29 #ifndef vtkOOGLExporter_h
30 #define vtkOOGLExporter_h
47 vtkSetStringMacro(FileName);
48 vtkGetStringMacro(FileName);
56 void WriteALight(
vtkLight *aLight, FILE *fp);
57 void WriteAnActor(
vtkActor *anActor, FILE *fp,
int count);
abstract class to write a scene to a file
represents an object (geometry & properties) in a rendered scene
virtual void WriteData()=0
export a scene into Geomview OOGL format.
#define VTKIOEXPORT_EXPORT
a simple class to control print indentation
a virtual light for 3D rendering
void PrintSelf(ostream &os, vtkIndent indent)