34 #ifndef vtkSliderRepresentation3D_h
35 #define vtkSliderRepresentation3D_h
74 void SetPoint1InWorldCoordinates(
double x,
double y,
double z);
85 void SetPoint2InWorldCoordinates(
double x,
double y,
double z);
98 vtkSetClampMacro(SliderShape,
int,SphereShape,CylinderShape);
99 vtkGetMacro(SliderShape,
int);
108 vtkSetMacro(Rotation,
double);
109 vtkGetMacro(Rotation,
double);
177 virtual double ComputePickPosition(
double eventPos[2]);
vtkTransformPolyDataFilter * Cylinder
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
generate a cylinder centered at origin
abstract specification for Viewports
represent surface properties of a geometric object
void SetSliderShapeToCylinder()
void SetSliderShapeToSphere()
vtkCoordinate * Point1Coordinate
virtual void SetTitleText(const char *)
vtkPolyDataMapper * LeftCapMapper
window superclass for vtkRenderWindow
vtkPolyDataMapper * RightCapMapper
create a polygonal sphere centered at the origin
vtkSphereSource * SliderSource
virtual unsigned long GetMTime()
a simple class to control print indentation
vtkPolyDataMapper * TubeMapper
provide the representation for a vtkSliderWidget with a 3D skin
vtkPolyDataMapper * TitleMapper
vtkVectorText * LabelText
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
abstract class defines the representation for a vtkSliderWidget
create hierarchies of vtkProp3Ds (transformable props)
vtkPolyDataMapper * LabelMapper
map vtkPolyData to graphics primitives
vtkProperty * SliderProperty
vtkProperty * SelectedProperty
vtkProperty * TubeProperty
ray-cast cell picker for all kinds of Prop3Ds
virtual const char * GetTitleText()
vtkPolyDataMapper * SliderMapper
vtkAssembly * WidgetAssembly
vtkCoordinate * Point2Coordinate
vtkCylinderSource * CylinderSource
void PrintSelf(ostream &os, vtkIndent indent)
vtkProperty * CapProperty
vtkVectorText * TitleText