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virtual int | IsA (const char *type) |
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vtkActor2DCollection * | NewInstance () const |
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void | Sort () |
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void | AddItem (vtkActor2D *a) |
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void | RenderOverlay (vtkViewport *viewport) |
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int | IsItemPresent (vtkActor2D *a) |
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vtkActor2D * | GetNextActor2D () |
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vtkActor2D * | GetLastActor2D () |
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vtkActor2D * | GetNextItem () |
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vtkActor2D * | GetLastItem () |
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vtkActor2D * | GetNextActor2D (vtkCollectionSimpleIterator &cookie) |
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vtkPropCollection * | NewInstance () const |
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void | AddItem (vtkProp *a) |
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vtkProp * | GetNextProp () |
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vtkProp * | GetLastProp () |
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int | GetNumberOfPaths () |
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vtkProp * | GetNextProp (vtkCollectionSimpleIterator &cookie) |
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vtkCollection * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | AddItem (vtkObject *) |
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void | InsertItem (int i, vtkObject *) |
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void | ReplaceItem (int i, vtkObject *) |
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void | RemoveItem (int i) |
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void | RemoveItem (vtkObject *) |
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void | RemoveAllItems () |
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int | IsItemPresent (vtkObject *a) |
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int | GetNumberOfItems () |
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void | InitTraversal () |
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vtkObject * | GetNextItemAsObject () |
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vtkObject * | GetItemAsObject (int i) |
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vtkCollectionIterator * | NewIterator () |
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void | InitTraversal (vtkCollectionSimpleIterator &cookie) |
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vtkObject * | GetNextItemAsObject (vtkCollectionSimpleIterator &cookie) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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a list of 2D actors
vtkActor2DCollection is a subclass of vtkCollection. vtkActor2DCollection maintains a collection of vtkActor2D objects that is sorted by layer number, with lower layer numbers at the start of the list. This allows the vtkActor2D objects to be rendered in the correct order.
- See also
- vtkActor2D vtkCollection
Definition at line 37 of file vtkActor2DCollection.h.