virtual void Initialize (void)
 
virtual void Finalize (void)
 
virtual void SetFullScreen (int)
 
virtual void WindowRemap (void)
 
virtual void PrefFullScreen (void)
 
virtual intGetSize ()
 
virtual intGetScreenSize ()
 
virtual intGetPosition ()
 
virtual void SetWindowName (const char *)
 
void SetWindowInfo (char *)
 
void SetNextWindowInfo (char *)
 
void SetParentInfo (char *)
 
virtual void * GetGenericDisplayId ()
 
virtual void * GetGenericWindowId ()
 
virtual void * GetGenericParentId ()
 
virtual void * GetGenericContext ()
 
virtual void * GetGenericDrawable ()
 
virtual void SetDisplayId (void *)
 
virtual HWND GetWindowId ()
 
virtual bool InitializeFromCurrentContext ()
 
void SetContextId (HGLRC)
 
void SetDeviceContext (HDC)
 
virtual void SetNextWindowId (HWND)
 
virtual void SetNextWindowId (void *arg)
 
virtual void SetStereoCapableWindow (int capable)
 
void MakeCurrent ()
 
virtual bool IsCurrent ()
 
const char * ReportCapabilities ()
 
int SupportsOpenGL ()
 
int IsDirect ()
 
virtual int GetEventPending ()
 
void Clean ()
 
virtual void SetCurrentCursor (int)
 
virtual bool DetectDPI ()
 
virtual void SetOffScreenRendering (int offscreen)
 
virtual void SetSize (int width, int height)
 
virtual void SetSize (int a[2])
 
virtual void SetPosition (int x, int y)
 
virtual void SetPosition (int a[2])
 
virtual void SetWindowId (HWND)
 
void SetWindowId (void *foo)
 
virtual void SetParentId (HWND)
 
void SetParentId (void *foo)
 
void SetupMemoryRendering (int x, int y, HDC prn)
 
void SetupMemoryRendering (HBITMAP hbmp)
 
void ResumeScreenRendering (void)
 
HDC GetMemoryDC ()
 
unsigned char * GetMemoryData ()
 
virtual void SetupPalette (HDC hDC)
 
virtual void SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
 
void HideCursor ()
 
void ShowCursor ()
 
virtual void SetSize (int, int)
 
virtual void SetSize (int a[2])
 
virtual void SetPosition (int, int)
 
virtual void SetPosition (int a[2])
 
virtual void SetWindowId (HWND)
 
void SetWindowId (void *foo)
 
virtual void SetParentId (HWND)
 
void SetParentId (void *foo)
 
void SetupMemoryRendering (int x, int y, HDC prn)
 
void SetupMemoryRendering (HBITMAP hbmp)
 
void ResumeScreenRendering (void)
 
HDC GetMemoryDC ()
 
unsigned char * GetMemoryData ()
 
virtual void SetupPalette (HDC hDC)
 
virtual void SetupPixelFormatPaletteAndContext (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
 
void HideCursor ()
 
void ShowCursor ()
 
void SetCursorPosition (int x, int y)
 
- Public Member Functions inherited from vtkOpenGLRenderWindow
vtkOpenGLRenderWindowNewInstance () const
 
virtual void StereoUpdate ()
 
void RegisterTextureResource (GLuint id)
 
int GetDepthBufferSize ()
 
int GetColorBufferSizes (int *rgba)
 
virtual void OpenGLInit ()
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
unsigned int GetBackLeftBuffer ()
 
unsigned int GetBackRightBuffer ()
 
unsigned int GetFrontLeftBuffer ()
 
unsigned int GetFrontRightBuffer ()
 
unsigned int GetBackBuffer ()
 
unsigned int GetFrontBuffer ()
 
virtual unsigned long GetContextCreationTime ()
 
vtkOpenGLExtensionManagerGetExtensionManager ()
 
vtkOpenGLHardwareSupportGetHardwareSupport ()
 
virtual void WaitForCompletion ()
 
vtkOpenGLRenderWindowNewInstance () const
 
void Render ()
 
virtual void StereoUpdate ()
 
void ActivateTexture (vtkTextureObject *)
 
void DeactivateTexture (vtkTextureObject *)
 
int GetTextureUnitForTexture (vtkTextureObject *)
 
int GetDepthBufferSize ()
 
int GetColorBufferSizes (int *rgba)
 
virtual void OpenGLInit ()
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
unsigned int GetBackLeftBuffer ()
 
unsigned int GetBackRightBuffer ()
 
unsigned int GetFrontLeftBuffer ()
 
unsigned int GetFrontRightBuffer ()
 
unsigned int GetBackBuffer ()
 
unsigned int GetFrontBuffer ()
 
virtual unsigned long GetContextCreationTime ()
 
vtkTextureUnitManagerGetTextureUnitManager ()
 
virtual void WaitForCompletion ()
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 
virtual void ReleaseRGBAPixelData (float *data)
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 
vtkTextureUnitManagerGetTextureUnitManager ()
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 
virtual void ReleaseRGBAPixelData (float *data)
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 
virtual void CheckGraphicError ()
 
virtual int HasGraphicError ()
 
virtual const char * GetLastGraphicErrorString ()
 
virtual vtkOpenGLShaderCacheGetShaderCache ()
 
virtual void DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)
 
virtual void DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 
virtual void DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 
virtual float GetMaximumHardwareLineWidth ()
 
void SetContextSupportsOpenGL32 (bool val)
 
- Public Member Functions inherited from vtkRenderWindow
vtkRenderWindowNewInstance () const
 
virtual void AddRenderer (vtkRenderer *)
 
void RemoveRenderer (vtkRenderer *)
 
int HasRenderer (vtkRenderer *)
 
vtkRendererCollectionGetRenderers ()
 
void CaptureGL2PSSpecialProps (vtkCollection *specialProps)
 
virtual void CopyResultFrame ()
 
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
 
const char * GetStereoTypeAsString ()
 
virtual void StereoMidpoint ()
 
virtual void StereoRenderComplete ()
 
virtual int GetIsPicking ()
 
virtual void SetIsPicking (int)
 
virtual void IsPickingOn ()
 
virtual void IsPickingOff ()
 
virtual int CheckInRenderStatus ()
 
virtual void ClearInRenderStatus ()
 
void SetInteractor (vtkRenderWindowInteractor *)
 
virtual void UnRegister (vtkObjectBase *o)
 
virtual bool IsDrawable ()
 
virtual void SetForceMakeCurrent ()
 
virtual int GetCapturingGL2PSSpecialProps ()
 
virtual int GetCurrentCursor ()
 
virtual int GetFullScreen ()
 
virtual void FullScreenOn ()
 
virtual void FullScreenOff ()
 
virtual void SetBorders (int)
 
virtual int GetBorders ()
 
virtual void BordersOn ()
 
virtual void BordersOff ()
 
virtual int GetStereoCapableWindow ()
 
virtual void StereoCapableWindowOn ()
 
virtual void StereoCapableWindowOff ()
 
virtual int GetStereoRender ()
 
void SetStereoRender (int stereo)
 
virtual void StereoRenderOn ()
 
virtual void StereoRenderOff ()
 
virtual void SetAlphaBitPlanes (int)
 
virtual int GetAlphaBitPlanes ()
 
virtual void AlphaBitPlanesOn ()
 
virtual void AlphaBitPlanesOff ()
 
virtual void SetPointSmoothing (int)
 
virtual int GetPointSmoothing ()
 
virtual void PointSmoothingOn ()
 
virtual void PointSmoothingOff ()
 
virtual void SetLineSmoothing (int)
 
virtual int GetLineSmoothing ()
 
virtual void LineSmoothingOn ()
 
virtual void LineSmoothingOff ()
 
virtual void SetPolygonSmoothing (int)
 
virtual int GetPolygonSmoothing ()
 
virtual void PolygonSmoothingOn ()
 
virtual void PolygonSmoothingOff ()
 
virtual int GetStereoType ()
 
virtual void SetStereoType (int)
 
void SetStereoTypeToCrystalEyes ()
 
void SetStereoTypeToRedBlue ()
 
void SetStereoTypeToInterlaced ()
 
void SetStereoTypeToLeft ()
 
void SetStereoTypeToRight ()
 
void SetStereoTypeToDresden ()
 
void SetStereoTypeToAnaglyph ()
 
void SetStereoTypeToCheckerboard ()
 
void SetStereoTypeToSplitViewportHorizontal ()
 
void SetStereoTypeToFake ()
 
virtual void SetAnaglyphColorSaturation (float)
 
virtual float GetAnaglyphColorSaturation ()
 
virtual void SetAnaglyphColorMask (int, int)
 
void SetAnaglyphColorMask (int[2])
 
virtual intGetAnaglyphColorMask ()
 
virtual void GetAnaglyphColorMask (int data[2])
 
virtual void SetSwapBuffers (int)
 
virtual int GetSwapBuffers ()
 
virtual void SwapBuffersOn ()
 
virtual void SwapBuffersOff ()
 
float GetZbufferDataAtPoint (int x, int y)
 
virtual int GetAAFrames ()
 
virtual void SetAAFrames (int)
 
virtual int GetFDFrames ()
 
virtual void SetFDFrames (int fdFrames)
 
virtual int GetUseConstantFDOffsets ()
 
virtual void SetUseConstantFDOffsets (int)
 
virtual int GetSubFrames ()
 
virtual void SetSubFrames (int subFrames)
 
virtual int GetNeverRendered ()
 
virtual int GetAbortRender ()
 
virtual void SetAbortRender (int)
 
virtual int GetInAbortCheck ()
 
virtual void SetInAbortCheck (int)
 
virtual int CheckAbortStatus ()
 
virtual void SetDesiredUpdateRate (double)
 
virtual double GetDesiredUpdateRate ()
 
virtual int GetNumberOfLayers ()
 
virtual void SetNumberOfLayers (int)
 
virtual vtkRenderWindowInteractorGetInteractor ()
 
virtual vtkPainterDeviceAdapterGetPainterDeviceAdapter ()
 
virtual void SetMultiSamples (int)
 
virtual int GetMultiSamples ()
 
virtual void SetStencilCapable (int)
 
virtual int GetStencilCapable ()
 
virtual void StencilCapableOn ()
 
virtual void StencilCapableOff ()
 
- Public Member Functions inherited from vtkWindow
vtkWindowNewInstance () const
 
intGetActualSize ()
 
virtual void SetMapped (int)
 
virtual int GetMapped ()
 
virtual void MappedOn ()
 
virtual void MappedOff ()
 
virtual void SetErase (int)
 
virtual int GetErase ()
 
virtual void EraseOn ()
 
virtual void EraseOff ()
 
virtual void SetDoubleBuffer (int)
 
virtual int GetDoubleBuffer ()
 
virtual void DoubleBufferOn ()
 
virtual void DoubleBufferOff ()
 
virtual char * GetWindowName ()
 
virtual int GetDPI ()
 
virtual void SetDPI (int)
 
virtual int GetOffScreenRendering ()
 
virtual void OffScreenRenderingOn ()
 
virtual void OffScreenRenderingOff ()
 
virtual void SetTileScale (int, int)
 
void SetTileScale (int[2])
 
virtual intGetTileScale ()
 
virtual void GetTileScale (int &, int &)
 
virtual void GetTileScale (int[2])
 
void SetTileScale (int s)
 
virtual void SetTileViewport (double, double, double, double)
 
virtual void SetTileViewport (double[4])
 
virtual doubleGetTileViewport ()
 
virtual void GetTileViewport (double &, double &, double &, double &)
 
virtual void GetTileViewport (double[4])
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkWin32OpenGLRenderWindowNew ()
 
static int IsTypeOf (const char *type)
 
static vtkWin32OpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkWin32OpenGLRenderWindowNew ()
 
static int IsTypeOf (const char *type)
 
static vtkWin32OpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkOpenGLRenderWindow
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 
static bool GetContextSupportsOpenGL32 ()
 
- Static Public Member Functions inherited from vtkRenderWindow
static int IsTypeOf (const char *type)
 
static vtkRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkRenderWindowNew ()
 
static const char * GetRenderLibrary ()
 
- Static Public Member Functions inherited from vtkWindow
static int IsTypeOf (const char *type)
 
static vtkWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkWin32OpenGLRenderWindow ()
 
 ~vtkWin32OpenGLRenderWindow ()
 
virtual LRESULT MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
 
void ResizeWhileOffscreen (int xsize, int ysize)
 
virtual void CreateAWindow ()
 
virtual void DestroyWindow ()
 
void InitializeApplication ()
 
void CleanUpOffScreenRendering (void)
 
void CreateOffScreenDC (int xsize, int ysize, HDC aHdc)
 
void CreateOffScreenDC (HBITMAP hbmp, HDC aHdc)
 
void CreateOffScreenWindow (int width, int height)
 
void SaveScreenRendering ()
 
void CleanUpRenderers ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkWin32OpenGLRenderWindow ()
 
 ~vtkWin32OpenGLRenderWindow ()
 
virtual LRESULT MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
 
void ResizeWhileOffscreen (int xsize, int ysize)
 
virtual void CreateAWindow ()
 
virtual void DestroyWindow ()
 
void InitializeApplication ()
 
void CleanUpOffScreenRendering (void)
 
void CreateOffScreenDC (int xsize, int ysize, HDC aHdc)
 
void CreateOffScreenDC (HBITMAP hbmp, HDC aHdc)
 
void CreateOffScreenWindow (int width, int height)
 
void SaveScreenRendering ()
 
void CleanUpRenderers ()
 
- Protected Member Functions inherited from vtkOpenGLRenderWindow
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 
void DestroyHardwareOffScreenWindow ()
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 
void DestroyHardwareOffScreenWindow ()
 
virtual void ReleaseGraphicsResources ()
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 
void SaveGLState ()
 
void RestoreGLState ()
 
- Protected Member Functions inherited from vtkRenderWindow
 vtkRenderWindow ()
 
 ~vtkRenderWindow ()
 
virtual void DoStereoRender ()
 
virtual void DoFDRender ()
 
virtual void DoAARender ()
 
- Protected Member Functions inherited from vtkWindow
 vtkWindow ()
 
 ~vtkWindow ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Static Protected Member Functions

static LRESULT APIENTRY WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
 
static LRESULT APIENTRY WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
 

Protected Attributes

HINSTANCE ApplicationInstance
 
HPALETTE Palette
 
HPALETTE OldPalette
 
HGLRC ContextId
 
HDC DeviceContext
 
BOOL MFChandledWindow
 
HWND WindowId
 
HWND ParentId
 
HWND NextWindowId
 
int OwnWindow
 
int ScreenSize [2]
 
BITMAPINFO MemoryDataHeader
 
HBITMAP MemoryBuffer
 
unsigned char * MemoryData
 
HDC MemoryHdc
 
int ScreenMapped
 
int ScreenWindowSize [2]
 
HDC ScreenDeviceContext
 
int ScreenDoubleBuffer
 
HGLRC ScreenContextId
 
int CreatingOffScreenWindow
 
int CursorHidden
 
int ForceMakeCurrent
 
char * Capabilities
 
int WindowIdReferenceCount
 
- Protected Attributes inherited from vtkOpenGLRenderWindow
long OldMonitorSetting
 
vtkIdListTextureResourceIds
 
int OffScreenUseFrameBuffer
 
unsigned int BackLeftBuffer
 
unsigned int BackRightBuffer
 
unsigned int FrontLeftBuffer
 
unsigned int FrontRightBuffer
 
unsigned int FrontBuffer
 
unsigned int BackBuffer
 
int OwnContext
 
vtkTimeStamp ContextCreationTime
 
vtkTextureUnitManagerTextureUnitManager
 
vtkOpenGLShaderCacheShaderCache
 
std::map< const vtkTextureObject *, intTextureResourceIds
 
std::map< std::string, intGLStateIntegers
 
vtkTextureObjectDrawPixelsTextureObject
 
bool Initialized
 
float MaximumHardwareLineWidth
 
int NumberOfFrameBuffers
 
unsigned int TextureObjects [4]
 
unsigned int FrameBufferObject
 
unsigned int DepthRenderBufferObject
 
unsigned int LastGraphicError
 
- Protected Attributes inherited from vtkRenderWindow
vtkPainterDeviceAdapterPainterDeviceAdapter
 
vtkRendererCollectionRenderers
 
int Borders
 
int FullScreen
 
int OldScreen [5]
 
int PointSmoothing
 
int LineSmoothing
 
int PolygonSmoothing
 
int StereoRender
 
int StereoType
 
int StereoStatus
 
int StereoCapableWindow
 
int AlphaBitPlanes
 
vtkRenderWindowInteractorInteractor
 
unsigned char * StereoBuffer
 
floatAccumulationBuffer
 
unsigned int AccumulationBufferSize
 
int AAFrames
 
int FDFrames
 
int UseConstantFDOffsets
 
doubleConstantFDOffsets [2]
 
int SubFrames
 
int CurrentSubFrame
 
unsigned char * ResultFrame
 
int SwapBuffers
 
double DesiredUpdateRate
 
int AbortRender
 
int InAbortCheck
 
int InRender
 
int NeverRendered
 
int NumberOfLayers
 
int CurrentCursor
 
int IsPicking
 
float AnaglyphColorSaturation
 
int AnaglyphColorMask [2]
 
int MultiSamples
 
int StencilCapable
 
int CapturingGL2PSSpecialProps
 
double AbortCheckTime
 
- Protected Attributes inherited from vtkWindow
int OffScreenRendering
 
char * WindowName
 
int Size [2]
 
int Position [2]
 
int Mapped
 
int Erase
 
int DoubleBuffer
 
int DPI
 
double TileViewport [4]
 
int TileSize [2]
 
int TileScale [2]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

OpenGL rendering window.

vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows environment.

Events:
vtkCommand::ExitEvent vtkCommand::CursorChangedEvent vtkCommand::RenderWindowMessageEvent

Definition at line 34 of file vtkWin32OpenGLRenderWindow.h.

Member Typedef Documentation

Definition at line 38 of file vtkWin32OpenGLRenderWindow.h.

Definition at line 40 of file vtkWin32OpenGLRenderWindow.h.

Constructor & Destructor Documentation

vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow ( )
protected
vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow ( )
protected
vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow ( )
protected
vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow ( )
protected

Member Function Documentation

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New ( )
static
static int vtkWin32OpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual int vtkWin32OpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkWin32OpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::NewInstance ( ) const
void vtkWin32OpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::Start ( void  )
virtual

Begin the rendering process.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::Frame ( void  )
virtual

End the rendering process and display the image.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowInitialize ( void  )
virtual

Create the window

virtual void vtkWin32OpenGLRenderWindow::Initialize ( void  )
virtual

Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.

virtual void vtkWin32OpenGLRenderWindow::Finalize ( void  )
virtual

Finalize the rendering window. This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetFullScreen ( int  )
virtual

Change the window to fill the entire screen.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowRemap ( void  )
virtual

Remap the window.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen ( void  )
virtual

Set the preferred window size to full screen.

virtual void vtkWin32OpenGLRenderWindow::SetSize ( int  width,
int  height 
)
virtual

Set the size of the window in pixels.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetSize ( int  a[2])
inlinevirtual

Set the size of the window in pixels.

Reimplemented from vtkWindow.

Definition at line 74 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetSize ( )
virtual

Get the current size of the window in pixels.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition ( int  x,
int  y 
)
virtual

Set the position of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition ( int  a[2])
inlinevirtual

Set the position of the window.

Reimplemented from vtkWindow.

Definition at line 83 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize ( )
virtual

Get the current size of the screen in pixels.

Implements vtkWindow.

virtual int* vtkWin32OpenGLRenderWindow::GetPosition ( )
virtual

Get the position in screen coordinates of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetWindowName ( const char *  )
virtual

Set the name of the window. This appears at the top of the window normally.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowInfo ( char *  )
virtual

Set this RenderWindow's window id to a pre-existing window.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetNextWindowInfo ( char *  )
virtual

Sets the WindowInfo that will be used after a WindowRemap.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetParentInfo ( char *  )
virtual

Sets the HWND id of the window that WILL BE created.

Implements vtkRenderWindow.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 106 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 107 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 108 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 109 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDrawable ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 110 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetDisplayId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId ( )
virtual

Get the window id.

virtual void vtkWin32OpenGLRenderWindow::SetWindowId ( HWND  )
virtual

Set the window id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetWindowId ( void *  foo)
inlinevirtual

Set the window id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 119 of file vtkWin32OpenGLRenderWindow.h.

virtual bool vtkWin32OpenGLRenderWindow::InitializeFromCurrentContext ( )
virtual

Initialize the render window from the information associated with the currently activated OpenGL context.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetParentId ( HWND  )
virtual

Set the window's parent id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetParentId ( void *  foo)
inlinevirtual

Set the window's parent id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 129 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetContextId ( HGLRC  )

Set the window's context id

void vtkWin32OpenGLRenderWindow::SetDeviceContext ( HDC  )

Set the window's device context

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId ( HWND  )
virtual

Set the window id of the new window once a WindowRemap is done.

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId ( void *  arg)
virtual

Set the window id of the new window once a WindowRemap is done. This is the generic prototype as required by the vtkRenderWindow parent.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow ( int  capable)
virtual

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::MakeCurrent ( )
virtual

Make this windows OpenGL context the current context.

Implements vtkRenderWindow.

virtual bool vtkWin32OpenGLRenderWindow::IsCurrent ( )
virtual

Tells if this window is the current OpenGL context for the calling thread.

Implements vtkRenderWindow.

const char* vtkWin32OpenGLRenderWindow::ReportCapabilities ( )
virtual

Get report of capabilities for the render window

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::SupportsOpenGL ( )
virtual

Does this render window support OpenGL? 0-false, 1-true

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::IsDirect ( )
virtual

Is this render window using hardware acceleration? 0-false, 1-true

Reimplemented from vtkRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::GetEventPending ( )
virtual

Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering ( int  x,
int  y,
HDC  prn 
)

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering ( HBITMAP  hbmp)

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::ResumeScreenRendering ( void  )

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

HDC vtkWin32OpenGLRenderWindow::GetMemoryDC ( )

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData ( )
inline

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

Definition at line 181 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetupPalette ( HDC  hDC)
virtual

Initialize OpenGL for this window.

virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormat ( HDC  hDC,
DWORD  dwFlags,
int  debug,
int  bpp = 16,
int  zbpp = 16 
)
virtual

Initialize OpenGL for this window.

void vtkWin32OpenGLRenderWindow::Clean ( )

Clean up device contexts, rendering contexts, etc.

void vtkWin32OpenGLRenderWindow::HideCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::ShowCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetCursorPosition ( int  x,
int  y 
)
virtual

Set cursor position in window (note that (0,0) is the lower left corner).

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetCurrentCursor ( int  )
virtual

Change the shape of the cursor

Reimplemented from vtkRenderWindow.

virtual bool vtkWin32OpenGLRenderWindow::DetectDPI ( )
virtual

Attempt to detect and set the DPI of the display device by querying the system. Note that this is not supported on all backends, and this method will return false if the DPI could not be detected. Use GetDPI() to inspect the detected value.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetOffScreenRendering ( int  offscreen)
virtual

Override the default implementation so that we can actively switch between on and off screen rendering.

Reimplemented from vtkWindow.

virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
)
protectedvirtual
static LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
)
staticprotected
void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen ( int  xsize,
int  ysize 
)
protected
virtual void vtkWin32OpenGLRenderWindow::CreateAWindow ( )
protectedvirtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::DestroyWindow ( )
protectedvirtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::InitializeApplication ( )
protected
void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering ( void  )
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC ( int  xsize,
int  ysize,
HDC  aHdc 
)
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC ( HBITMAP  hbmp,
HDC  aHdc 
)
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow ( int  width,
int  height 
)
protected
void vtkWin32OpenGLRenderWindow::SaveScreenRendering ( )
protected
void vtkWin32OpenGLRenderWindow::CleanUpRenderers ( )
protected
static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New ( )
static
static int vtkWin32OpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual int vtkWin32OpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkWin32OpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::NewInstance ( ) const
void vtkWin32OpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::Start ( void  )
virtual

Begin the rendering process.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::Frame ( void  )
virtual

End the rendering process and display the image.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowInitialize ( void  )
virtual

Create the window

virtual void vtkWin32OpenGLRenderWindow::Initialize ( void  )
virtual

Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.

virtual void vtkWin32OpenGLRenderWindow::Finalize ( void  )
virtual

Finalize the rendering window. This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetFullScreen ( int  )
virtual

Change the window to fill the entire screen.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowRemap ( void  )
virtual

Remap the window.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen ( void  )
virtual

Set the preferred window size to full screen.

virtual void vtkWin32OpenGLRenderWindow::SetSize ( int  ,
int   
)
virtual

Set the size of the window in pixels.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetSize ( int  a[2])
inlinevirtual

Set the size of the window in pixels.

Reimplemented from vtkWindow.

Definition at line 76 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetSize ( )
virtual

Get the current size of the window in pixels.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition ( int  ,
int   
)
virtual

Set the position of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition ( int  a[2])
inlinevirtual

Set the position of the window.

Reimplemented from vtkWindow.

Definition at line 85 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize ( )
virtual

Get the current size of the screen in pixels.

Implements vtkWindow.

virtual int* vtkWin32OpenGLRenderWindow::GetPosition ( )
virtual

Get the position in screen coordinates of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetWindowName ( const char *  )
virtual

Set the name of the window. This appears at the top of the window normally.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowInfo ( char *  )
virtual

Set this RenderWindow's window id to a pre-existing window.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetNextWindowInfo ( char *  )
virtual

Sets the WindowInfo that will be used after a WindowRemap.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetParentInfo ( char *  )
virtual

Sets the HWND id of the window that WILL BE created.

Implements vtkRenderWindow.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 107 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 108 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 109 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 110 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDrawable ( )
inlinevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 111 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetDisplayId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId ( )
virtual

Get the window id.

virtual void vtkWin32OpenGLRenderWindow::SetWindowId ( HWND  )
virtual

Set the window id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetWindowId ( void *  foo)
inlinevirtual

Set the window id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 120 of file vtkWin32OpenGLRenderWindow.h.

virtual bool vtkWin32OpenGLRenderWindow::InitializeFromCurrentContext ( )
virtual

Initialize the render window from the information associated with the currently activated OpenGL context.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetParentId ( HWND  )
virtual

Set the window's parent id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetParentId ( void *  foo)
inlinevirtual

Set the window's parent id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 130 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetContextId ( HGLRC  )
void vtkWin32OpenGLRenderWindow::SetDeviceContext ( HDC  )
virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId ( HWND  )
virtual

Set the window id of the new window once a WindowRemap is done.

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId ( void *  arg)
virtual

Set the window id of the new window once a WindowRemap is done. This is the generic prototype as required by the vtkRenderWindow parent.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow ( int  capable)
virtual

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::MakeCurrent ( )
virtual

Make this windows OpenGL context the current context.

Implements vtkRenderWindow.

virtual bool vtkWin32OpenGLRenderWindow::IsCurrent ( )
virtual

Tells if this window is the current OpenGL context for the calling thread.

Implements vtkRenderWindow.

const char* vtkWin32OpenGLRenderWindow::ReportCapabilities ( )
virtual

Get report of capabilities for the render window

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::SupportsOpenGL ( )
virtual

Does this render window support OpenGL? 0-false, 1-true

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::IsDirect ( )
virtual

Is this render window using hardware acceleration? 0-false, 1-true

Reimplemented from vtkRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::GetEventPending ( )
virtual

Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering ( int  x,
int  y,
HDC  prn 
)

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering ( HBITMAP  hbmp)

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::ResumeScreenRendering ( void  )

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

HDC vtkWin32OpenGLRenderWindow::GetMemoryDC ( )

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData ( )
inline

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

Definition at line 177 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetupPalette ( HDC  hDC)
virtual

Initialize OpenGL for this window.

virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormatPaletteAndContext ( HDC  hDC,
DWORD  dwFlags,
int  debug,
int  bpp = 16,
int  zbpp = 16 
)
virtual

Initialize OpenGL for this window.

void vtkWin32OpenGLRenderWindow::Clean ( )

Clean up device contexts, rendering contexts, etc.

void vtkWin32OpenGLRenderWindow::HideCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::ShowCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetCursorPosition ( int  x,
int  y 
)
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetCurrentCursor ( int  )
virtual

Change the shape of the cursor

Reimplemented from vtkRenderWindow.

virtual bool vtkWin32OpenGLRenderWindow::DetectDPI ( )
virtual

Attempt to detect and set the DPI of the display device by querying the system. Note that this is not supported on all backends, and this method will return false if the DPI could not be detected. Use GetDPI() to inspect the detected value.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetOffScreenRendering ( int  offscreen)
virtual

Override the default implementation so that we can actively switch between on and off screen rendering.

Reimplemented from vtkWindow.

virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
)
protectedvirtual
static LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
)
staticprotected
void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen ( int  xsize,
int  ysize 
)
protected
virtual void vtkWin32OpenGLRenderWindow::CreateAWindow ( )
protectedvirtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::DestroyWindow ( )
protectedvirtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::InitializeApplication ( )
protected
void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering ( void  )
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC ( int  xsize,
int  ysize,
HDC  aHdc 
)
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC ( HBITMAP  hbmp,
HDC  aHdc 
)
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow ( int  width,
int  height 
)
protected
void vtkWin32OpenGLRenderWindow::SaveScreenRendering ( )
protected
void vtkWin32OpenGLRenderWindow::CleanUpRenderers ( )
protected

Member Data Documentation

HINSTANCE vtkWin32OpenGLRenderWindow::ApplicationInstance
protected

Definition at line 217 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::Palette
protected

Definition at line 218 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::OldPalette
protected

Definition at line 219 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ContextId
protected

Definition at line 220 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::DeviceContext
protected

Definition at line 221 of file vtkWin32OpenGLRenderWindow.h.

BOOL vtkWin32OpenGLRenderWindow::MFChandledWindow
protected

Definition at line 222 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::WindowId
protected

Definition at line 223 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::ParentId
protected

Definition at line 224 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::NextWindowId
protected

Definition at line 225 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::OwnWindow
protected

Definition at line 226 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenSize
protected

Definition at line 227 of file vtkWin32OpenGLRenderWindow.h.

BITMAPINFO vtkWin32OpenGLRenderWindow::MemoryDataHeader
protected

Definition at line 230 of file vtkWin32OpenGLRenderWindow.h.

HBITMAP vtkWin32OpenGLRenderWindow::MemoryBuffer
protected

Definition at line 231 of file vtkWin32OpenGLRenderWindow.h.

unsigned char * vtkWin32OpenGLRenderWindow::MemoryData
protected

Definition at line 232 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::MemoryHdc
protected

Definition at line 233 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenMapped
protected

Definition at line 235 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenWindowSize
protected

Definition at line 236 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::ScreenDeviceContext
protected

Definition at line 237 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenDoubleBuffer
protected

Definition at line 238 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ScreenContextId
protected

Definition at line 239 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::CreatingOffScreenWindow
protected

Definition at line 241 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::CursorHidden
protected

Definition at line 251 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ForceMakeCurrent
protected

Definition at line 252 of file vtkWin32OpenGLRenderWindow.h.

char * vtkWin32OpenGLRenderWindow::Capabilities
protected

Definition at line 254 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::WindowIdReferenceCount
protected

Definition at line 255 of file vtkWin32OpenGLRenderWindow.h.


The documentation for this class was generated from the following file: