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| virtual int | IsA (const char *type) |
| | Return 1 if this class is the same type of (or a subclass of) the named class. More...
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| |
| vtkGaussianBlurPass * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| virtual void | Render (const vtkRenderState *s) |
| | Perform rendering according to a render state s. More...
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| |
| void | ReleaseGraphicsResources (vtkWindow *w) |
| | Release graphics resources and ask components to release their own resources. More...
|
| |
| virtual int | IsA (const char *type) |
| | Return 1 if this class is the same type of (or a subclass of) the named class. More...
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| vtkGaussianBlurPass * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| virtual void | Render (const vtkRenderState *s) |
| | Perform rendering according to a render state s. More...
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| |
| void | ReleaseGraphicsResources (vtkWindow *w) |
| | Release graphics resources and ask components to release their own resources. More...
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| |
| vtkImageProcessingPass * | NewInstance () const |
| |
| vtkImageProcessingPass * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| void | ReleaseGraphicsResources (vtkWindow *w) |
| | Release graphics resources and ask components to release their own resources. More...
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| |
| virtual vtkRenderPass * | GetDelegatePass () |
| | Delegate for rendering the image to be processed. More...
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| |
| virtual void | SetDelegatePass (vtkRenderPass *delegatePass) |
| | Delegate for rendering the image to be processed. More...
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| |
| virtual vtkRenderPass * | GetDelegatePass () |
| | Delegate for rendering the image to be processed. More...
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| virtual void | SetDelegatePass (vtkRenderPass *delegatePass) |
| | Delegate for rendering the image to be processed. More...
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| vtkRenderPass * | NewInstance () const |
| |
| virtual int | GetNumberOfRenderedProps () |
| | Number of props rendered at the last Render call. More...
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| |
| | vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
| |
| virtual void | DebugOn () |
| | Turn debugging output on. More...
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| virtual void | DebugOff () |
| | Turn debugging output off. More...
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| |
| bool | GetDebug () |
| | Get the value of the debug flag. More...
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| |
| void | SetDebug (bool debugFlag) |
| | Set the value of the debug flag. More...
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| |
| virtual void | Modified () |
| | Update the modification time for this object. More...
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| |
| virtual vtkMTimeType | GetMTime () |
| | Return this object's modified time. More...
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| void | RemoveObserver (unsigned long tag) |
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| void | RemoveObservers (unsigned long event) |
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| void | RemoveObservers (const char *event) |
| |
| void | RemoveAllObservers () |
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| int | HasObserver (unsigned long event) |
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| int | HasObserver (const char *event) |
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| int | InvokeEvent (unsigned long event) |
| |
| int | InvokeEvent (const char *event) |
| |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| |
| vtkCommand * | GetCommand (unsigned long tag) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| |
| void | RemoveObserver (vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| void | RemoveObservers (unsigned long event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObservers (const char *event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| |
| int | HasObserver (unsigned long event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| int | HasObserver (const char *event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
| |
| int | InvokeEvent (unsigned long event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
|
| |
| int | InvokeEvent (const char *event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
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| |
| const char * | GetClassName () const |
| | Return the class name as a string. More...
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| |
| virtual void | Delete () |
| | Delete a VTK object. More...
|
| |
| virtual void | FastDelete () |
| | Delete a reference to this object. More...
|
| |
| void | InitializeObjectBase () |
| |
| void | Print (ostream &os) |
| | Print an object to an ostream. More...
|
| |
| virtual void | Register (vtkObjectBase *o) |
| | Increase the reference count (mark as used by another object). More...
|
| |
| virtual void | UnRegister (vtkObjectBase *o) |
| | Decrease the reference count (release by another object). More...
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| |
| int | GetReferenceCount () |
| | Return the current reference count of this object. More...
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| |
| void | SetReferenceCount (int) |
| | Sets the reference count. More...
|
| |
| void | PrintRevisions (ostream &) |
| | Legacy. More...
|
| |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
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| |
|
| virtual vtkObjectBase * | NewInstanceInternal () const |
| |
| | vtkGaussianBlurPass () |
| | Default constructor. More...
|
| |
| virtual | ~vtkGaussianBlurPass () |
| | Destructor. More...
|
| |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| |
| | vtkGaussianBlurPass () |
| | Default constructor. More...
|
| |
| virtual | ~vtkGaussianBlurPass () |
| | Destructor. More...
|
| |
| | vtkImageProcessingPass () |
| | Default constructor. More...
|
| |
| virtual | ~vtkImageProcessingPass () |
| | Destructor. More...
|
| |
| void | RenderDelegate (const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target) |
| | Render delegate with a image of different dimensions than the original one. More...
|
| |
| | vtkImageProcessingPass () |
| | Default constructor. More...
|
| |
| virtual | ~vtkImageProcessingPass () |
| | Destructor. More...
|
| |
| void | RenderDelegate (const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target) |
| | Render delegate with a image of different dimensions than the original one. More...
|
| |
| | vtkRenderPass () |
| | Default constructor. More...
|
| |
| virtual | ~vtkRenderPass () |
| | Destructor. More...
|
| |
| void | UpdateCamera (vtkRenderer *renderer) |
| | Call UpdateCamera() on Renderer. More...
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| |
| void | ClearLights (vtkRenderer *renderer) |
| | Call ClearLights() on Renderer. More...
|
| |
| void | UpdateLightGeometry (vtkRenderer *renderer) |
| | Call UpdateLightGeometry() on Renderer. More...
|
| |
| void | UpdateLights (vtkRenderer *renderer) |
| | Call UpdateLights() on Renderer. More...
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| |
| void | UpdateGeometry (vtkRenderer *renderer) |
| | Call UpdateGeometry() on Renderer. More...
|
| |
| void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
| | Modify protected member LastRenderingUsedDepthPeeling on Renderer. More...
|
| |
| | vtkObject () |
| |
| | ~vtkObject () override |
| |
| void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| |
| void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| |
| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| | These methods allow a command to exclusively grab all events. More...
|
| |
| void | InternalReleaseFocus () |
| | These methods allow a command to exclusively grab all events. More...
|
| |
| | vtkObjectBase () |
| |
| virtual | ~vtkObjectBase () |
| |
| virtual void | CollectRevisions (ostream &) |
| |
| virtual void | ReportReferences (vtkGarbageCollector *) |
| |
| | vtkObjectBase (const vtkObjectBase &) |
| |
| void | operator= (const vtkObjectBase &) |
| |
Implement a post-processing Gaussian blur render pass.
Blur the image renderered by its delegate. Blurring uses a Gaussian low-pass filter with a 5x5 kernel.
This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color. An opaque pass may have been performed right after the initialization.
The delegate is used once.
Its delegate is usually set to a vtkCameraPass or to a post-processing pass.
This pass requires a OpenGL context that supports texture objects (TO), framebuffer objects (FBO) and GLSL. If not, it will emit an error message and will render its delegate and return.
- Implementation:
- As the filter is separable, it first blurs the image horizontally and then vertically. This reduces the number of texture sampling to 5 per pass. In addition, as texture sampling can already blend texel values in linear mode, by adjusting the texture coordinate accordingly, only 3 texture sampling are actually necessary. Reference: OpenGL Bloom Toturial by Philip Rideout, section Exploit Hardware Filtering http://prideout.net/bloom/index.php#Sneaky
- See also
- vtkRenderPass
Blur the image renderered by its delegate. Blurring uses a Gaussian low-pass filter with a 5x5 kernel.
This pass expects an initialized depth buffer and color buffer. Initialized buffers means they have been cleared with farest z-value and background color/gradient/transparent color. An opaque pass may have been performed right after the initialization.
The delegate is used once.
Its delegate is usually set to a vtkCameraPass or to a post-processing pass.
This pass requires a OpenGL context that supports texture objects (TO), framebuffer objects (FBO) and GLSL. If not, it will emit an error message and will render its delegate and return.
- Implementation:
- As the filter is separable, it first blurs the image horizontally and then vertically. This reduces the number of texture sampling to 5 per pass. In addition, as texture sampling can already blend texel values in linear mode, by adjusting the texture coordinate accordingly, only 3 texture sampling are actually necessary. Reference: OpenGL Bloom Toturial by Philip Rideout, section Exploit Hardware Filtering http://prideout.net/bloom/index.php#Sneaky
- See also
- vtkRenderPass
- Tests:
- vtkGaussianBlurPass (Tests)
Definition at line 62 of file vtkGaussianBlurPass.h.