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| virtual int | IsA (const char *type) |
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| vtkDepthOfFieldPass * | NewInstance () const |
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| void | PrintSelf (ostream &os, vtkIndent indent) |
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| void | ReleaseGraphicsResources (vtkWindow *w) |
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| virtual void | SetAutomaticFocalDistance (bool) |
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| virtual bool | GetAutomaticFocalDistance () |
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| virtual void | AutomaticFocalDistanceOn () |
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| virtual void | AutomaticFocalDistanceOff () |
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| virtual void | Render (const vtkRenderState *s) |
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| vtkDepthImageProcessingPass * | NewInstance () const |
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| virtual vtkRenderPass * | GetDelegatePass () |
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| virtual void | SetDelegatePass (vtkRenderPass *delegatePass) |
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| vtkImageProcessingPass * | NewInstance () const |
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| vtkImageProcessingPass * | NewInstance () const |
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| void | PrintSelf (ostream &os, vtkIndent indent) |
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| void | ReleaseGraphicsResources (vtkWindow *w) |
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| vtkRenderPass * | NewInstance () const |
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| vtkRenderPass * | NewInstance () const |
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| void | PrintSelf (ostream &os, vtkIndent indent) |
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| virtual int | GetNumberOfRenderedProps () |
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| virtual int | GetNumberOfRenderedProps () |
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| vtkObject * | NewInstance () const |
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| virtual void | DebugOn () |
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| virtual void | DebugOff () |
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| bool | GetDebug () |
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| void | SetDebug (bool debugFlag) |
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| virtual void | Modified () |
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| virtual unsigned long | GetMTime () |
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| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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| vtkCommand * | GetCommand (unsigned long tag) |
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| void | RemoveObserver (vtkCommand *) |
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| void | RemoveObservers (unsigned long event, vtkCommand *) |
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| void | RemoveObservers (const char *event, vtkCommand *) |
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| int | HasObserver (unsigned long event, vtkCommand *) |
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| int | HasObserver (const char *event, vtkCommand *) |
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| void | RemoveObserver (unsigned long tag) |
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| void | RemoveObservers (unsigned long event) |
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| void | RemoveObservers (const char *event) |
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| void | RemoveAllObservers () |
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| int | HasObserver (unsigned long event) |
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| int | HasObserver (const char *event) |
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| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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| int | InvokeEvent (unsigned long event, void *callData) |
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| int | InvokeEvent (const char *event, void *callData) |
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| int | InvokeEvent (unsigned long event) |
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| int | InvokeEvent (const char *event) |
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| const char * | GetClassName () const |
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| virtual void | Delete () |
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| virtual void | FastDelete () |
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| void | Print (ostream &os) |
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| virtual void | Register (vtkObjectBase *o) |
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| virtual void | UnRegister (vtkObjectBase *o) |
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| void | SetReferenceCount (int) |
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| void | PrintRevisions (ostream &) |
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| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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| int | GetReferenceCount () |
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| virtual vtkObjectBase * | NewInstanceInternal () const |
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| | vtkDepthOfFieldPass () |
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| virtual | ~vtkDepthOfFieldPass () |
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| | vtkDepthImageProcessingPass () |
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| virtual | ~vtkDepthImageProcessingPass () |
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| void | ReadWindowSize (const vtkRenderState *s) |
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| virtual void | RenderDelegate (const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *colortarget, vtkTextureObject *depthtarget) |
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| | vtkImageProcessingPass () |
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| virtual | ~vtkImageProcessingPass () |
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| | vtkImageProcessingPass () |
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| virtual | ~vtkImageProcessingPass () |
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| void | RenderDelegate (const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target) |
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| void | RenderDelegate (const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target) |
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| | vtkRenderPass () |
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| virtual | ~vtkRenderPass () |
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| void | UpdateCamera (vtkRenderer *renderer) |
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| void | ClearLights (vtkRenderer *renderer) |
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| void | UpdateLightGeometry (vtkRenderer *renderer) |
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| void | UpdateLights (vtkRenderer *renderer) |
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| void | UpdateGeometry (vtkRenderer *renderer) |
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| | vtkRenderPass () |
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| virtual | ~vtkRenderPass () |
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| void | UpdateCamera (vtkRenderer *renderer) |
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| void | ClearLights (vtkRenderer *renderer) |
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| void | UpdateLightGeometry (vtkRenderer *renderer) |
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| void | UpdateLights (vtkRenderer *renderer) |
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| void | UpdateGeometry (vtkRenderer *renderer) |
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| void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
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| | vtkObject () |
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| virtual | ~vtkObject () |
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| virtual void | RegisterInternal (vtkObjectBase *, int check) |
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| virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
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| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
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| void | InternalReleaseFocus () |
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| | vtkObjectBase () |
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| virtual | ~vtkObjectBase () |
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| virtual void | CollectRevisions (ostream &) |
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| virtual void | ReportReferences (vtkGarbageCollector *) |
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| | vtkObjectBase (const vtkObjectBase &) |
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| void | operator= (const vtkObjectBase &) |
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Implement a post-processing DOF blur pass.
Currently only does behind the focal plane
This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color.
The delegate is used once.
Its delegate is usually set to a vtkCameraPass or to a post-processing pass.
- Implementation:
- As the filter is separable, it first blurs the image horizontally and then vertically. This reduces the number of texture samples
- See also
- vtkRenderPass
- Tests:
- vtkDepthOfFieldPass (Tests)
Definition at line 51 of file vtkDepthOfFieldPass.h.