30 #ifndef vtkValuePainter_h
31 #define vtkValuePainter_h
53 void SetInputArrayToProcess(
int fieldAssociation,
const char *
name);
54 void SetInputArrayToProcess(
int fieldAssociation,
int fieldAttributeType);
60 void SetInputComponentToProcess(
int comp);
64 void SetScalarRange(
double min,
double max);
79 static void ValueToColor(
double value,
double min,
double scale,
80 unsigned char *
color);
83 static void ColorToValue(
unsigned char *
color,
double min,
double scale,
97 unsigned long typeflags,
bool forceCompileOnly);
111 vtkInternals *Internals;
represents an object (geometry & properties) in a rendered scene
A standard implementation of vtkPolyDataPainter.
virtual void PrintSelf(ostream &os, vtkIndent indent)
abstract specification for renderers
void DrawCells(int mode, vtkCellArray *connectivity, vtkIdType startCellId, vtkShaderDeviceAdapter2 *shaderDevice2, vtkRenderer *renderer, int buildnormals, int interpolation)
virtual void ProcessInformation(vtkInformation *)
a simple class to control print indentation
#define VTKRENDERINGOPENGL_EXPORT
object to represent cell connectivity
painter that renders arrays encoded into pixel colors.
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
static vtkStandardPolyDataPainter * New()